Files
SOLRICKS-comfyui-solricks/VideoAdaptiveAA.py
T
2026-04-29 01:09:39 +03:00

133 lines
3.4 KiB
Python

# Video Adaptive Anti-aliasing
# v0.1.0
# MSXYZ
# Developed with AI-assisted tooling
import torch
import torch.nn.functional as F
EDGE_EPSILON = 1e-6
EDGE_FADE_WIDTH = 0.10
SOBEL_X = (
(-1.0, 0.0, 1.0),
(-2.0, 0.0, 2.0),
(-1.0, 0.0, 1.0),
)
SOBEL_Y = (
(-1.0, -2.0, -1.0),
(0.0, 0.0, 0.0),
(1.0, 2.0, 1.0),
)
class VideoAdaptiveAA:
def __init__(self):
self._sobel_cache = {}
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"images": ("IMAGE",),
"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 2.0, "step": 0.1}),
"edge_threshold": ("FLOAT", {"default": 0.1, "min": 0.0, "max": 1.0, "step": 0.01}),
"blur_radius": ("INT", {"default": 1, "min": 0, "max": 3, "step": 1}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_aa"
CATEGORY = "CustomPostProcess"
def _get_sobel_kernels(self, dtype, device):
cache_key = (dtype, str(device))
if cache_key not in self._sobel_cache:
sobel_x = torch.tensor(SOBEL_X, dtype=dtype, device=device).view(1, 1, 3, 3)
sobel_y = torch.tensor(SOBEL_Y, dtype=dtype, device=device).view(1, 1, 3, 3)
self._sobel_cache[cache_key] = (sobel_x, sobel_y)
return self._sobel_cache[cache_key]
def apply_aa(self, images, strength, edge_threshold, blur_radius):
if strength <= 0 or blur_radius <= 0:
return (images,)
img = images.permute(0, 3, 1, 2)
if img.shape[1] not in (3, 4):
raise ValueError("VideoAdaptiveAA expects RGB or RGBA images.")
has_alpha = img.shape[1] == 4
if has_alpha:
alpha = img[:, 3:4, :, :]
img_rgb = img[:, :3, :, :]
else:
img_rgb = img
img_gray = (
0.2126 * img_rgb[:, 0:1, :, :]
+ 0.7152 * img_rgb[:, 1:2, :, :]
+ 0.0722 * img_rgb[:, 2:3, :, :]
)
sobel_x, sobel_y = self._get_sobel_kernels(img.dtype, img.device)
edges_x = F.conv2d(img_gray, sobel_x, padding=1)
edges_y = F.conv2d(img_gray, sobel_y, padding=1)
edges = torch.sqrt(edges_x.square() + edges_y.square())
edge_max = edges.amax(dim=(1, 2, 3), keepdim=True).clamp_min(EDGE_EPSILON)
edges = edges / edge_max
edge_blend = strength
edge_mask = torch.clamp(
(edges - edge_threshold) / EDGE_FADE_WIDTH,
0.0,
1.0,
)
edge_mask = torch.clamp(edge_mask * edge_blend, 0.0, 1.0)
kernel_size = blur_radius * 2 + 1
img_padded = F.pad(
img_rgb,
(blur_radius, blur_radius, blur_radius, blur_radius),
mode="replicate",
)
blurred = F.avg_pool2d(
img_padded,
kernel_size=kernel_size,
stride=1,
padding=0,
)
result_rgb = img_rgb * (1.0 - edge_mask) + blurred * edge_mask
result_rgb = torch.clamp(result_rgb, 0.0, 1.0)
if has_alpha:
result = torch.cat([result_rgb, alpha], dim=1)
else:
result = result_rgb
result = result.permute(0, 2, 3, 1)
return (result,)
NODE_CLASS_MAPPINGS = {
"VideoAdaptiveAA": VideoAdaptiveAA
}
NODE_DISPLAY_NAME_MAPPINGS = {
"VideoAdaptiveAA": "✨ Video Adaptive Anti-Aliasing"
}