Fix bug in Z image Control Training (#403)

This commit is contained in:
Bubbliiiing
2025-12-13 09:19:16 +08:00
committed by GitHub
parent 4935a70391
commit d62ae3d2ca
2 changed files with 1 additions and 2 deletions
-2
View File
@@ -86,7 +86,6 @@ from videox_fun.models import (AutoencoderKL, AutoProcessor, AutoTokenizer,
from videox_fun.pipeline import Flux2Pipeline
from videox_fun.utils.discrete_sampler import DiscreteSampling
from videox_fun.utils.utils import get_image_to_video_latent, save_videos_grid
from videox_fun.utils.utils_yolo import ObjectInstanceDetector
if is_wandb_available():
import wandb
@@ -842,7 +841,6 @@ def main():
low_cpu_mem_usage=True,
transformer_additional_kwargs=OmegaConf.to_container(config['transformer_additional_kwargs']),
).to(weight_dtype)
yolo_instance = ObjectInstanceDetector(device=accelerator.device)
# Freeze vae and text_encoder and set transformer3d to trainable
vae.requires_grad_(False)
+1
View File
@@ -30,5 +30,6 @@ accelerate launch --mixed_precision="bf16" scripts/z_image_fun/train_control.py
--max_grad_norm=0.05 \
--enable_bucket \
--uniform_sampling \
--add_inpaint_info \
--transformer_path="models/Personalized_Model/Z-Image-Turbo-Fun-Controlnet-Union-2.0.safetensors" \
--trainable_modules "control"