- Every shot stored and up to date: the planner hands out an assemble-only placeholder
(no VLM, SAM 3 or history) and BFS Shot Join assembles the stored shots. Its images
input is lazy, so conditioning, sampler and decode are not executed again (before,
the last shot was generated again just so the join had something to join).
- Run tab: "Unload models before the join" (on by default): once every shot is
rendered, unload the models so the join and the nodes after it get the memory.
Not part of the shot signature, so toggling it keeps the stored shots.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>