From 2b4c6e60874effe5842e8fd176762fe75e21fcea Mon Sep 17 00:00:00 2001 From: MSXYZ-GenAI Date: Wed, 15 Apr 2026 00:37:21 +0300 Subject: [PATCH] Updated README.md --- README.md | 49 +++++++++---------------------------------------- 1 file changed, 9 insertions(+), 40 deletions(-) diff --git a/README.md b/README.md index 06f9ae5..ddc7601 100644 --- a/README.md +++ b/README.md @@ -52,47 +52,16 @@ The VideoTAADLAA node combines Temporal Anti-Aliasing (TAA) and Deep Learning An ### Parameters -#### 🚀 TAA Parameters +**🚀 TAA & DLAA Parameters** +* **`taa_strength`**: Controls the impact of past frames. *(Rec: 0.9 | Fast motion: 0.7 | Static: 0.95)* +* **`taa_history_alpha`**: Determines how quickly history updates. *(Rec: 0.1 | Aggressive AA: 0.3 | Ghost-free: 0.05)* +* **`jitter_scale`**: Amount of sub-pixel shifting for edge detection. *(Rec: 0.5 | Off: 0.0 | Maximum: 1.0)* +* **`dlaa_strength`**: Strength of the deep learning sharpening. *(Rec: 0.7 | Pure AA: 0.0 | Aggressive: 1.0)* -* **`taa_strength`**: Controls the overall impact of past frames on the current frame. Higher values yield smoother results but increase the risk of ghosting on moving objects. - * **Recommended: `0.9`** - Provides a good balance for most situations. - * **Fast motion: `0.7`** - Reduces ghosting in fast-paced scenes. - * **Static scene: `0.95`** - Maximizes smoothness in still/slow scenes. - -* **`taa_history_alpha`**: Determines how quickly the history frames are updated. Lower values update the history slower, providing a more stable image. - * **Recommended: `0.1`** - Offers good stability. - * **Aggressive AA: `0.3`** - More aggressive smoothing, but might introduce flickering. - * **Ghost-free: `0.05`** - Minimizes ghosting trails. - -* **`jitter_scale`**: Controls the amount of sub-pixel shifting (jitter) applied to each frame for superior edge detection. - * **Recommended: `0.5`** - Ideal for effective anti-aliasing. - * **Off: `0.0`** - Disables jittering. - * **Maximum: `1.0`** - Maximum effect, but might cause slight blurriness in fine details. - -#### ✨ DLAA Parameters - -* **`dlaa_strength`**: Adjusts the strength of the deep learning-based sharpening and edge correction neural network. - * **Recommended: `0.7`** - Retains TAA smoothness while sharpening the image. - * **Pure AA (no sharpening): `0.0`** - Only uses TAA and Edge AA effects. - * **Aggressive sharpening: `1.0`** - Provides maximum sharpening. - -#### 🎨 Edge AA Parameters - -* **`edge_threshold`**: The threshold value determining which pixels are detected as edges. Lower values will target more fine details. - * **Recommended: `0.08`** - Good balance between fine and prominent edges. - * **Only hard edges: `0.2`** - Targets only high-contrast, prominent edges. - * **Almost everything: `0.02`** - Applies edge smoothing to a massive portion of the image. - -* **`blur_radius`**: The radius of the blur applied to the detected edges. - * **Recommended: `1`** - Provides light and effective edge smoothing. - * **Softer: `2–3`** - For noticeably softer edges. - * **Very soft: `4–5`** - For heavily smoothed, almost "cartoonish" edges. - -#### ⚙️ Control - -* **`reset_history`**: Clears the temporal history memory. - * **Normal: `False`** - Memory persists continuously between frames. - * **On scene change: `True` (for 1 frame)** - Enable this for exactly one frame during a scene cut to prevent severe ghosting artifacts from the previous scene. +**🎨 Edge AA & Control** +* **`edge_threshold`**: Determines which pixels are detected as edges. *(Rec: 0.08 | Hard edges: 0.2 | All: 0.02)* +* **`blur_radius`**: The radius of the blur applied to edges. *(Rec: 1 | Softer: 2–3 | Very soft: 4–5)* +* **`reset_history`**: Clears temporal history memory. *(Normal: False | On scene change: True)* ---