243 lines
9.5 KiB
Python
243 lines
9.5 KiB
Python
import os
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import sys
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import numpy as np
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import torch
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from diffusers import FlowMatchEulerDiscreteScheduler
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from omegaconf import OmegaConf
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from PIL import Image
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current_file_path = os.path.abspath(__file__)
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project_roots = [os.path.dirname(current_file_path), os.path.dirname(os.path.dirname(current_file_path)), os.path.dirname(os.path.dirname(os.path.dirname(current_file_path)))]
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for project_root in project_roots:
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sys.path.insert(0, project_root) if project_root not in sys.path else None
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from videox_fun.dist import set_multi_gpus_devices, shard_model
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from videox_fun.models import (AutoencoderKLWan, FlashHeadAudioEncoder,
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FlashHeadTransformer3DModel)
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from videox_fun.pipeline import FlashHeadPipeline
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from videox_fun.utils import (FlowDPMSolverMultistepScheduler,
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FlowUniPCMultistepScheduler,
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apply_gpu_memory_mode, filter_kwargs,
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get_image_latent, merge_lora, merge_video_audio,
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save_videos_grid, unmerge_lora)
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# GPU memory mode, which can be chosen in [model_full_load, model_full_load_and_qfloat8, model_cpu_offload, model_cpu_offload_and_qfloat8, model_group_offload, sequential_cpu_offload].
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# model_full_load means that the entire model will be moved to the GPU.
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#
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# model_full_load_and_qfloat8 means that the entire model will be moved to the GPU,
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# and the transformer model has been quantized to float8, which can save more GPU memory.
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#
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# model_cpu_offload means that the entire model will be moved to the CPU after use, which can save some GPU memory.
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#
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# model_cpu_offload_and_qfloat8 indicates that the entire model will be moved to the CPU after use,
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# and the transformer model has been quantized to float8, which can save more GPU memory.
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#
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# model_group_offload transfers internal layer groups between CPU/CUDA,
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# balancing memory efficiency and speed between full-module and leaf-level offloading methods.
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#
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# sequential_cpu_offload means that each layer of the model will be moved to the CPU after use,
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# resulting in slower speeds but saving a large amount of GPU memory.
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GPU_memory_mode = "model_full_load"
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# Multi GPUs config
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ulysses_degree = 1
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ring_degree = 1
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# Use FSDP to save more GPU memory in multi gpus.
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fsdp_dit = False
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# Compile will give a speedup in fixed resolution and need a little GPU memory.
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# The compile_dit is not compatible with sequential_cpu_offload.
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compile_dit = False
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# Config and model path
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config_path = "config/wan2.1/wan_civitai.yaml"
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# model path
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# Please Download https://modelscope.cn/models/AI-ModelScope/wav2vec2-base-960h/summary
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model_name = "models/Diffusion_Transformer/SoulX-FlashHead-1_3B"
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model_name_audio = "models/Diffusion_Transformer/wav2vec2-base-960h"
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# Choose the sampler in "Flow", "Flow_Unipc", "Flow_DPM++"
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sampler_name = "Flow"
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shift = 5.0
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stochastic_sampling = True
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# Load pretrained model if need
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transformer_path = None
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vae_path = None
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lora_path = None
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# Other params
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sample_size = [512, 512]
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segment_frame_length = 33
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fps = 25
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# Use torch.float16 if GPU does not support torch.bfloat16
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# Some graphics cards, such as v100, 2080ti, do not support torch.bfloat16
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weight_dtype = torch.bfloat16
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# The path of the reference image
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ref_image = "asset/9.png"
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# The path of the audio
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audio_path = "asset/talk.wav"
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# Audio guidance scale (FlashHead does not use text encoder, only audio conditioning)
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audio_guide_scale = 1.0
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seed = 42
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num_inference_steps = 4
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lora_weight = 0.55
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save_path = "samples/flashhead-videos"
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# FlashHead specific parameters
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max_frames_num = 500
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color_correction_strength = 1.0
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use_apg = False
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apg_momentum = 0.5
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apg_norm_threshold = 1.0
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audio_encode_mode = "stream"
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device = set_multi_gpus_devices(ulysses_degree, ring_degree)
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config = OmegaConf.load(config_path)
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transformer = FlashHeadTransformer3DModel.from_pretrained(
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os.path.join(model_name, "Model_Pro", config['transformer_additional_kwargs'].get('transformer_subpath', 'transformer')),
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transformer_additional_kwargs=OmegaConf.to_container(config['transformer_additional_kwargs']),
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low_cpu_mem_usage=True,
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torch_dtype=weight_dtype,
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)
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if transformer_path is not None:
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print(f"From checkpoint: {transformer_path}")
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if transformer_path.endswith("safetensors"):
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from safetensors.torch import load_file
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state_dict = load_file(transformer_path)
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else:
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state_dict = torch.load(transformer_path, map_location="cpu")
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state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
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m, u = transformer.load_state_dict(state_dict, strict=False)
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print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
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# Get Vae
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vae = AutoencoderKLWan.from_pretrained(
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os.path.join(model_name, "VAE_Wan/Wan2.1_VAE.pth"),
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additional_kwargs=OmegaConf.to_container(config['vae_kwargs']),
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).to(weight_dtype)
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if vae_path is not None:
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print(f"From checkpoint: {vae_path}")
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if vae_path.endswith("safetensors"):
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from safetensors.torch import load_file
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state_dict = load_file(vae_path)
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else:
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state_dict = torch.load(vae_path, map_location="cpu")
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state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
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m, u = vae.load_state_dict(state_dict, strict=False)
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print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
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# Initialize FlashHead audio encoder for real-time audio encoding
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# Uses Wav2Vec2Model (not Wav2Vec2ForCTC) matching original FlashHead implementation
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audio_encoder = FlashHeadAudioEncoder(
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model_name_audio, "cpu"
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)
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# Get Scheduler
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Chosen_Scheduler = {
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"Flow": FlowMatchEulerDiscreteScheduler,
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"Flow_Unipc": FlowUniPCMultistepScheduler,
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"Flow_DPM++": FlowDPMSolverMultistepScheduler,
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}[sampler_name]
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if sampler_name == "Flow_Unipc" or sampler_name == "Flow_DPM++":
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config['scheduler_kwargs']['shift'] = 1
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scheduler = Chosen_Scheduler(
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**filter_kwargs(Chosen_Scheduler, OmegaConf.to_container(config['scheduler_kwargs']))
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)
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# Get Pipeline (FlashHead does not use text encoder or clip image encoder)
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pipeline = FlashHeadPipeline(
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transformer=transformer,
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vae=vae,
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scheduler=scheduler,
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audio_encoder=audio_encoder,
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)
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if ulysses_degree > 1 or ring_degree > 1:
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from functools import partial
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transformer.enable_multi_gpus_inference()
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if fsdp_dit:
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shard_fn = partial(shard_model, device_id=device, param_dtype=weight_dtype)
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pipeline.transformer = shard_fn(pipeline.transformer)
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print("Add FSDP DIT")
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if compile_dit:
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for i in range(len(pipeline.transformer.blocks)):
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pipeline.transformer.blocks[i] = torch.compile(pipeline.transformer.blocks[i])
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print("Add Compile")
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# Quantize (when the mode carries an "_and_<quant>" suffix) and then place the pipeline.
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# The order lives inside the helper: quantization has to happen before the offload hooks
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# are installed.
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apply_gpu_memory_mode(pipeline, GPU_memory_mode, device, weight_dtype)
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generator = torch.Generator(device=device).manual_seed(seed)
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if lora_path is not None:
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pipeline = merge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype)
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with torch.no_grad():
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# For FlashHead, (segment_frame_length - 1) must be divisible by 4
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segment_frame_length = (segment_frame_length - 1) // vae.config.temporal_compression_ratio * vae.config.temporal_compression_ratio + 1 if segment_frame_length != 1 else 1
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latent_frames = (segment_frame_length - 1) // vae.config.temporal_compression_ratio + 1
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# Prepare ref_image latent for FlashHead (no clip_image needed)
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ref_image = get_image_latent(ref_image, sample_size=sample_size)
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sample = pipeline(
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segment_frame_length = segment_frame_length,
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height = sample_size[0],
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width = sample_size[1],
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generator = generator,
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audio_guide_scale = audio_guide_scale,
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num_inference_steps = num_inference_steps,
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ref_image = ref_image,
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audio_path = audio_path,
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audio_encode_mode = audio_encode_mode,
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shift = shift,
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fps = fps,
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max_frames_num = max_frames_num,
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color_correction_strength = color_correction_strength,
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use_apg = use_apg,
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apg_momentum = apg_momentum,
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apg_norm_threshold = apg_norm_threshold,
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stochastic_sampling = stochastic_sampling,
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).videos
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if lora_path is not None:
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pipeline = unmerge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype)
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def save_results():
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if not os.path.exists(save_path):
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os.makedirs(save_path, exist_ok=True)
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index = len([path for path in os.listdir(save_path)]) + 1
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prefix = str(index).zfill(8)
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if sample.size()[2] == 1:
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video_path = os.path.join(save_path, prefix + ".png")
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image = sample[0, :, 0]
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image = image.transpose(0, 1).transpose(1, 2)
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image = (image * 255).numpy().astype(np.uint8)
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image = Image.fromarray(image)
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image.save(video_path)
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print(f"Saved image to: {video_path}")
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else:
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video_path = os.path.join(save_path, prefix + ".mp4")
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save_videos_grid(sample, video_path, fps=fps)
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merge_video_audio(video_path=video_path, audio_path=audio_path)
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if ulysses_degree * ring_degree > 1:
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import torch.distributed as dist
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if dist.get_rank() == 0:
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save_results()
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else:
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save_results()
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