# Video Adaptive Anti-aliasing # 0.1.2 # AI-assisted import os import logging import torch import torch.nn as nn import torch.nn.functional as F from safetensors.torch import load_file try: import comfy.model_management as mm except ImportError: mm = None logger = logging.getLogger("VideoAdaptiveAA") class VideoAdaptiveAA: def __init__(self): pass @classmethod def INPUT_TYPES(cls): return { "required": { "images": ("IMAGE",), "strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 2.0, "step": 0.1}), "edge_threshold": ("FLOAT", {"default": 0.1, "min": 0.0, "max": 1.0, "step": 0.01}), "blur_radius": ("INT", {"default": 1, "min": 0, "max": 3, "step": 1}), }, } RETURN_TYPES = ("IMAGE",) FUNCTION = "apply_aa" CATEGORY = "CustomPostProcess" def apply_aa(self, images, strength, edge_threshold, blur_radius): img = images.permute(0, 3, 1, 2) if strength <= 0 or blur_radius <= 0: return (images,) has_alpha = img.shape[1] == 4 if has_alpha: alpha = img[:, 3:4, :, :] img_rgb = img[:, :3, :, :] else: img_rgb = img img_gray = ( 0.2126 * img_rgb[:, 0:1, :, :] + 0.7152 * img_rgb[:, 1:2, :, :] + 0.0722 * img_rgb[:, 2:3, :, :] ) get_sobel_x = torch.tensor( [[-1, 0, 1], [-2, 0, 2], [-1, 0, 1]], dtype=img.dtype, device=img.device ).view(1, 1, 3, 3) get_sobel_y = torch.tensor( [[-1, -2, -1], [0, 0, 0], [1, 2, 1]], dtype=img.dtype, device=img.device ).view(1, 1, 3, 3) edges_x = F.conv2d(img_gray, get_sobel_x, padding=1) edges_y = F.conv2d(img_gray, get_sobel_y, padding=1) edges = torch.sqrt(edges_x**2 + edges_y**2 + 1e-6) fade_width = 0.1 mask = torch.clamp((edges - edge_threshold) / fade_width, 0.0, 1.0) mask = torch.clamp(mask * strength, 0.0, 1.0) kernel_size = blur_radius * 2 + 1 img_padded = F.pad( img_rgb, (blur_radius, blur_radius, blur_radius, blur_radius), mode="replicate", ) blurred = F.avg_pool2d(img_padded, kernel_size=kernel_size, stride=1, padding=0) result_rgb = img_rgb * (1.0 - mask) + blurred * mask result_rgb = torch.clamp(result_rgb, 0.0, 1.0) if has_alpha: result = torch.cat([result_rgb, alpha], dim=1) else: result = result_rgb result = result.permute(0, 2, 3, 1) return (result,) NODE_CLASS_MAPPINGS = { "VideoAdaptiveAA": VideoAdaptiveAA } NODE_DISPLAY_NAME_MAPPINGS = { "VideoAdaptiveAA": "✨ Video Adaptive Anti-Aliasing" }