From 6c4d0b504e8fd3afe2df04c56c38f1e2a3e9fba8 Mon Sep 17 00:00:00 2001 From: WAS Date: Sat, 30 Sep 2023 23:42:40 -0700 Subject: [PATCH] Update README.md --- README.md | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index dad8aad..b296a53 100644 --- a/README.md +++ b/README.md @@ -8,14 +8,17 @@ Experimental nodes, or other random extra helper nodes. - Or; download the individual custom node `.py` files and put the in your `ComfyUI/custom_nodes` folder. +## Conditioning (Blend) +Blend prompt conditioning by different interpolation/operation methods. + +## DebugThis +Debug any input. It will print the object, as well as display a mapping of it if it's not a common time (like `str`, `int`, `float`, etc). + ## Inpainting VAE Encode [**Download Inpainting_Example_Workflow_And_Images.zip**](https://github.com/WASasquatch/WAS_Extras/files/12719211/Inpainting_Example_Workflow_And_Images.zip) This node allows for mask offset erosion, and dilation for fine-tuning th emask. It also uses the mask result as the pixel masking for cleaner boundaries and ability to erode (shrink) the mask. -## Conditioning (Blend) -Blend prompt conditioning by different interpolation/operation methods. - ## Vivid Sharpen A python implementation of the Photoshop Vivid Sharpen technique