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2023-08-29 20:59:10 +02:00

258 lines
8.4 KiB
Python

"""
Custom nodes for SDXL in ComfyUI
MIT License
Copyright (c) 2023 Searge
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
"""
# ====================================================================================================
# Names to be used for data streams and the structures & fields in them
# ====================================================================================================
class Names:
PLACEHOLDER = "placeholder"
S_EXAMPLE_STRUCTURE = "example_structure"
F_EXAMPLE_FIELD = "example_field"
# ----------------------------------------
# structures and fields
# ----------------------------------------
# magic box
B_MAGIC_BOX_ENABLED = "magic_box_enabled"
# pre-processor
S_MAGIC_BOX_HIDDEN = "hidden_fields"
F_MAGIC_BOX_PROMPT = "prompt"
F_MAGIC_BOX_EXTRA_PNGINFO = "pnginfo"
S_MAGIC_BOX_VERSION = "version_info"
F_MAGIC_BOX_EXTENSION = "extension_version"
F_MAGIC_BOX_WORKFLOW = "workflow_version"
S_CONDITION_ZEROING = "condition_zeroing"
F_ZERO_POSITIVES = "zero_positives"
F_ZERO_NEGATIVES = "zero_negatives"
# vae decoder stage outputs
S_VAE_DECODED = "vae_decoded"
F_DECODED_IMAGE = "image"
F_POST_PROCESSED = "post_processed"
# checkpoint loader
S_LOADED_MODELS = "loaded_models"
F_BASE_MODEL = "base_model"
F_BASE_CLIP = "base_clip"
F_BASE_VAE = "base_vae"
F_REFINER_MODEL = "refiner_model"
F_REFINER_CLIP = "refiner_clip"
F_REFINER_VAE = "refiner_vae"
F_VAE_MODEL = "vae_model"
F_HIRES_UPSCALER = "hires_upscaler"
F_PRIMARY_UPSCALER = "primary_upscaler"
F_SECONDARY_UPSCALER = "secondary_upscaler"
F_DETAIL_PROCESSOR = "detail_processor"
F_CLIP_VISION_MODEL = "clip_vision_model"
F_CN_CANNY_MODEL = "cn_canny_model"
F_CN_DEPTH_MODEL = "cn_depth_model"
F_CN_RECOLOR_MODEL = "cn_recolor_model"
F_CN_SKETCH_MODEL = "cn_sketch_model"
F_CN_CUSTOM_MODEL = "cn_custom_model"
# apply loras
S_LOADED_LORAS = "loaded_loras"
F_LORA_NAMES = "lora_names"
# clip conditioning
S_PROCESSED_PROMPTS = "processed_prompts"
F_BASE_POSITIVE_MAIN_PROMPT = "base_positive_main_prompt"
F_BASE_POSITIVE_SECONDARY_PROMPT = "base_positive_secondary_prompt"
F_BASE_POSITIVE_STYLE_PROMPT = "base_positive_style_prompt"
F_BASE_NEGATIVE_MAIN_PROMPT = "base_negative_main_prompt"
F_BASE_NEGATIVE_SECONDARY_PROMPT = "base_negative_secondary_prompt"
F_BASE_NEGATIVE_STYLE_PROMPT = "base_negative_style_prompt"
F_REFINER_POSITIVE_PROMPT = "refiner_positive_prompt"
F_REFINER_POSITIVE_STYLE_PROMPT = "refiner_positive_style_prompt"
F_REFINER_NEGATIVE_PROMPT = "refiner_negative_prompt"
F_REFINER_NEGATIVE_STYLE_PROMPT = "refiner_negative_style_prompt"
S_CONDITIONING = "conditioning"
F_BASE_POSITIVE = "base_positive"
F_BASE_POSITIVE_STYLE = "base_positive_style"
F_BASE_NEGATIVE = "base_negative"
F_BASE_NEGATIVE_STYLE = "base_negative_style"
F_REFINER_POSITIVE = "refiner_positive"
F_REFINER_POSITIVE_STYLE = "refiner_positive_style"
F_REFINER_NEGATIVE = "refiner_negative"
F_REFINER_NEGATIVE_STYLE = "refiner_negative_style"
# apply controlnet
S_CONTROLNET_OUTPUT = "controlnet_output"
F_CN_BASE_POSITIVE = "cn_base_positive"
F_CN_BASE_NEGATIVE = "cn_base_negative"
# latent inputs
S_LATENT_INPUTS = "latent_inputs"
F_LATENT_IMAGE = "latent_image"
# sampler
S_SAMPLED_IMAGE = "sampled_image"
F_LATENT_SAMPLED = "latent_sampled"
# latent detailer
S_LATENT_DETAILED = "latent_detailed"
F_DETAILED_SAMPLED = "detailed_sampled"
# vae decode sampled
S_VAE_DECODED_SAMPLED = "vae_decoded_sampled"
F_DECODED_SAMPLED_IMAGE = "sampled_image"
F_SAMPLED_POST_PROCESSED = "sampled_post_processed"
# high resolution
S_HIRES_OUTPUT = "hires_output"
F_LATENT_HIRES = "latent_hires"
# hires detailer
S_HIRES_DETAILED = "hires_detailed"
F_DETAILED_HIRES = "detailed_hires"
# vae decode hires
S_VAE_DECODED_HIRES = "vae_decoded_hires"
F_DECODED_HIRES_IMAGE = "hires_image"
F_HIRES_POST_PROCESSED = "hires_post_processed"
# upscaling
S_UPSCALED = "upscaled"
F_UPSCALED_IMAGE = "upscaled_image"
# image saving
S_SAVED_FILES = "saved_files"
F_GENERATED_IMAGE_PATH = "generated_image_path"
F_HIGH_RES_IMAGE_PATH = "high_res_image_path"
F_UPSCALED_IMAGE_PATH = "upscaled_image_path"
F_PARAMETER_FILE_PATH = "parameter_file_path"
# ----------------------------------------
# cache names
# ----------------------------------------
# pre-processor
C_SOURCE_IMAGE = "source_image"
C_IMAGE_SIZE = "image_size"
C_SOURCE_MASK = "source_mask"
C_BLURRY_MASK = "blurry_mask"
# checkpoint loader
C_BASE_CHECKPOINT = "base_checkpoint"
C_REFINER_CHECKPOINT = "refiner_checkpoint"
C_VAE_CHECKPOINT = "vae_checkpoint"
C_HIRES_UPSCALE_MODEL = "hires_upscale_checkpoint"
C_PRIMARY_UPSCALE_MODEL = "primary_upscale_checkpoint"
C_SECONDARY_UPSCALE_MODEL = "secondary_upscale_checkpoint"
C_DETAIL_PROCESSOR_MODEL = "detail_processor_checkpoint"
C_CLIP_VISION_MODEL = "clip_vision_checkpoint"
C_CN_CANNY_MODEL = "cn_canny_checkpoint"
C_CN_DEPTH_MODEL = "cn_depth_checkpoint"
C_CN_RECOLOR_MODEL = "cn_recolor_checkpoint"
C_CN_SKETCH_MODEL = "cn_sketch_checkpoint"
C_CN_CUSTOM_MODEL = "cn_custom_checkpoint"
# apply loras
C_APPLIED_LORAS = "applied_loras"
# clip conditioning
C_PROCESSED_PROMPTS = "processed_prompts"
C_BASE_CONDITIONING = "base_conditioning"
C_REFINER_CONDITIONING = "refiner_conditioning"
# apply controlnet
C_APPLIED_CONTROLNET = "applied_controlnet"
# latent inputs
C_LATENT_FROM_IMAGE = "latent_from_image"
C_IMAGE_MASK = "image_mask"
C_LATENT_WITH_MASK = "latent_with_mask"
C_EMPTY_LATENT = "empty_latent"
# sampler
C_SAMPLED = "sampled"
# latent detailer
C_SAMPLED_DETAILER = "sampled_detailer"
# vae decode sampled
C_VAE_DECODED = "vae_decoded"
C_POST_PROCESSED = "post_processed"
# high resolution
C_HIRES_LATENT = "hires_latent"
C_HIRES_LATENT_SIMPLE = "hires_latent_simple"
C_HIRES_LATENT_NORMAL = "hires_latent_normal"
# hires detailer
C_HIRES_DETAILER = "hires_detailer"
# vae decode sampled
C_VAE_DECODED_HIRES = "vae_decoded_hires"
C_POST_PROCESSED_HIRES = "post_processed_hires"
# upscaling
C_UPSCALED_IMAGE = "upscaled_image"
# ----------------------------------------
# pipeline stream names
# ----------------------------------------
P_IMAGE = "image"
P_MASK = "mask"
P_LATENT = "latent"
P_BASE_MODEL = "base_model"
P_BASE_CLIP = "base_clip"
P_BASE_VAE = "base_vae"
P_REFINER_MODEL = "refiner_model"
P_REFINER_CLIP = "refiner_clip"
P_REFINER_VAE = "refiner_vae"
P_VAE_MODEL = "vae_model"
P_HIRES_UPSCALER = "hires_upscaler"
P_PRIMARY_UPSCALER = "primary_upscaler"
P_SECONDARY_UPSCALER = "secondary_upscaler"
P_DETAIL_PROCESSOR = "detail_processor"
P_CLIP_VISION_MODEL = "clip_vision_model"
P_CN_CANNY_MODEL = "cn_canny_model"
P_CN_DEPTH_MODEL = "cn_depth_model"
P_CN_RECOLOR_MODEL = "cn_recolor_model"
P_CN_SKETCH_MODEL = "cn_sketch_model"
P_CN_CUSTOM_MODEL = "cn_custom_model"
P_PROCESSED_PROMPTS = "processed_prompts"
P_BASE_CONDITIONING = "base_conditioning"
P_REFINER_CONDITIONING = "refiner_conditioning"