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PozzettiAndrea-ComfyUI-SAM3/web/sam3_bbox_widget.js
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2026-02-10 02:49:49 +01:00

495 lines
24 KiB
JavaScript

/**
* SAM3 Simple BBox Collector
* Uses plain HTML5 Canvas for drawing bounding boxes
* Version: 2025-01-20-v1-BBOX
*/
import { app } from "../../scripts/app.js";
import { ComfyWidgets } from "../../scripts/widgets.js";
console.log("[SAM3] ===== BBOX COLLECTOR VERSION 1 =====");
// Helper function to properly hide widgets (enhanced for complete hiding)
function hideWidgetForGood(node, widget, suffix = '') {
if (!widget) return;
// Save original properties
widget.origType = widget.type;
widget.origComputeSize = widget.computeSize;
widget.origSerializeValue = widget.serializeValue;
// Multiple hiding approaches to ensure widget is fully hidden
widget.computeSize = () => [0, -4]; // -4 compensates for litegraph's automatic widget gap
widget.type = "converted-widget" + suffix;
widget.hidden = true; // Mark as hidden
// IMPORTANT: Keep serialization enabled so values are sent to backend
// (We just hide it visually, but it still needs to send data)
// Make the widget completely invisible in the DOM if it has element
if (widget.element) {
widget.element.style.display = "none";
widget.element.style.visibility = "hidden";
}
// Handle linked widgets recursively
if (widget.linkedWidgets) {
for (const w of widget.linkedWidgets) {
hideWidgetForGood(node, w, ':' + widget.name);
}
}
}
app.registerExtension({
name: "Comfy.SAM3.SimpleBBoxCollector",
async beforeRegisterNodeDef(nodeType, nodeData, app) {
console.log("[SAM3] beforeRegisterNodeDef called for:", nodeData.name);
if (nodeData.name === "SAM3BBoxCollector") {
console.log("[SAM3] Registering SAM3BBoxCollector node");
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
console.log("[SAM3] onNodeCreated called for SAM3BBoxCollector");
// Call original onNodeCreated FIRST to create all widgets
const result = onNodeCreated?.apply(this, arguments);
console.log("[SAM3] Widgets after creation:", this.widgets?.map(w => w.name));
console.log("[SAM3] Creating canvas container");
// Create canvas container - dynamically sized based on node height
const container = document.createElement("div");
container.style.cssText = "position: relative; width: 100%; background: #222; overflow: hidden; box-sizing: border-box; margin: 0; padding: 0; display: flex; align-items: center; justify-content: center;";
// Create info/button bar
const infoBar = document.createElement("div");
infoBar.style.cssText = "position: absolute; top: 5px; left: 5px; right: 5px; z-index: 10; display: flex; justify-content: space-between; align-items: center;";
container.appendChild(infoBar);
// Create bbox counter
const bboxCounter = document.createElement("div");
bboxCounter.style.cssText = "padding: 5px 10px; background: rgba(0,0,0,0.7); color: #fff; border-radius: 3px; font-size: 12px; font-family: monospace;";
bboxCounter.textContent = "Bboxes: 0 pos, 0 neg";
infoBar.appendChild(bboxCounter);
// Create clear button
const clearButton = document.createElement("button");
clearButton.textContent = "Clear All";
clearButton.style.cssText = "padding: 5px 10px; background: #d44; color: #fff; border: 1px solid #a22; border-radius: 3px; cursor: pointer; font-size: 12px; font-weight: bold;";
clearButton.onmouseover = () => clearButton.style.background = "#e55";
clearButton.onmouseout = () => clearButton.style.background = "#d44";
infoBar.appendChild(clearButton);
// Create canvas for image and bboxes
const canvas = document.createElement("canvas");
canvas.width = 512;
canvas.height = 512;
// Use max-width and max-height instead of width/height 100% to prevent overflow
canvas.style.cssText = "display: block; max-width: 100%; max-height: 100%; object-fit: contain; cursor: crosshair; margin: 0 auto;";
container.appendChild(canvas);
const ctx = canvas.getContext("2d");
console.log("[SAM3] Canvas created:", canvas);
// Store state
this.canvasWidget = {
canvas: canvas,
ctx: ctx,
container: container,
image: null,
positiveBBoxes: [],
negativeBBoxes: [],
currentBBox: null, // BBox being drawn {bbox, isNegative}
hoveredBBox: null,
bboxCounter: bboxCounter
};
// Add as DOM widget
console.log("[SAM3] Adding DOM widget via addDOMWidget");
const widget = this.addDOMWidget("canvas", "customCanvas", container);
console.log("[SAM3] addDOMWidget returned:", widget);
// Store widget reference for updates
this.canvasWidget.domWidget = widget;
// Make widget dynamically sized - override computeSize
widget.computeSize = (width) => {
// Widget height = node height - title bar/padding (approx 80px)
const nodeHeight = this.size ? this.size[1] : 480;
const widgetHeight = Math.max(200, nodeHeight - 80);
return [width, widgetHeight];
};
// Clear button handler
clearButton.addEventListener("click", (e) => {
e.preventDefault();
e.stopPropagation();
console.log("[SAM3] Clearing all bboxes");
this.canvasWidget.positiveBBoxes = [];
this.canvasWidget.negativeBBoxes = [];
this.updateBBoxes();
this.redrawCanvas();
});
// Hide the string storage widgets
console.log("[SAM3] Attempting to hide widgets...");
console.log("[SAM3] Widgets before hiding:", this.widgets.map(w => w.name));
const bboxesWidget = this.widgets.find(w => w.name === "bboxes");
const negBboxesWidget = this.widgets.find(w => w.name === "neg_bboxes");
console.log("[SAM3] Found widgets to hide:", { bboxesWidget, negBboxesWidget });
// Initialize default values BEFORE hiding
if (bboxesWidget) {
bboxesWidget.value = bboxesWidget.value || "[]";
}
if (negBboxesWidget) {
negBboxesWidget.value = negBboxesWidget.value || "[]";
}
// Store references before hiding
this._hiddenWidgets = {
bboxes: bboxesWidget,
neg_bboxes: negBboxesWidget
};
// Apply hiding
if (bboxesWidget) {
hideWidgetForGood(this, bboxesWidget);
console.log("[SAM3] bboxes - type:", bboxesWidget.type, "hidden:", bboxesWidget.hidden, "value:", bboxesWidget.value);
}
if (negBboxesWidget) {
hideWidgetForGood(this, negBboxesWidget);
console.log("[SAM3] neg_bboxes - type:", negBboxesWidget.type, "hidden:", negBboxesWidget.hidden, "value:", negBboxesWidget.value);
}
// CRITICAL FIX: Override onDrawForeground to skip rendering hidden widgets
const originalDrawForeground = this.onDrawForeground;
this.onDrawForeground = function(ctx) {
// Temporarily hide converted widgets from rendering
const hiddenWidgets = this.widgets.filter(w => w.type?.includes("converted-widget"));
const originalTypes = hiddenWidgets.map(w => w.type);
// Temporarily set to null to prevent rendering
hiddenWidgets.forEach(w => w.type = null);
// Call original draw
if (originalDrawForeground) {
originalDrawForeground.apply(this, arguments);
}
// Restore types
hiddenWidgets.forEach((w, i) => w.type = originalTypes[i]);
// Update container height based on current node size
const containerHeight = Math.max(200, this.size[1] - 80);
if (container.style.height !== containerHeight + "px") {
container.style.height = containerHeight + "px";
}
};
console.log("[SAM3] Widgets after hiding:", this.widgets.map(w => `${w.name}(${w.type})`));
console.log("[SAM3] All widgets processing complete");
// Mouse event handlers for bbox drawing
canvas.addEventListener("mousedown", (e) => {
const rect = canvas.getBoundingClientRect();
const x = ((e.clientX - rect.left) / rect.width) * canvas.width;
const y = ((e.clientY - rect.top) / rect.height) * canvas.height;
console.log(`[SAM3] MouseDown at canvas coords: (${x.toFixed(1)}, ${y.toFixed(1)})`);
// Check if right-click on existing bbox to delete
const clickedBBox = this.findBBoxAt(x, y);
if (clickedBBox && e.button === 2) {
// Right-click on existing bbox = delete
if (clickedBBox.type === 'positive') {
this.canvasWidget.positiveBBoxes = this.canvasWidget.positiveBBoxes.filter(b => b !== clickedBBox.bbox);
} else {
this.canvasWidget.negativeBBoxes = this.canvasWidget.negativeBBoxes.filter(b => b !== clickedBBox.bbox);
}
this.updateBBoxes();
this.redrawCanvas();
return;
}
// Start drawing new bbox
// Determine if it's negative (shift+click or right-click and drag)
const isNegative = e.shiftKey || e.button === 2;
this.canvasWidget.currentBBox = {
bbox: {
x1: x,
y1: y,
x2: x,
y2: y
},
isNegative: isNegative
};
});
canvas.addEventListener("mousemove", (e) => {
const rect = canvas.getBoundingClientRect();
const x = ((e.clientX - rect.left) / rect.width) * canvas.width;
const y = ((e.clientY - rect.top) / rect.height) * canvas.height;
// Update current bbox if drawing
if (this.canvasWidget.currentBBox) {
this.canvasWidget.currentBBox.bbox.x2 = x;
this.canvasWidget.currentBBox.bbox.y2 = y;
this.redrawCanvas();
} else {
// Check for hover
const hovered = this.findBBoxAt(x, y);
if (hovered !== this.canvasWidget.hoveredBBox) {
this.canvasWidget.hoveredBBox = hovered;
this.redrawCanvas();
}
}
});
canvas.addEventListener("mouseup", (e) => {
if (this.canvasWidget.currentBBox) {
const rect = canvas.getBoundingClientRect();
const x = ((e.clientX - rect.left) / rect.width) * canvas.width;
const y = ((e.clientY - rect.top) / rect.height) * canvas.height;
this.canvasWidget.currentBBox.bbox.x2 = x;
this.canvasWidget.currentBBox.bbox.y2 = y;
// Only add bbox if it has some size
const width = Math.abs(this.canvasWidget.currentBBox.bbox.x2 - this.canvasWidget.currentBBox.bbox.x1);
const height = Math.abs(this.canvasWidget.currentBBox.bbox.y2 - this.canvasWidget.currentBBox.bbox.y1);
if (width > 5 && height > 5) {
// Normalize so x1,y1 is top-left and x2,y2 is bottom-right
const bbox = {
x1: Math.min(this.canvasWidget.currentBBox.bbox.x1, this.canvasWidget.currentBBox.bbox.x2),
y1: Math.min(this.canvasWidget.currentBBox.bbox.y1, this.canvasWidget.currentBBox.bbox.y2),
x2: Math.max(this.canvasWidget.currentBBox.bbox.x1, this.canvasWidget.currentBBox.bbox.x2),
y2: Math.max(this.canvasWidget.currentBBox.bbox.y1, this.canvasWidget.currentBBox.bbox.y2)
};
// Add to appropriate list
if (this.canvasWidget.currentBBox.isNegative) {
this.canvasWidget.negativeBBoxes.push(bbox);
console.log(`[SAM3] Added negative bbox: (${bbox.x1.toFixed(1)}, ${bbox.y1.toFixed(1)}) to (${bbox.x2.toFixed(1)}, ${bbox.y2.toFixed(1)})`);
} else {
this.canvasWidget.positiveBBoxes.push(bbox);
console.log(`[SAM3] Added positive bbox: (${bbox.x1.toFixed(1)}, ${bbox.y1.toFixed(1)}) to (${bbox.x2.toFixed(1)}, ${bbox.y2.toFixed(1)})`);
}
this.updateBBoxes();
}
this.canvasWidget.currentBBox = null;
this.redrawCanvas();
}
});
canvas.addEventListener("contextmenu", (e) => {
e.preventDefault();
// Trigger mousedown with right button flag
canvas.dispatchEvent(new MouseEvent('mousedown', {
button: 2,
clientX: e.clientX,
clientY: e.clientY
}));
});
// Handle image input changes
this.onExecuted = (message) => {
console.log("[SAM3] onExecuted called with message:", message);
if (message.bg_image && message.bg_image[0]) {
const img = new Image();
img.onload = () => {
console.log(`[SAM3] Image loaded: ${img.width}x${img.height}`);
this.canvasWidget.image = img;
canvas.width = img.width;
canvas.height = img.height;
console.log(`[SAM3] Canvas resized to: ${canvas.width}x${canvas.height}`);
this.redrawCanvas();
};
img.src = "data:image/jpeg;base64," + message.bg_image[0];
}
};
// Update container height dynamically when node size changes
const originalOnResize = this.onResize;
this.onResize = function(size) {
if (originalOnResize) {
originalOnResize.apply(this, arguments);
}
// Update container to match widget size
const containerHeight = Math.max(200, size[1] - 80);
container.style.height = containerHeight + "px";
console.log(`[SAM3] Node resized to: ${size[0]}x${size[1]}, container height: ${containerHeight}px`);
};
// Also update on draw to handle any size changes
const originalOnDrawForeground = this.onDrawForeground;
this.onDrawForeground = function(ctx) {
if (originalOnDrawForeground) {
originalOnDrawForeground.apply(this, arguments);
}
// Update container height based on current node size
const containerHeight = Math.max(200, this.size[1] - 80);
if (container.style.height !== containerHeight + "px") {
container.style.height = containerHeight + "px";
}
};
// Draw initial placeholder
console.log("[SAM3] Drawing initial placeholder");
this.redrawCanvas();
// Set initial node size
const nodeWidth = Math.max(400, this.size[0] || 400);
const nodeHeight = 480; // Initial height: canvas (400) + space (80)
this.setSize([nodeWidth, nodeHeight]);
// Set initial container height
container.style.height = "400px";
console.log("[SAM3] Node size set to:", [nodeWidth, nodeHeight]);
console.log("[SAM3] onNodeCreated complete");
return result;
};
// Helper: Find bbox at coordinates
nodeType.prototype.findBBoxAt = function(x, y) {
// Check positive bboxes
for (const bbox of this.canvasWidget.positiveBBoxes) {
if (x >= bbox.x1 && x <= bbox.x2 && y >= bbox.y1 && y <= bbox.y2) {
return {type: 'positive', bbox};
}
}
// Check negative bboxes
for (const bbox of this.canvasWidget.negativeBBoxes) {
if (x >= bbox.x1 && x <= bbox.x2 && y >= bbox.y1 && y <= bbox.y2) {
return {type: 'negative', bbox};
}
}
return null;
};
// Helper: Update widget values
nodeType.prototype.updateBBoxes = function() {
// Use stored hidden widget references
const bboxesWidget = this._hiddenWidgets?.bboxes || this.widgets.find(w => w.name === "bboxes");
const negBboxesWidget = this._hiddenWidgets?.neg_bboxes || this.widgets.find(w => w.name === "neg_bboxes");
if (bboxesWidget) {
bboxesWidget.value = JSON.stringify(this.canvasWidget.positiveBBoxes);
}
if (negBboxesWidget) {
negBboxesWidget.value = JSON.stringify(this.canvasWidget.negativeBBoxes);
}
// Update bbox counter display
const posCount = this.canvasWidget.positiveBBoxes.length;
const negCount = this.canvasWidget.negativeBBoxes.length;
this.canvasWidget.bboxCounter.textContent = `Bboxes: ${posCount} pos, ${negCount} neg`;
};
// Helper: Redraw canvas
nodeType.prototype.redrawCanvas = function() {
const {canvas, ctx, image, positiveBBoxes, negativeBBoxes, currentBBox, hoveredBBox} = this.canvasWidget;
// Clear
ctx.clearRect(0, 0, canvas.width, canvas.height);
// Draw image if available
if (image) {
ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
} else {
// Placeholder
ctx.fillStyle = "#333";
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "#666";
ctx.font = "16px sans-serif";
ctx.textAlign = "center";
ctx.fillText("Click and drag to draw bounding boxes", canvas.width / 2, canvas.height / 2);
ctx.fillText("Left-click: Positive (cyan)", canvas.width / 2, canvas.height / 2 + 25);
ctx.fillText("Shift/Right-click: Negative (red)", canvas.width / 2, canvas.height / 2 + 50);
}
// Draw canvas dimensions overlay (helpful for debugging)
if (image) {
ctx.fillStyle = "rgba(0,0,0,0.7)";
ctx.fillRect(5, canvas.height - 25, 150, 20);
ctx.fillStyle = "#0f0";
ctx.font = "12px monospace";
ctx.textAlign = "left";
ctx.fillText(`Image: ${canvas.width}x${canvas.height}`, 10, canvas.height - 10);
}
// Draw positive bboxes (cyan)
for (const bbox of positiveBBoxes) {
const isHovered = hoveredBBox?.bbox === bbox && hoveredBBox?.type === 'positive';
if (isHovered) {
ctx.strokeStyle = "#ff0";
ctx.lineWidth = 3;
} else {
ctx.strokeStyle = "#0ff";
ctx.lineWidth = 2;
}
const width = bbox.x2 - bbox.x1;
const height = bbox.y2 - bbox.y1;
ctx.strokeRect(bbox.x1, bbox.y1, width, height);
// Draw semi-transparent fill for hovered
if (isHovered) {
ctx.fillStyle = "rgba(255, 255, 0, 0.1)";
ctx.fillRect(bbox.x1, bbox.y1, width, height);
}
}
// Draw negative bboxes (red)
for (const bbox of negativeBBoxes) {
const isHovered = hoveredBBox?.bbox === bbox && hoveredBBox?.type === 'negative';
if (isHovered) {
ctx.strokeStyle = "#ff0";
ctx.lineWidth = 3;
} else {
ctx.strokeStyle = "#f00";
ctx.lineWidth = 2;
}
const width = bbox.x2 - bbox.x1;
const height = bbox.y2 - bbox.y1;
ctx.strokeRect(bbox.x1, bbox.y1, width, height);
// Draw semi-transparent fill for hovered
if (isHovered) {
ctx.fillStyle = "rgba(255, 255, 0, 0.1)";
ctx.fillRect(bbox.x1, bbox.y1, width, height);
}
}
// Draw current bbox being drawn (yellow for positive, orange for negative, with dotted line)
if (currentBBox) {
ctx.strokeStyle = currentBBox.isNegative ? "#f80" : "#ff0";
ctx.lineWidth = 2;
ctx.setLineDash([5, 5]);
const width = currentBBox.bbox.x2 - currentBBox.bbox.x1;
const height = currentBBox.bbox.y2 - currentBBox.bbox.y1;
ctx.strokeRect(currentBBox.bbox.x1, currentBBox.bbox.y1, width, height);
ctx.setLineDash([]);
// Draw semi-transparent fill
if (currentBBox.isNegative) {
ctx.fillStyle = "rgba(255, 128, 0, 0.1)";
} else {
ctx.fillStyle = "rgba(255, 255, 0, 0.1)";
}
ctx.fillRect(currentBBox.bbox.x1, currentBBox.bbox.y1, width, height);
}
};
}
}
});