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Raykosan-ComfyUI_RaykoStudio/Rayko_Tile_Adjustments.py
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Python

# SPDX-License-Identifier: Apache-2.0
# Copyright 2025-2026 Raykosan (RaykoStudio)
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import torch
import numpy as np
from PIL import Image
def pil2tensor(image):
return torch.from_numpy(np.array(image).astype(np.float32) / 255.0).unsqueeze(0)
def tensor2pil(t_image):
return Image.fromarray(np.clip(255.0 * t_image.cpu().numpy().squeeze(), 0, 255).astype(np.uint8))
class RSTileImage:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"width_factor_tile": ("INT", {"default": 3, "min": 1, "max": 10, "step": 1}),
"height_factor_tile": ("INT", {"default": 3, "min": 1, "max": 10, "step": 1}),
"overlap_rate": ("FLOAT", {"default": 0.1, "min": 0.00, "max": 0.95, "step": 0.05}),
}
}
RETURN_TYPES = ("IMAGE", "LIST", "TUPLE", "TUPLE", "INT", "INT")
RETURN_NAMES = ("IMAGES", "POSITIONS", "ORIGINAL_SIZE", "GRID_SIZE", "tile_width", "tile_height")
FUNCTION = "process"
CATEGORY = "🦊 RaykoStudio"
DESCRIPTION = "Calculates tile size based on factors/overlap and splits the image into a batch of tiles."
def calculate_tile_size(self, raw_size, factor, overlap_rate):
if overlap_rate == 0:
if factor == 1:
tile_size = raw_size
else:
tile_size = int(raw_size / factor)
else:
if factor == 1:
tile_size = raw_size
else:
tile_size = int(raw_size / (1 + (factor - 1) * (1 - overlap_rate)))
if tile_size % 8 != 0:
tile_size = ((tile_size + 7) // 8) * 8
return max(8, tile_size)
def process(self, image, width_factor_tile, height_factor_tile, overlap_rate):
_, raw_H, raw_W, _ = image.shape
tile_width = self.calculate_tile_size(raw_W, width_factor_tile, overlap_rate)
tile_height = self.calculate_tile_size(raw_H, height_factor_tile, overlap_rate)
pil_image = tensor2pil(image[0].unsqueeze(0))
img_width, img_height = pil_image.size
if img_width <= tile_width and img_height <= tile_height:
return (
image,
[(0, 0, img_width, img_height)],
(img_width, img_height),
(1, 1),
tile_width,
tile_height
)
def calculate_step(size, tile_size):
if size <= tile_size:
return 1, 0
else:
num_tiles = (size + tile_size - 1) // tile_size
overlap = (num_tiles * tile_size - size) // (num_tiles - 1)
step = tile_size - overlap
return num_tiles, step
num_cols, step_x = calculate_step(img_width, tile_width)
num_rows, step_y = calculate_step(img_height, tile_height)
tiles = []
positions = []
for y in range(num_rows):
for x in range(num_cols):
left = x * step_x
upper = y * step_y
right = min(left + tile_width, img_width)
lower = min(upper + tile_height, img_height)
if right - left < tile_width:
left = max(0, img_width - tile_width)
right = img_width
if lower - upper < tile_height:
upper = max(0, img_height - tile_height)
lower = img_height
tile = pil_image.crop((left, upper, right, lower))
tile_tensor = pil2tensor(tile)
tiles.append(tile_tensor)
positions.append((left, upper, right, lower))
if tiles:
tiles_batch = torch.cat(tiles, dim=0)
else:
tiles_batch = image
return (
tiles_batch,
positions,
(img_width, img_height),
(num_cols, num_rows),
tile_width,
tile_height
)
NODE_CLASS_MAPPINGS = {
"RSTileImage": RSTileImage
}
NODE_DISPLAY_NAME_MAPPINGS = {
"RSTileImage": "🦊 RS Tile Adjustments"
}