import { app } from "../../../scripts/app.js"; import { ComfyWidgets } from "../../../scripts/widgets.js"; // Displays input text on a node const _ID = "PseudoProcessEnvironmentalPrompts"; app.registerExtension({ name: 'pseudocomfy.' + _ID, async beforeRegisterNodeDef(nodeType, nodeData, app) { if (nodeData.name !== _ID) return; function populate(env_scene, env_style, env_negative) { // Remove all widgets except the input widget (if present) if (this.widgets) { const isConvertedWidget = +!!this.inputs?.[0]?.widget; for (let i = isConvertedWidget; i < this.widgets.length; i++) { this.widgets[i].onRemove?.(); } this.widgets.length = isConvertedWidget; } function addSimpleWidget(node, label, value) { const w = ComfyWidgets["STRING"]( node, label, ["STRING", { multiline: true }], app ).widget; w.inputEl.readOnly = true; w.inputEl.style.opacity = 0.6; w.value = value; w.inputEl.placeholder = label; return w; } addSimpleWidget(this, "Scene", env_scene); addSimpleWidget(this, "Style", env_style); addSimpleWidget(this, "Negative", env_negative); requestAnimationFrame(() => { const sz = this.computeSize(); if (sz[0] < this.size[0]) sz[0] = this.size[0]; if (sz[1] < this.size[1]) sz[1] = this.size[1]; this.onResize?.(sz); app.graph.setDirtyCanvas(true, false); }); } // When the node is executed we will be sent the input text, display this in the widgets const onExecuted = nodeType.prototype.onExecuted; nodeType.prototype.onExecuted = function (message) { onExecuted?.apply(this, arguments); //console.log("env_scene:", message.env_scene); populate.call(this, message.env_scene, message.env_style, message.env_negative); }; const VALUES = Symbol(); const configure = nodeType.prototype.configure; nodeType.prototype.configure = function () { this[VALUES] = { env_scene: arguments[0]?.env_scene, env_style: arguments[0]?.env_style, env_negative: arguments[0]?.env_negative }; return configure?.apply(this, arguments); }; const onConfigure = nodeType.prototype.onConfigure; nodeType.prototype.onConfigure = function () { onConfigure?.apply(this, arguments); const vals = this[VALUES]; if (vals && (vals.env_scene && vals.env_style && vals.env_negative)) { //console.log("env_scene:", vals.env_scene); requestAnimationFrame(() => { populate.call(this, vals.env_scene, vals.env_style, vals.env_negative); }); } }; }, });