From 265eba9c2b2b2bd4d0caf7659c50333ec6d13be7 Mon Sep 17 00:00:00 2001 From: MSXYZ-GenAI Date: Wed, 15 Apr 2026 14:13:42 +0300 Subject: [PATCH] docs: improve README documentation --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 79266d3..2921fa5 100644 --- a/README.md +++ b/README.md @@ -12,9 +12,7 @@ Advanced anti-aliasing nodes for videos and images. VideoTAADLAA combines TAA wi > ⚠️ **Important Note / Disclaimer** > -> This node does not use NVIDIA's closed-source SDKs or native DLAA/DLSS binaries. Instead, it is a **custom adaptation of Temporal and Spatial Anti-Aliasing techniques** commonly found in modern game engines, rebuilt entirely from scratch using PyTorch tensor architecture specifically for ComfyUI video post-processing. -> -> It is a "DLAA-inspired" hybrid method that prioritizes maximum visual quality and temporal stability over real-time rendering constraints. +> This node does not use NVIDIA's closed-source SDKs or native DLAA/DLSS binaries. Instead, it is a **custom adaptation of Temporal and Spatial Anti-Aliasing techniques** commonly found in modern game engines, rebuilt entirely from scratch using PyTorch tensor architecture specifically for ComfyUI video post-processing. ---