Files

182 lines
4.5 KiB
Python

from yors_pano_zero_field import ZeroField,ZERO_ANY
# class ZeroAnyType(str):
# def __ne__(self, __value: object) -> bool:
# return False
# def __eq__(self, _):
# return True
# ZERO_ANY = ZeroAnyType("*")
CURRENT_CATEGORY="YMC/LINK"
CURRENT_FUNCTION="exec"
# feat(core): node to set it as any type
class NodeSetItAsAny:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
},
"optional":{
"a": (ZERO_ANY),
},
# "hidden": {
# "unique_id": "UNIQUE_ID",
# "extra_pnginfo": "EXTRA_PNGINFO",
# },
}
# INPUT_IS_LIST = True
RETURN_TYPES = (ZERO_ANY,)
RETURN_NAMES = ("a",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as any"
NODE_DESC = "set it as any type"
# OUTPUT_NODE = True
# OUTPUT_IS_LIST = (True,)
def exec(self, a=None):
return (a,)
# feat(core): node to set it as image type
class NodeSetItAsImage:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
},
"optional":{
"a": (ZERO_ANY),
},
# "hidden": {
# "unique_id": "UNIQUE_ID",
# "extra_pnginfo": "EXTRA_PNGINFO",
# },
}
# INPUT_IS_LIST = True
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as image"
NODE_DESC = "set it as image type"
# OUTPUT_NODE = True
# OUTPUT_IS_LIST = (True,)
def exec(self, a=None):
return (a,)
# feat(core): node to set it as model type
class NodeSetItAsModel:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
},
"optional":{
"a": (ZERO_ANY),
},
# "hidden": {
# "unique_id": "UNIQUE_ID",
# "extra_pnginfo": "EXTRA_PNGINFO",
# },
}
# INPUT_IS_LIST = True
RETURN_TYPES = ("MODEL",)
RETURN_NAMES = ("model",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as model"
NODE_DESC = "set it as model type"
# OUTPUT_NODE = True
# OUTPUT_IS_LIST = (True,)
def exec(self, a=None):
return (a,)
# feat(core): node to set it as clip type
class NodeSetItAsClip(NodeSetItAsAny):
RETURN_TYPES = ("CLIP",)
RETURN_NAMES = ("clip",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as clip"
NODE_DESC = "set it as clip type"
# feat(core): node to set it as vae type
class NodeSetItAsVae(NodeSetItAsAny):
RETURN_TYPES = ("VAE",)
RETURN_NAMES = ("vae",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as vae"
NODE_DESC = "set it as vae type"
# feat(core): node to set it as conditioning type
class NodeSetItAsConditioning(NodeSetItAsAny):
RETURN_TYPES = ("CONDITIONING",)
RETURN_NAMES = ("Conditioning",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as conditioning"
NODE_DESC = "set it as conditioning type"
# feat(core): node to set it as latent type
class NodeSetItAsLatent(NodeSetItAsAny):
RETURN_TYPES = ("LATENT",)
RETURN_NAMES = ("Latent",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as latent"
NODE_DESC = "set it as latent type"
# feat(core): node to set it as string type
class NodeSetItAsString(NodeSetItAsAny):
RETURN_TYPES = ("STRING",)
RETURN_NAMES = ("String",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as string"
NODE_DESC = "set it as string type"
# feat(core): node to set it as int type
class NodeSetItAsInt(NodeSetItAsAny):
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("Int",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as int"
NODE_DESC = "set it as int type"
# feat(core): node to set it as float type
class NodeSetItAsFloat(NodeSetItAsAny):
RETURN_TYPES = ("FLOAT",)
RETURN_NAMES = ("Float",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as float"
NODE_DESC = "set it as float type"
# feat(core): node to set it as number type
class NodeSetItAsNumber(NodeSetItAsAny):
RETURN_TYPES = ("NUMBER",)
RETURN_NAMES = ("Number",)
FUNCTION = CURRENT_FUNCTION
CATEGORY = CURRENT_CATEGORY
NODE_NAME = "as number"
NODE_DESC = "set it as number type"