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TTPlanetPig-Comfyui_TTP_Too…/TTP_toolsets.py
T

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Python

import cv2
import numpy as np
from PIL import Image, ImageFilter, ImageChops, ImageEnhance
import node_helpers
import torch
def pil2tensor(image: Image) -> torch.Tensor:
return torch.from_numpy(np.array(image).astype(np.float32) / 255.0).unsqueeze(0)
def tensor2pil(t_image: torch.Tensor) -> Image:
return Image.fromarray(np.clip(255.0 * t_image.cpu().numpy().squeeze(), 0, 255).astype(np.uint8))
class TTPlanet_Tile_Preprocessor_Simple:
def __init__(self, blur_strength=3.0):
self.blur_strength = blur_strength
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"scale_factor": ("FLOAT", {"default": 2.00, "min": 1.00, "max": 8.00, "step": 0.05}),
"blur_strength": ("FLOAT", {"default": 1.0, "min": 1.0, "max": 20.0, "step": 0.1}),
},
"optional": {}
}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image_output",)
FUNCTION = 'process_image'
CATEGORY = 'TTP/TILE'
def process_image(self, image, scale_factor, blur_strength):
ret_images = []
for i in image:
# Convert tensor to PIL for processing
_canvas = tensor2pil(torch.unsqueeze(i, 0)).convert('RGB')
# Convert PIL image to OpenCV format
img_np = np.array(_canvas)[:, :, ::-1] # RGB to BGR
# Resize image first if you want blur to apply after resizing
height, width = img_np.shape[:2]
new_width = int(width / scale_factor)
new_height = int(height / scale_factor)
resized_down = cv2.resize(img_np, (new_width, new_height), interpolation=cv2.INTER_AREA)
resized_img = cv2.resize(resized_down, (width, height), interpolation=cv2.INTER_LINEAR)
# Apply Gaussian blur after resizing
img_np = apply_gaussian_blur(resized_img, ksize=int(blur_strength), sigmaX=blur_strength / 2)
# Convert OpenCV back to PIL and then to tensor
_canvas = Image.fromarray(img_np[:, :, ::-1]) # BGR to RGB
tensor_img = pil2tensor(_canvas)
ret_images.append(tensor_img)
return (torch.cat(ret_images, dim=0),)
class TTP_Image_Tile_Batch:
def __init__(self, *args, **kwargs):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"tile_width": ("INT", {"default": 1024, "min": 1}),
"tile_height": ("INT", {"default": 1024, "min": 1}),
}
}
RETURN_TYPES = ("IMAGE", "LIST", "TUPLE", "TUPLE")
RETURN_NAMES = ("IMAGES", "POSITIONS", "ORIGINAL_SIZE", "GRID_SIZE")
FUNCTION = "tile_image"
CATEGORY = "TTP/Image"
def tile_image(self, image, tile_width=1024, tile_height=1024):
image = tensor2pil(image.squeeze(0))
img_width, img_height = image.size
if img_width <= tile_width and img_height <= tile_height:
return ([pil2tensor(image).unsqueeze(0)], [(0, 0, img_width, img_height)], (img_width, img_height), (1, 1))
def calculate_step(size, tile_size):
if size <= tile_size:
return 1, 0
else:
num_tiles = (size + tile_size - 1) // tile_size
overlap = (num_tiles * tile_size - size) // (num_tiles - 1)
step = tile_size - overlap
return num_tiles, step
num_cols, step_x = calculate_step(img_width, tile_width)
num_rows, step_y = calculate_step(img_height, tile_height)
tiles = []
positions = []
for y in range(num_rows):
for x in range(num_cols):
left = x * step_x
upper = y * step_y
right = min(left + tile_width, img_width)
lower = min(upper + tile_height, img_height)
if right - left < tile_width:
left = max(0, img_width - tile_width)
if lower - upper < tile_height:
upper = max(0, img_height - tile_height)
tile = image.crop((left, upper, right, lower))
tile_tensor = pil2tensor(tile)
tiles.append(tile_tensor)
positions.append((left, upper, right, lower))
tiles = torch.stack(tiles, dim=0).squeeze(1)
return (tiles, positions, (img_width, img_height), (num_cols, num_rows))
class TTP_Image_Assy:
def __init__(self, *args, **kwargs):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"tiles": ("IMAGE",),
"positions": ("LIST",),
"original_size": ("TUPLE",),
"grid_size": ("TUPLE",),
"padding": ("INT", {"default": 64, "min": 0}),
}
}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("RECONSTRUCTED_IMAGE",)
FUNCTION = "assemble_image"
CATEGORY = "TTP/Image"
def create_gradient_mask(self, size, direction):
"""Create a gradient mask for blending."""
mask = Image.new("L", size)
for i in range(size[0] if direction == 'horizontal' else size[1]):
value = int(255 * (1 - (i / size[0] if direction == 'horizontal' else i / size[1])))
if direction == 'horizontal':
mask.paste(value, (i, 0, i+1, size[1]))
else:
mask.paste(value, (0, i, size[0], i+1))
return mask
def blend_tiles(self, tile1, tile2, overlap_size, direction, padding):
"""Blend two tiles with a smooth transition."""
blend_size = padding
if blend_size > overlap_size:
blend_size = overlap_size
if blend_size == 0:
# No blending, just concatenate the images at the correct overlap
if direction == 'horizontal':
result = Image.new("RGB", (tile1.width + tile2.width - overlap_size, tile1.height))
# Paste the left part of tile1 excluding the overlap
result.paste(tile1.crop((0, 0, tile1.width - overlap_size, tile1.height)), (0, 0))
# Paste tile2 directly after tile1
result.paste(tile2, (tile1.width - overlap_size, 0))
else:
# For vertical direction
result = Image.new("RGB", (tile1.width, tile1.height + tile2.height - overlap_size))
result.paste(tile1.crop((0, 0, tile1.width, tile1.height - overlap_size)), (0, 0))
result.paste(tile2, (0, tile1.height - overlap_size))
return result
# 以下为原有的混合代码,当 blend_size > 0 时执行
offset_total = overlap_size - blend_size
offset_left = offset_total // 2
offset_right = offset_total - offset_left
size = (blend_size, tile1.height) if direction == 'horizontal' else (tile1.width, blend_size)
mask = self.create_gradient_mask(size, direction)
if direction == 'horizontal':
crop_tile1 = tile1.crop((tile1.width - overlap_size + offset_left, 0, tile1.width - offset_right, tile1.height))
crop_tile2 = tile2.crop((offset_left, 0, offset_left + blend_size, tile2.height))
if crop_tile1.size != crop_tile2.size:
raise ValueError(f"Crop sizes do not match: {crop_tile1.size} vs {crop_tile2.size}")
blended = Image.composite(crop_tile1, crop_tile2, mask)
result = Image.new("RGB", (tile1.width + tile2.width - overlap_size, tile1.height))
result.paste(tile1.crop((0, 0, tile1.width - overlap_size + offset_left, tile1.height)), (0, 0))
result.paste(blended, (tile1.width - overlap_size + offset_left, 0))
result.paste(tile2.crop((offset_left + blend_size, 0, tile2.width, tile2.height)), (tile1.width - offset_right, 0))
else:
offset_total = overlap_size - blend_size
offset_top = offset_total // 2
offset_bottom = offset_total - offset_top
size = (tile1.width, blend_size)
mask = self.create_gradient_mask(size, direction)
crop_tile1 = tile1.crop((0, tile1.height - overlap_size + offset_top, tile1.width, tile1.height - offset_bottom))
crop_tile2 = tile2.crop((0, offset_top, tile2.width, offset_top + blend_size))
if crop_tile1.size != crop_tile2.size:
raise ValueError(f"Crop sizes do not match: {crop_tile1.size} vs {crop_tile2.size}")
blended = Image.composite(crop_tile1, crop_tile2, mask)
result = Image.new("RGB", (tile1.width, tile1.height + tile2.height - overlap_size))
result.paste(tile1.crop((0, 0, tile1.width, tile1.height - overlap_size + offset_top)), (0, 0))
result.paste(blended, (0, tile1.height - overlap_size + offset_top))
result.paste(tile2.crop((0, offset_top + blend_size, tile2.width, tile2.height)), (0, tile1.height - offset_bottom))
return result
def assemble_image(self, tiles, positions, original_size, grid_size, padding):
num_cols, num_rows = grid_size
reconstructed_image = Image.new("RGB", original_size)
# First, blend each row independently
row_images = []
for row in range(num_rows):
row_image = tensor2pil(tiles[row * num_cols].unsqueeze(0))
for col in range(1, num_cols):
index = row * num_cols + col
tile_image = tensor2pil(tiles[index].unsqueeze(0))
prev_right = positions[index - 1][2]
left = positions[index][0]
overlap_width = prev_right - left
if overlap_width > 0:
row_image = self.blend_tiles(row_image, tile_image, overlap_width, 'horizontal', padding)
else:
# Adjust the size of row_image to accommodate the new tile
new_width = row_image.width + tile_image.width
new_height = max(row_image.height, tile_image.height)
new_row_image = Image.new("RGB", (new_width, new_height))
new_row_image.paste(row_image, (0, 0))
new_row_image.paste(tile_image, (row_image.width, 0))
row_image = new_row_image
row_images.append(row_image)
# Now, blend each row together vertically
final_image = row_images[0]
for row in range(1, num_rows):
prev_lower = positions[(row - 1) * num_cols][3]
upper = positions[row * num_cols][1]
overlap_height = prev_lower - upper
if overlap_height > 0:
final_image = self.blend_tiles(final_image, row_images[row], overlap_height, 'vertical', padding)
else:
# Adjust the size of final_image to accommodate the new row image
new_width = max(final_image.width, row_images[row].width)
new_height = final_image.height + row_images[row].height
new_final_image = Image.new("RGB", (new_width, new_height))
new_final_image.paste(final_image, (0, 0))
new_final_image.paste(row_images[row], (0, final_image.height))
final_image = new_final_image
return pil2tensor(final_image).unsqueeze(0)
class TTP_CoordinateSplitter:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"Positions": ("LIST", {"forceInput": True}),
}
}
RETURN_TYPES = ("LIST",)
RETURN_NAMES = ("Coordinates",)
FUNCTION = "split_coordinates"
CATEGORY = "TTP/Conditioning"
def split_coordinates(self, Positions):
coordinates = []
for i, coords in enumerate(Positions):
if len(coords) != 4:
raise ValueError(f"Coordinate group {i+1} must contain exactly 4 values, but got {len(coords)}")
x, y, x2, y2 = coords
width = x2 - x
height = y2 - y
coordinates.append((x, y, width, height)) # Create a tuple for each coordinate group
return (coordinates,) # Return as a tuple containing a list of tuples
class TTP_condtobatch:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"conditionings": ("CONDITIONING", {"forceInput": True}),
}
}
INPUT_IS_LIST = True
RETURN_TYPES = ("CONDITIONING",)
FUNCTION = "combine_to_batch"
CATEGORY = "TTP/Conditioning"
def combine_to_batch(self, conditionings):
# 直接将所有conditioning组合在一起并返回
combined_conditioning = sum(conditionings, [])
return (combined_conditioning,)
class TTP_condsetarea_merge:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"conditioning_batch": ("CONDITIONING", {"forceInput": True}),
"coordinates": ("LIST", {"forceInput": True}),
"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
}
}
RETURN_TYPES = ("CONDITIONING",)
FUNCTION = "apply_coordinates_to_batch"
CATEGORY = "TTP/Conditioning"
def apply_coordinates_to_batch(self, conditioning_batch, coordinates, strength):
# 确保coordinates和conditioning_batch的数量一致
if len(coordinates) != len(conditioning_batch):
raise ValueError(f"The number of coordinates ({len(coordinates)}) does not match the number of conditionings ({len(conditioning_batch)})")
updated_conditionings = []
# 遍历每个conditioning和相应的coordinate
for conditioning, coord in zip(conditioning_batch, coordinates):
if len(coord) != 4:
raise ValueError(f"Each coordinate should have exactly 4 values, but got {len(coord)}")
x, y, width, height = coord
# Print x, y, width, height for debugging
print(f"Processing coordinate - x: {x}, y: {y}, width: {width}, height: {height}")
# 将每个 conditioning 处理为列表格式
single_conditioning = [conditioning]
# 使用标准的 node_helpers.conditioning_set_values 方法进行区域设置
updated_conditioning = node_helpers.conditioning_set_values(
single_conditioning,
{
"area": (height // 8, width // 8, y // 8, x // 8),
"strength": strength,
"set_area_to_bounds": False,
}
)
updated_conditionings.append(updated_conditioning)
# 将所有更新后的conditioning重新组合为一个batch
combined_conditioning = sum(updated_conditionings, [])
return (combined_conditioning,)
class TTP_condsetarea_merge_test:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"conditioning_batch": ("CONDITIONING", {"forceInput": True}),
"coordinates": ("LIST", {"forceInput": True}),
"group_size": ("INT", {"default": 1, "min": 1, "step": 1}),
"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
}
}
RETURN_TYPES = ("CONDITIONING",)
FUNCTION = "apply_coordinates_to_batch"
CATEGORY = "TTP/Conditioning"
def apply_coordinates_to_batch(self, conditioning_batch, coordinates, group_size, strength):
import math
# 计算 conditioning 中的组数
num_conditionings = len(conditioning_batch)
num_groups = math.ceil(num_conditionings / group_size)
# 如果坐标数量大于组数,需要复制 conditioning
if len(coordinates) > num_groups:
# 计算需要的倍数
multiplier = math.ceil(len(coordinates) * group_size / num_conditionings)
# 复制 conditioning_batch
conditioning_batch = conditioning_batch * multiplier
num_conditionings = len(conditioning_batch)
num_groups = math.ceil(num_conditionings / group_size)
# 重新计算需要的坐标数量
required_coords = num_groups
# 检查坐标数量是否足够
if len(coordinates) != required_coords:
raise ValueError(f"The number of coordinates ({len(coordinates)}) does not match the required number ({required_coords}) based on group size ({group_size}) and conditioning length ({num_conditionings})")
updated_conditionings = []
conditioning_index = 0
# 遍历坐标和分组
for coord in coordinates:
if len(coord) != 4:
raise ValueError(f"Each coordinate should have exactly 4 values, but got {len(coord)}")
x, y, width, height = coord
# 打印调试信息
print(f"Processing coordinate - x: {x}, y: {y}, width: {width}, height: {height}")
# 获取当前组的 conditioning
group_conditionings = conditioning_batch[conditioning_index:conditioning_index + group_size]
for conditioning in group_conditionings:
# 使用标准的 node_helpers.conditioning_set_values 方法进行区域设置
updated_conditioning = node_helpers.conditioning_set_values(
[conditioning],
{
"area": (height // 8, width // 8, y // 8, x // 8),
"strength": strength,
"set_area_to_bounds": False,
}
)
updated_conditionings.append(updated_conditioning)
conditioning_index += group_size
# 将所有更新后的 conditioning 重新组合为一个批次
combined_conditioning = sum(updated_conditionings, [])
return (combined_conditioning,)
class Tile_imageSize:
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"width_factor": ("INT", {"default": 3, "min": 1, "max": 10, "step": 1}),
"height_factor": ("INT", {"default": 3, "min": 1, "max": 10, "step": 1}),
"overlap_rate": ("FLOAT", {"default": 0.1, "min": 0.00, "max": 0.95, "step": 0.05}),
}
}
RETURN_TYPES = ("INT", "INT")
RETURN_NAMES = ("tile_width", "tile_height")
CATEGORY = "TTP/Image"
FUNCTION = "image_width_height"
def image_width_height(self, image, width_factor, height_factor, overlap_rate):
_, raw_H, raw_W, _ = image.shape
if overlap_rate == 0:
tile_width = int(raw_W / width_factor)
tile_height = int(raw_H / height_factor)
# 验证 tile_width 和 tile_height 是否可以被8整除
if tile_width % 8 != 0:
tile_width = ((tile_width + 7) // 8) * 8
if tile_height % 8 != 0:
tile_height = ((tile_height + 7) // 8) * 8
else:
# 使用正确的公式计算 tile_width 和 tile_height
tile_width = int(raw_W / (1 + (width_factor - 1) * (1 - overlap_rate)))
tile_height = int(raw_H / (1 + (height_factor - 1) * (1 - overlap_rate)))
# 验证 tile_width 和 tile_height 是否可以被8整除
if tile_width % 8 != 0:
tile_width = (tile_width // 8) * 8
if tile_height % 8 != 0:
tile_height = (tile_height // 8) * 8
# 返回结果
return (tile_width, tile_height)
class TTP_Expand_And_Mask:
"""
这是一个节点类,用于将输入图片在指定方向扩展一定数量的块并创建相应蒙版。
功能:
1. 支持同时在多个方向上扩展图像。
2. 分别控制每个方向的扩展块数量。
3. 将输入图像的透明通道(Alpha 通道)信息转换为蒙版,并与新创建的蒙版合并。
4. 添加一个布尔参数 fill_alpha_decision 来决定是否将输出图片中的透明区域填充为白色,并输出 RGB 图像。
"""
def __init__(self, *args, **kwargs):
pass
@classmethod
def INPUT_TYPES(cls):
directions = ["left", "right", "top", "bottom"]
return {
"required": {
"image": ("IMAGE",), # 输入一张图片
"fill_mode": (["duplicate", "white"], {"default": "duplicate", "label": "Fill Mode"}),
# fill_mode是一个字符串列表参数,可以选择"duplicate"或"white"
"fill_alpha_decision": ("BOOLEAN", {"default": False, "label": "Fill Alpha with White"}),
# fill_alpha_decision为一个布尔值参数,用来决定是否将输出图像透明区域填充为白色
},
"optional": {
**{f"expand_{dir}": ("BOOLEAN", {"default": False, "label": f"Expand {dir.capitalize()}"}) for dir in directions},
**{f"num_blocks_{dir}": ("INT", {"default": 1, "min": 0, "max": 3, "step": 1, "label": f"Blocks {dir.capitalize()}"}) for dir in directions},
}
}
RETURN_TYPES = ("IMAGE", "MASK")
RETURN_NAMES = ("EXPANDED_IMAGE", "MASK")
FUNCTION = "expand_and_mask"
CATEGORY = "TTP/Image"
def expand_and_mask(self, image, fill_mode="duplicate", fill_alpha_decision=False, **kwargs):
pil_image = tensor2pil(image)
orig_width, orig_height = pil_image.size
has_alpha = (pil_image.mode == 'RGBA')
# 解析方向和块数
directions = ["left", "right", "top", "bottom"]
expand_directions = {dir: kwargs.get(f"expand_{dir}", False) for dir in directions}
num_blocks = {dir: kwargs.get(f"num_blocks_{dir}", 0) if expand_directions[dir] else 0 for dir in directions}
# 计算扩展后的尺寸
total_width = orig_width + orig_width * (num_blocks["left"] + num_blocks["right"])
total_height = orig_height + orig_height * (num_blocks["top"] + num_blocks["bottom"])
# 创建扩展后的图像
expanded_image_mode = pil_image.mode
expanded_image = Image.new(expanded_image_mode, (total_width, total_height))
# 根据 fill_mode 创建填充图像
def create_fill_image():
if pil_image.mode == 'RGBA':
return Image.new("RGBA", (orig_width, orig_height), color=(255, 255, 255, 255))
elif pil_image.mode == 'RGB':
return Image.new("RGB", (orig_width, orig_height), color=(255, 255, 255))
elif pil_image.mode == 'L':
return Image.new("L", (orig_width, orig_height), color=255)
else:
raise ValueError(f"Unsupported image mode for fill: {pil_image.mode}")
if fill_mode == "duplicate":
fill_image = pil_image.copy()
elif fill_mode == "white":
fill_image = create_fill_image()
else:
fill_image = pil_image.copy()
# 计算原图在扩展图像中的位置
left_offset = orig_width * num_blocks["left"]
top_offset = orig_height * num_blocks["top"]
# 粘贴原始图像
expanded_image.paste(pil_image, (left_offset, top_offset))
# 粘贴填充区域
for dir in directions:
blocks = num_blocks[dir]
for i in range(blocks):
if dir == "left":
x = left_offset - orig_width * (i + 1)
y = top_offset
elif dir == "right":
x = left_offset + orig_width * (i + 1)
y = top_offset
elif dir == "top":
x = left_offset
y = top_offset - orig_height * (i + 1)
elif dir == "bottom":
x = left_offset
y = top_offset + orig_height * (i + 1)
else:
continue
expanded_image.paste(fill_image, (x, y))
# 粘贴角落填充区域(处理同时选择多个方向的情况)
corner_positions = []
if expand_directions["left"] and expand_directions["top"]:
for i in range(num_blocks["left"]):
for j in range(num_blocks["top"]):
x = left_offset - orig_width * (i + 1)
y = top_offset - orig_height * (j + 1)
corner_positions.append((x, y))
if expand_directions["left"] and expand_directions["bottom"]:
for i in range(num_blocks["left"]):
for j in range(num_blocks["bottom"]):
x = left_offset - orig_width * (i + 1)
y = top_offset + orig_height * (j + 1)
corner_positions.append((x, y))
if expand_directions["right"] and expand_directions["top"]:
for i in range(num_blocks["right"]):
for j in range(num_blocks["top"]):
x = left_offset + orig_width * (i + 1)
y = top_offset - orig_height * (j + 1)
corner_positions.append((x, y))
if expand_directions["right"] and expand_directions["bottom"]:
for i in range(num_blocks["right"]):
for j in range(num_blocks["bottom"]):
x = left_offset + orig_width * (i + 1)
y = top_offset + orig_height * (j + 1)
corner_positions.append((x, y))
for pos in corner_positions:
expanded_image.paste(fill_image, pos)
# 创建蒙版
mask_array = np.zeros((total_height, total_width), dtype=np.float32)
# 原始图像区域蒙版处理
if has_alpha:
alpha_array = np.array(pil_image.getchannel("A"), dtype=np.float32) / 255.0
alpha_mask_array = 1.0 - alpha_array
mask_array[top_offset:top_offset + orig_height, left_offset:left_offset + orig_width] = alpha_mask_array
# 填充区域蒙版设置为1.0
# 左右扩展区域
for dir in ["left", "right"]:
blocks = num_blocks[dir]
for i in range(blocks):
if dir == "left":
x_start = left_offset - orig_width * (i + 1)
x_end = left_offset - orig_width * i
elif dir == "right":
x_start = left_offset + orig_width * (i + 1)
x_end = left_offset + orig_width * (i + 2)
else:
continue
mask_array[top_offset:top_offset + orig_height, x_start:x_end] = 1.0
# 上下扩展区域
for dir in ["top", "bottom"]:
blocks = num_blocks[dir]
for i in range(blocks):
if dir == "top":
y_start = top_offset - orig_height * (i + 1)
y_end = top_offset - orig_height * i
elif dir == "bottom":
y_start = top_offset + orig_height * (i + 1)
y_end = top_offset + orig_height * (i + 2)
else:
continue
mask_array[y_start:y_end, left_offset:left_offset + orig_width] = 1.0
# 角落区域蒙版设置为1.0
for pos in corner_positions:
x, y = pos
mask_array[y:y + orig_height, x:x + orig_width] = 1.0
# 创建蒙版张量 (1, 1, height, width)
mask_tensor = torch.from_numpy(mask_array).unsqueeze(0).unsqueeze(0)
# 根据 fill_alpha_decision 参数决定是否将输出图像中的透明区域填充为白色
if fill_alpha_decision and has_alpha:
expanded_image = expanded_image.convert('RGBA') # 确保图像是RGBA模式
background = Image.new('RGBA', expanded_image.size, (255, 255, 255, 255))
expanded_image = Image.alpha_composite(background, expanded_image)
expanded_image = expanded_image.convert('RGB') # 转换为RGB模式
expanded_image_mode = 'RGB'
expanded_image_tensor = pil2tensor(expanded_image)
return (expanded_image_tensor, mask_tensor)
class TTP_text_mix:
def __init__(self, *args, **kwargs):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"text1": ("STRING", {"default": "", "multiline": True, "label": "Text Box 1"}),
"text2": ("STRING", {"default": "", "multiline": True, "label": "Text Box 2"}),
"text3": ("STRING", {"default": "", "multiline": True, "label": "Text Box 3"}),
"template": ("STRING", {"default": "", "multiline": True, "label": "Template Text Box"}),
}
}
RETURN_TYPES = ("STRING", "STRING", "STRING", "STRING")
RETURN_NAMES = ("text1", "text2", "text3", "final_text")
FUNCTION = "mix_texts"
CATEGORY = "TTP/text"
def mix_texts(self, text1, text2, text3, template):
# 使用replace方法替换模板中的占位符{text1}和{text2}
final_text = template.replace("{text1}", text1).replace("{text2}", text2).replace("{text3}", text3)
return (text1, text2, text3, final_text)
NODE_CLASS_MAPPINGS = {
"TTPlanet_Tile_Preprocessor_Simple": TTPlanet_Tile_Preprocessor_Simple,
"TTP_Image_Tile_Batch": TTP_Image_Tile_Batch,
"TTP_Image_Assy": TTP_Image_Assy,
"TTP_CoordinateSplitter": TTP_CoordinateSplitter,
"TTP_condtobatch": TTP_condtobatch,
"TTP_condsetarea_merge": TTP_condsetarea_merge,
"TTP_Tile_image_size": Tile_imageSize,
"TTP_condsetarea_merge_test": TTP_condsetarea_merge_test,
"TTP_Expand_And_Mask": TTP_Expand_And_Mask,
"TTP_text_mix": TTP_text_mix
}
NODE_DISPLAY_NAME_MAPPINGS = {
"TTPlanet_Tile_Preprocessor_Simple": "�TTP Tile Preprocessor Simple",
"TTP_Image_Tile_Batch": "�TTP_Image_Tile_Batch",
"TTP_Image_Assy": "�TTP_Image_Assy",
"TTP_CoordinateSplitter": "�TTP_CoordinateSplitter",
"TTP_condtobatch": "�TTP_cond to batch",
"TTP_condsetarea_merge": "�TTP_condsetarea_merge",
"TTP_Tile_image_size": "�TTP_Tile_image_size",
"TTP_condsetarea_merge_test": "TTP_condsetarea_merge_test",
"TTP_Expand_And_Mask": "TTP_Expand_And_Mask",
"TTP_text_mix": "TTP_text_mix"
}