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asagi4-comfyui-prompt-control/doc/syntax.md
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Prompt Control Syntax

If you're viewing this on GitHub, I recommend opening the outline by clicking the button in the top right corner of the text view (it is annoyingly easy to miss).

Scheduling syntax is similar to A1111, but only fractions are supported for steps. LoRAs are scheduled by including them in a scheduling expression.

a [large::0.1] [cat|dog:0.05] [<lora:somelora:0.5:0.6>::0.5]
[in a park:in space:0.4]

Scheduled prompts

There are two forms of scheduled prompts.

Basic scheduling expressions

Basic expressions take the form [before:after:X] where X is the switch point, a decimal number between 0.0 and 1.0 inclusive, representing 0 to 100% of timesteps. Either prompt can also be empty. For example:

a [red:blue:0.5] cat

switches from a red cat to a blue cat at 0.5. before and after can be arbitrary prompts (after can also be empty), including other scheduling expressions, allowing nesting:

a [red:[blue::0.7]:0.5] cat

switches from a red cat to a blue cat at 0.5 and to a cat at 0.7

For convenience [cat:0.5] is equivalent to [:cat:0.5] meaning it switches from empty to cat at 0.5.

Range expressions

The most general form of a schedule is a range expression: For example, in [before:during:after:0.3,0.7], The prompt be a before until 0.3, a during until 0.7, and then a after. This form is equivalent to [before:[during:after:0.7]:0.3]

For convenience, [during:0.1,0.4] is equivalent to [:during::0.1,0.4] and [during:after:0.1,0.4] is equivalent to [:during:after:0.1,0.4].

[before:during:after:0.1] is the same as [before:during:after:0.1,1.0] which is same as [before:during:0.1]

Using step numbers with the Advanced nodes

If you provide a non-zero value to num_steps to the Advanced versions of the scheduling nodes, you will be able to use step numbers in prompts.

For now, a value between 0 and 1.0 will be interpreted as a percentage if it contains a ., and as an absolute step otherwise.

This is just syntactic sugar. Behind the scenes, the values are converted to percentages and have normal ComfyUI scheduling behaviour.

Tag selection

Using the FilterSchedule node, in addition to step percentages, you can use a tag to select part of an input:

a large [dog:cat<lora:catlora:0.5>:SECOND_PASS]

Set the tags parameter in the FilterSchedule node to filter the prompt. If the tag matches any tag tags (comma-separated), the second option is returned (cat, in this case, with the LoRA). Otherwise, the first option is chosen (dog, without LoRA).

the values in tags are case-insensitive, but the tags in the input must be uppercase A-Z and underscores only, or they won't be recognized. That is, [dog:cat:hr] will not work.

For example, a prompt

a [black:blue:X] [cat:dog:Y] [walking:running:Z] in space

with tags x,z would result in the prompt a blue cat running in space

The three prompt form [a:b:c:TAG] is parsed, but ignores b and is equivalent to [a:c:TAG].

LoRA Scheduling

When using the lazy graph building nodes, LoRAs can be scheduled by referring to them in a scheduling expression, like so:

<lora:fulllora:1> [<lora:partialora:1>::0.5]

This will schedule fulllora for the entire duration of the prompt and partiallora until half of sampling is complete.

You can refer to LoRAs by using the filename without extension and subdirectories will also be searched. For example, <lora:cats:1>. will match both cats.safetensors and sd15/animals/cats.safetensors. If there are multiple LoRAs with the same name, the first match will be loaded.

Alternatively, the name can include the full directory path relative to ComfyUI's search paths, without extension: <lora:XL/sdxllora:0.5>. In this case, the full path must match.

If no match is found, the node will try to replace spaces with underscores and search again. That is, <lora:cats and dogs:1> will find cats_and_dogs.safetensors. This helps with some autocompletion scripts that replace underscores with spaces.

Finally, you can give the exact path (including the extension) as shown in LoRALoader.

Alternating

Alternating syntax is [a|b:pct_steps], causing the prompt to alternate every pct_steps. pct_steps defaults to 0.1 if not specified. You can also have more than two options.

Sequences

The syntax [SEQ:a:N1:b:N2:c:N3] is shorthand for [a:[b:[c::N3]:N2]:N1] ie. it switches from a to b to c to nothing at the specified points in sequence.

Might be useful with Jinja templating (see https://github.com/asagi4/comfyui-utility-nodes). For example:

[SEQ<% for x in steps(0.1, 0.9, 0.1) %>:<lora:test:<= sin(x*pi) + 0.1 =>>:<= x =><% endfor %>]

generates a LoRA schedule based on a sinewave

Basic prompt syntax

This syntax is also available in outside scheduled with the PCTextEncode node, where applicable.

Combining prompts

AND

AND can be used to create "prompt segments". By default, it works as if you had combined the different prompts with ConditioningCombine.

It is also used with regional prompting to separate different prompts; see MASK and ATTN below.

Prompts can have a weight at the end:

cat :1 AND dog :2

AND is processed after schedule parsing, so you can change the weight mid-prompt: cat:[1:2:0.5] AND dog

The weight defaults to 1. If a prompt's weight is set to 0, it's skipped entirely. This can be useful when scheduling to completely disable a prompt:

cat [\:0::0.5] AND dog

Note that the : needs to be escaped with a \ or it will be interpreted as scheduling syntax.

Note about processing order

Prompt operators are processed in the following order, meaning that all features "below" another can be affected by the feature above it. That is, BREAK can go inside a TE() call, but not AND or CAT.

  • DEF macros are expanded
  • Scheduling is expanded
  • Prompts are split by AND
  • Most functions (like STYLE, MASK) and cutoffs are evaluated
  • prompts are split by AVG()
  • prompts are split by CAT
  • the TE() function is evaluated to set per-encoder prompts
  • BREAK is evaluated
  • Everything else

Functions

There are some "functions" that can be included in a prompt to affect how it is interpreted.

Functions have the form FUNCNAME(param1, param2, ...). How parameters are interpreted is up to the function.

In general, function parameters will have default values that are used if the parameter is left empty.

Note: Whitespace is usually not stripped from string parameters by default. Commas can be escaped with \,

Like AND, functions are parsed after regular scheduling syntax has been expanded, allowing things like [AREA:MASK:0.3](...), in case that's somehow useful.

BREAK

The keyword BREAK causes the prompt to be tokenized in separate chunks, padding each chunk to the text encoder's maximum size before encoding.

For some text encoders (like t5), this operation doesn't really make sense and BREAKs are simply ignored.

CAT

CAT encodes each prompt separately before concatenating the resulting tensors into a single conditioning. It behaves identically to ComfyUI's ConditioningConcat.

AVG()

prompt1 AVG(weight) prompt2 encodes prompt1 and prompt2 separately, and then combines them using ConditioningAverage. The default for weight is 0.5.

AVG is processed before BREAK but after AND

p1 AVG() p2 AVG() p3 combines p1 and p2 first, then combines the result with p3.

Prompt weighting (also known as "Advanced CLIP Encode")

STYLE

Use the syntax STYLE(weight_interpretation, normalization) in a prompt to affect how prompts are interpreted.

The weight interpretations available are:

  • comfy (default)
  • comfy++
  • compel
  • down_weight
  • A1111
  • perp

Normalizations are:

  • none (default)
  • length
  • mean

The normalization calculations are independent operations and you can combine them with +, eg STYLE(A1111, length+mean) or STYLE(comfy, mean+length), or even something silly like STYLE(perp, mean+length+mean+length)

The style can be specified separately for each AND:ed prompt, but the first prompt is special; later prompts will "inherit" it as default. For example:

STYLE(A1111) a (red:1.1) cat with (brown:0.9) spots and a long tail AND an (old:0.5) dog AND a (green:1.4) (balloon:1.1)

will interpret everything as A1111, but

a (red:1.1) cat with (brown:0.9) spots and a long tail AND STYLE(A1111) an (old:0.5) dog AND a (green:1.4) (balloon:1.1)

Will interpret the first one using the default ComfyUI behaviour, the second prompt with A1111 and the last prompt with the default again

SDXL: Configure SDXL prompting parameters

The nodes do not treat SDXL models specially, but there are some utilities that enable SDXL specific functionality.

You can use the function SDXL(width height, target_width target_height, crop_w crop_h) to set SDXL prompt parameters. SDXL() is equivalent to SDXL(1024 1024, 1024 1024, 0 0) unless the default values have been overridden by PCScheduleSettings.

TE: Per-encoder prompts for multi-encoder models

You can specify per-encoder prompts using the TE function. The syntax is as follows: TE(encoder_name=prompt). Whitespace surrounding the prompt and encoder name are ignored.

For example:

TE(l=cat) TE(g = (dog:1.1)) TE(t5xxl=tiger)

The keys to use depend on what key ComfyUI uses for the encoder; for example l for CLIP L, g for CLIP G, and t5xxl for T5 XXL (Flux text encoder).

Use TE(help) to print a help text listing available keys.

Things to note:

  • If you set a prompt with TE, it will override the prompt outside the function for the specified text encoder.
  • Multiple instances of TE are joined with a space. That is, TE(l=foo)TE(l=bar) is the same as TE(l=foo bar)
  • AND and BREAK are processed before TE, so they do not do anything sensible; TE(l=foo AND bar) will parse as two prompts TE(foo and bar). SHIFT, SHUFFLE and OLDBREAK do work, however.

SHUFFLE and SHIFT: Create prompt permutations

Default parameters: SHUFFLE(seed=0, separator=,, joiner=,), SHIFT(steps=0, separator=,, joiner=,)

SHIFT moves elements to the left by steps. The default is 0 so SHIFT() does nothing SHUFFLE generates a random permutation with seed as its seed.

These functions are applied to each prompt chunk after BREAK, AND etc. have been parsed. The prompt is split by separator, the operation is applied, and it's then joined back by joiner.

Multiple instances of these functions are applied in the order they appear in the prompt.

NOTE To avoid breaking emphasis syntax, the functions ignore any separators inside parentheses

For example:

  • SHIFT(1) cat, dog, tiger, mouse does a shift and results in dog, tiger, mouse, cat. (whitespace may vary)

  • SHIFT(1,;) cat, dog ; tiger, mouse results in tiger, mouse, cat, dog

  • SHUFFLE() cat, dog, tiger, mouse results in cat, dog, mouse, tiger

  • SHUFFLE() SHIFT(1) cat, dog, tiger, mouse results in dog, mouse, tiger, cat

  • SHIFT(1) cat,dog BREAK tiger,mouse results in dog,cat BREAK tiger,mouse

  • SHIFT(1) cat, dog AND SHIFT(1) tiger, mouse results in dog, cat BREAK mouse, tiger

Whitespace is not stripped and may also be used as a joiner or separator

  • SHIFT(1,, ) cat,dog results in dog cat

NOISE: Add noise to a prompt

The function NOISE(weight, seed) adds some random noise into the cond tensor. The seed is optional, and if not specified, the global RNG is used. weight should be between 0 and 1.

The usefulness of this is questionable, but it wasn't difficult to implement, so here it is.

Regional prompting

See also Attention Couple below

MASK, IMASK and AREA

You can use MASK(x1 x2, y1 y2, weight, op) to specify a region mask for a prompt. The values are specified as a percentage with a float between 0 and 1, or as absolute pixel values (these can't be mixed). 1 will be interpreted as a percentage instead of a pixel value.

Multiple MASK or IMASK calls will be composited together using ComfyUI's MaskComposite node, using op as the operation parameter (defaulting to multiply).

Similarly, you can use AREA(x1 x2, y1 y2, weight) to specify an area for the prompt (see ComfyUI's area composition examples). The area is calculated by ComfyUI relative to your latent size.

Custom masks: IMASK and PCAddMaskToCLIP

You can attach custom masks to a CLIP with the PC: Attach Mask nodes and then refer to those masks in the prompt using IMASK(index, weight, op). Indexing starts from zero, so 0 is the first attached mask etc. PCSCheduleAddMasks ignores empty inputs, so if you only add a mask to the mask4 input, it will still have index 0.

Applying the nodes multiple times appends masks rather than overriding existing ones, so if you need more than 4, you can just use it more than once.

Behaviour of masks

If multiple MASKs are specified, they are combined together with ComfyUI's MaskComposite node, with op specifying the operation to use (default multiply). In this case, the combined mask weight can be set with MASKW(weight) (defaults to 1.0).

Masks assume a size of (512, 512), unless overridden with PC: Configure PCTextEncode and pixel values will be relative to that. ComfyUI will scale the mask to match the image resolution. You can change it manually by using MASK_SIZE(width, height) anywhere in the prompt,

These are handled per AND-ed prompt, so in prompt1 AND MASK(...) prompt2, the mask will only affect prompt2.

The default values are MASK(0 1, 0 1, 1) and you can omit unnecessary ones, that is, MASK(0 0.5, 0.3) is MASK(0 0.5, 0.3 1, 1)

Note that because the default values are percentages, MASK(0 256, 64 512) is valid, but MASK(0 200) will raise an error.

Masking does not affect LoRA scheduling unless you set unet weights to 0 for a LoRA.

FEATHER: Mask operations

When you use MASK or IMASK, you can also call FEATHER(left top right bottom) to apply feathering using ComfyUI's FeatherMask node. The values are in pixels and default to 0.

If multiple masks are used, FEATHER is applied before compositing in the order they appear in the prompt, and any leftovers are applied to the combined mask. If you want to skip feathering a mask while compositing, just use FEATHER() with no arguments.

For example:

MASK(1) MASK(2) MASK(3) FEATHER(1) FEATHER() FEATHER(3) weirdmask FEATHER(4)

gives you a mask that is a combination of 1, 2 and 3, where 1 and 3 are feathered before compositing and then FEATHER(4) is applied to the composite.

The order of the FEATHER and MASK calls doesn't matter; you can have FEATHER before MASK or even interleave them.

Cutoff

NOTE: Cutoff syntax might change at some point; it's pretty clunky.

PCTextEncode reimplements cutoff from ComfyUI Cutoff.

The syntax is

a group of animals, [CUT:white cat:white], [CUT:brown dog:brown:0.5:1.0:1.0:_]

You should read the prompt as a group of animals, white cat, brown dog, but CUT causes the tokens in target_tokens to be masked off from the base prompt in region_text, so that their effect can be isolated, and you're less likely to get brown cats or white dogs.

Target tokens are treated individually, separated by space, for example, [CUT:green apple, red apple, green leaf:green apple] will mask both greens and the apple, giving you + +, red +, + leaf. To mask out just green apple, use [CUT:green apple, red apple:green_apple] which will result in a masked prompt of + +, red apple. Escape _ with a \.

the parameters in the CUT section are region_text:target_tokens:weight;strict_mask:start_from_masked:padding_token of which only the first two are required. The default values are weight=1.0, strict_mask=1.0 start_from_masked=1.0, padding_token=+

If strict_mask, start_from_masked or padding_token are specified in more than one CUT, the last one becomes the default for any CUTs afterwards that do not explicitly set the parameters. For example, in:

[CUT:white cat:white:0.5] and [CUT:black parrot, flying:black:1.0:0.5] and [CUT:green apple:green]

white cat will a weight of 0.5, and 1.0 for all parameters, and black parrot and green apple will both have a strict_mask parameter of 0.5.

The parameters affect how the masked and unmasked prompts are combined to produce the final embedding. Just play around with them.

Miscellaneous

  • <emb:xyz> is alternative syntax for embedding:xyz to work around a syntax conflict with [embedding:xyz:0.5] which is parsed as a schedule that switches from embedding to xyz.

Experimental features

Experimental features are unstable and may disappear or change without warning.

DEF: Lightweight prompt macros

You can define "prompt macros" by using DEF. Macros are expanded before any other parsing takes place. The expansion continues until no further changes occur. Recursion will raise an error.

PCLazyTextEncode and PCLazyLoraLoader expand macros, but PCTextEncode does not. If you need to expand macros for a single prompt, use PCMacroExpand

DEF(MYMACRO=this is a prompt)
[(MYMACRO:0.6):(MYMACRO:1.1):0.5]

is equivalent to

[(this is a prompt:0.5):(this is a prompt:1.1):0.5]

Macro parameters

It's also possible to give parameters to a macro:

DEF(MYMACRO=[(prompt $1:$2):(prompt $1:$3):$4])
MYMACRO(test; 1.1; 0.7; 0.2)

gives

[(prompt test:1.1):(prompt test:0.7):0.2]

in this form, the variables $N (where N is any number corresponding to a positional parameter) will be replaced with the given parameter. The parameters must be separated with a semicolon, and can be empty.

You can also optionally specify default values:

DEF(MACRO(example; 0; 1)=[$1:$2,$3])
MACRO MACRO(test; 0.2)

gives

[example:0,1] [test:0.2,1]
DEF(MACRO() = [a:$1:0.5])

sets the default value of $1 to an empty string.

Unspecified parameters in macros

Unspecified parameters (either via defaults or explicitly given) will not be substituted. Compare:

DEF(mything=a "$1" b "$2")
mything
mything()
mything(A)

gives

a "$1" b "$2"
a "" b "$2"
a "A" b "$2"

ATTN: Attention couple

See here

TE_WEIGHT

For models using multiple text encoders, you can set weights per TE using the syntax TE_WEIGHT(clipname=weight, clipname2=weight2, ...) where clipname is one of the encoder names printed by TE(help). For example with SDXL, try TE_WEIGHT(g=0.25, l=0.75).

The weights are applied as a multiplier to the TE output. You can also override pooled output multipliers using eg. l_pooled.

To set a default value for all encoders, use TE_WEIGHT(all=weight)