Added RS Ref Encode node
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# SPDX-License-Identifier: Apache-2.0
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# Copyright 2025-2026 Raykosan (RaykoStudio)
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import node_helpers
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class RSReferenceLatentEncode:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"positive": ("CONDITIONING",),
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"negative": ("CONDITIONING",),
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"pixels": ("IMAGE",),
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"vae": ("VAE",),
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}
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}
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RETURN_TYPES = ("CONDITIONING", "CONDITIONING")
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RETURN_NAMES = ("positive", "negative")
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FUNCTION = "execute"
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CATEGORY = " RaykoStudio"
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DESCRIPTION = "Combines VAE Encode + Set Reference Latent"
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def execute(self, positive, negative, pixels, vae):
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if pixels.shape[3] > 3:
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pixels = pixels.narrow(3, 0, 3)
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latent_result = vae.encode(pixels)
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if isinstance(latent_result, dict):
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samples = latent_result["samples"]
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else:
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samples = latent_result
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ref_data = {"reference_latents": [samples]}
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new_positive = node_helpers.conditioning_set_values(
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positive, ref_data, append=True
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)
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new_negative = node_helpers.conditioning_set_values(
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negative, ref_data, append=True
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)
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return (new_positive, new_negative)
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NODE_CLASS_MAPPINGS = {
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"RS_ReferenceEncode": RSReferenceLatentEncode,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"RS_ReferenceEncode": "🦊 RS Ref Encode",
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}
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