Files

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Python

import os
import sys
import torch
current_file_path = os.path.abspath(__file__)
project_roots = [os.path.dirname(current_file_path), os.path.dirname(os.path.dirname(current_file_path)), os.path.dirname(os.path.dirname(os.path.dirname(current_file_path)))]
for project_root in project_roots:
sys.path.insert(0, project_root) if project_root not in sys.path else None
from videox_fun.dist import set_multi_gpus_devices, shard_model
from videox_fun.models import (AutoencoderKLMiniMaxH3,
AutoencoderKLMiniMaxH3Audio,
MiniMaxH3Transformer3DModel, Qwen2TokenizerFast,
Qwen3VLForConditionalGeneration,
Qwen3VLProcessor)
from videox_fun.pipeline import MiniMaxH3Pipeline
from videox_fun.utils import (MiniMaxH3Scheduler, apply_gpu_memory_mode,
convert_model_weight_to_float8, merge_lora,
save_videos_with_audio_grid, unmerge_lora)
# GPU memory mode, which can be chosen in [model_full_load, model_full_load_and_qfloat8, model_cpu_offload, model_cpu_offload_and_qfloat8, model_group_offload, sequential_cpu_offload].
# model_full_load means that the entire model will be moved to the GPU.
#
# model_full_load_and_qfloat8 means that the entire model will be moved to the GPU,
# and the transformer model has been quantized to float8, which can save more GPU memory.
#
# model_cpu_offload means that the entire model will be moved to the CPU after use, which can save some GPU memory.
#
# model_cpu_offload_and_qfloat8 indicates that the entire model will be moved to the CPU after use,
# and the transformer model has been quantized to float8, which can save more GPU memory.
#
# model_group_offload transfers internal layer groups between CPU/CUDA,
# balancing memory efficiency and speed between full-module and leaf-level offloading methods.
#
# sequential_cpu_offload means that each layer of the model will be moved to the CPU after use,
GPU_memory_mode = "model_group_offload"
# Multi GPUs config
# Please ensure that the product of ulysses_degree and ring_degree equals the number of GPUs used.
# For example, if you are using 8 GPUs, you can set ulysses_degree = 2 and ring_degree = 4.
# If you are using 1 GPU, you can set ulysses_degree = 1 and ring_degree = 1.
ulysses_degree = 1
ring_degree = 1
# Use FSDP to save more GPU memory in multi gpus. The Qwen3-VL conditioner is ~62 GB, so with fsdp_dit alone every
# rank still replicates it; fsdp_text_encoder shards it too. Note it must wrap the inner `text_encoder.model`
# (Qwen3VLModel): encode_prompt calls that submodule directly, so a wrap on the top-level module would never fire.
fsdp_dit = False
fsdp_text_encoder = True
# Compile will give a speedup in fixed resolution and need a little GPU memory.
# The compile_dit is not compatible with sequential_cpu_offload.
compile_dit = False
# model path
model_name = "models/Diffusion_Transformer/MiniMax-H3"
# Load pretrained model if need
# A full finetune goes in `transformer_path`, either as the `transformer` folder a training checkpoint writes
# (`output_dir_minimax_h3/checkpoint-N/transformer`, config.json included) or as a single safetensors file. A LoRA
# goes in `lora_path`: handed to `transformer_path` it would match no key at all and load nothing. A PDD LoRA
# (parallel decoder) goes in `pdd_lora_path` and cannot be combined with `lora_path`.
transformer_path = None
vae_path = None
lora_path = None
pdd_lora_path = None
# Other params
# MiniMax-H3 generates at a fixed 24 fps, only accepts multiples of 32 as height / width, and snaps video_length up
# to the next 17 * n + 5 the video VAE can decode (the duration has to stay between 5 and 15 seconds).
# Leave sample_size as None to use MiniMax-H3's own 16:9 canvas (768x1344).
sample_size = [704, 1280]
video_length = 124
fps = 24
# Use torch.float16 if GPU does not support torch.bfloat16
# Some graphics cards, such as v100, 2080ti, do not support torch.bfloat16
weight_dtype = torch.bfloat16
prompt = "A red fox trotting through a snowy pine forest, snow crunching underfoot"
seed = 43
# Number of denoising steps, i.e. of model evaluations: num_inference_steps = 40 runs 40 of them.
num_inference_steps = 40
# The released checkpoint is guidance-distilled: leave guidance_scale at 1 to run one forward pass per step
# with no CFG. A value above 1 enables classifier-free guidance with a negative_prompt, running two passes.
guidance_scale = 1
# The exponential sigma shifts of the two schedules. None keeps the ones of the checkpoint (12.0 video, 3.0 audio).
flow_shift = None
audio_flow_shift = None
lora_weight = 0.55
save_path = "samples/minimax-h3-videos-t2v"
device = set_multi_gpus_devices(ulysses_degree, ring_degree)
# `model_name` may point either at a converted diffusers layout or at an *original* MiniMax-H3 partition (e.g.
# `MiniMax-H3/FL2VA`); the original shards are converted on the fly while loading, no intermediate copy on disk.
# Transformer
transformer = MiniMaxH3Transformer3DModel.from_pretrained(
model_name,
subfolder="transformer",
low_cpu_mem_usage=True,
torch_dtype=weight_dtype,
)
if transformer_path is not None:
print(f"From checkpoint: {transformer_path}")
if os.path.isdir(transformer_path):
# A training checkpoint's `transformer` folder carries its own config.json, so the loader restores the
# mixed-precision contract of the checkpoint (`_keep_in_fp32_modules`) by itself.
transformer = MiniMaxH3Transformer3DModel.from_pretrained(
transformer_path,
low_cpu_mem_usage=True,
torch_dtype=weight_dtype,
)
else:
if transformer_path.endswith("safetensors"):
from safetensors.torch import load_file
state_dict = load_file(transformer_path)
else:
state_dict = torch.load(transformer_path, map_location="cpu")
state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
m, u = transformer.load_state_dict(state_dict, strict=False)
print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
# `strict=False` accepts a file whose keys belong to another model — a LoRA checkpoint, say — by loading
# nothing at all and silently generating with the base weights, so an unexpected key is a hard error.
assert len(u) == 0, (
f"{transformer_path} holds {len(u)} key(s) the transformer does not have, e.g. {u[:3]}. A LoRA "
"checkpoint belongs in `lora_path`, not `transformer_path`."
)
pdd_config = None
if pdd_lora_path is not None:
if lora_path is not None:
raise ValueError("`lora_path` and `pdd_lora_path` cannot be used together.")
from videox_fun.models.minimax_h3_pdd import (load_pdd_lora,
pdd_num_inference_steps,
pdd_step_callback)
pdd_config = load_pdd_lora(transformer, pdd_lora_path)
num_inference_steps = pdd_num_inference_steps(pdd_config, num_inference_steps, teacher_default=40)
# Video VAE. The released weights are float32 and the decode runs under float16 autocast, so the VAE is not
# downcast even when the rest of the pipeline is bfloat16 (this is also how the training scripts load it).
vae = AutoencoderKLMiniMaxH3.from_pretrained(
model_name,
subfolder="vae",
low_cpu_mem_usage=True,
)
if vae_path is not None:
print(f"From checkpoint: {vae_path}")
if vae_path.endswith("safetensors"):
from safetensors.torch import load_file
state_dict = load_file(vae_path)
else:
state_dict = torch.load(vae_path, map_location="cpu")
state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
m, u = vae.load_state_dict(state_dict, strict=False)
print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
# Audio VAE, waveform in / waveform out: MiniMax-H3 has no separate vocoder. Float32 as released, like the video VAE.
audio_vae = AutoencoderKLMiniMaxH3Audio.from_pretrained(
model_name,
subfolder="audio_vae",
low_cpu_mem_usage=True,
)
# Get Tokenizer and Processor
tokenizer = Qwen2TokenizerFast.from_pretrained(os.path.join(model_name, "tokenizer"))
processor = Qwen3VLProcessor.from_pretrained(os.path.join(model_name, "processor"))
# Get Text encoder. MiniMax-H3 reads the unnormalized hidden state after the 50th decoder layer of Qwen3-VL.
text_encoder = Qwen3VLForConditionalGeneration.from_pretrained(
os.path.join(model_name, "text_encoder"),
low_cpu_mem_usage=True,
torch_dtype=weight_dtype,
)
text_encoder = text_encoder.eval()
# Get Schedulers. MiniMax-H3 steps the video and the audio latents down two schedules inside one transformer call.
scheduler = MiniMaxH3Scheduler.from_pretrained(model_name, subfolder="scheduler")
audio_scheduler = MiniMaxH3Scheduler.from_pretrained(model_name, subfolder="audio_scheduler")
pipeline = MiniMaxH3Pipeline(
vae=vae,
audio_vae=audio_vae,
text_encoder=text_encoder,
tokenizer=tokenizer,
processor=processor,
transformer=transformer,
scheduler=scheduler,
audio_scheduler=audio_scheduler,
)
# The float32 modules of the mixed-precision checkpoint stay untouched by the float8 quantization.
fp8_exclude_module_name = [
"proj_in", "audio_proj_in", "context_embedder", "time_embedder", "time_proj",
"token_refiner", "norm_out", "proj_out", "audio_proj_out",
]
use_qfloat8 = "qfloat8" in GPU_memory_mode
if use_qfloat8:
convert_model_weight_to_float8(transformer, exclude_module_name=fp8_exclude_module_name, device=device)
if ulysses_degree > 1 or ring_degree > 1:
from functools import partial
transformer.enable_multi_gpus_inference()
if fsdp_dit:
fp32_modules = [m for m in transformer.modules()
if any(p.dtype == torch.float32 for p in m.parameters(recurse=False))]
shard_fn = partial(shard_model, device_id=device, param_dtype=None, cast_dtype=False,
module_to_wrapper=list(transformer.transformer_blocks),
ignored_modules=fp32_modules)
pipeline.transformer = shard_fn(pipeline.transformer)
print("Add FSDP DIT")
if fsdp_text_encoder:
shard_fn = partial(shard_model, device_id=device, param_dtype=weight_dtype,
module_to_wrapper=list(text_encoder.model.language_model.layers))
pipeline.text_encoder.model = shard_fn(pipeline.text_encoder.model)
print("Add FSDP TEXT ENCODER")
if compile_dit:
for i in range(len(pipeline.transformer.transformer_blocks)):
pipeline.transformer.transformer_blocks[i] = torch.compile(pipeline.transformer.transformer_blocks[i])
print("Add Compile")
# Quantize (when the mode carries an "_and_<quant>" suffix) and then place the pipeline.
# The order lives inside the helper: quantization has to happen before the offload hooks
# are installed.
# The FP8 conversion above has already run (before the FSDP sharding, on purpose); only the dequant
# wrapper and the memory placement are left, which is what the preconverted tag installs.
apply_gpu_memory_mode(pipeline, GPU_memory_mode, device, weight_dtype,
quant_tag="qfloat8_preconverted" if GPU_memory_mode.endswith("_and_qfloat8") else None,
exclude_module_name=[])
generator = torch.Generator(device=device).manual_seed(seed)
if lora_path is not None:
pipeline = merge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype)
pdd_callback = None if pdd_config is None else pdd_step_callback(
transformer, scheduler, audio_scheduler, pdd_config, num_inference_steps
)
with torch.no_grad():
output = pipeline(
prompt=prompt,
height=None if sample_size is None else sample_size[0],
width=None if sample_size is None else sample_size[1],
num_frames=video_length,
num_inference_steps=num_inference_steps,
flow_shift=flow_shift,
audio_flow_shift=audio_flow_shift,
guidance_scale=guidance_scale,
generator=generator,
output_type="pt",
callback_on_step_end=pdd_callback,
)
print(f"[{os.environ.get('RANK', '0')}] generation done, decoding", flush=True)
if lora_path is not None:
pipeline = unmerge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype)
sample = output.videos
audio = output.audio
audio_sample_rate = output.sampling_rate
def save_results():
if not os.path.exists(save_path):
os.makedirs(save_path, exist_ok=True)
index = len([path for path in os.listdir(save_path)]) + 1
prefix = str(index).zfill(8)
video_path = os.path.join(save_path, prefix + ".mp4")
save_videos_with_audio_grid(sample, audio, video_path, fps=fps, audio_sample_rate=audio_sample_rate)
if ulysses_degree * ring_degree > 1:
import torch.distributed as dist
if dist.get_rank() == 0:
save_results()
# Keep every rank alive until the saving rank finishes; an early exit of one rank makes the elastic launcher
# terminate the others.
dist.barrier()
else:
save_results()