Turning a group off stops its LoRAs and keeps each row's own on/off for when
the group comes back on. A switch saved with a group on and off now moves only
the group, shows one lock on the group's header, and leaves the rows inside to
the person. Renaming the group keeps the switch; clicking the lock takes the
group back.
The + LoRA list gets a tick box beside each file. Ticked files (also by
Ctrl/Shift-click or Ctrl/Shift+Enter) are added together from a bar at
the bottom; ticks survive a search, and files already in the stack read
"in stack".
Rows can be grouped: Ctrl/Shift-click to select, right-click to group,
move to a group or take out. A group header has a switch for all its
rows, a fold arrow that shortens the node, a double-click rename, and a
grip to drag the whole group. Rows drag in and out by their grip. The
group name is stored on each row, so the stack still runs top to bottom
and groups travel with templates and undo; folded groups are a node
property.
Some LoRAs list a whole sentence as their trigger. A click on it in a
row's info card added it to the row, but its chip stayed dark, and a
second click added it again instead of taking it out.
A row keeps its triggers as one comma-joined text. The chip's check and
toggleTrigger both split that text at commas and looked for the whole
trigger as one part, so a trigger with a comma of its own never matched.
A trigger is now looked for as the run of parts it becomes (hasTrigger),
and toggleTrigger uses the same search. Off takes out every copy, so a row
that already holds the sentence twice is cleared with one click. A click
refreshes every chip of the card: the same words can sit in two lists.
No Python change and no input change. The row text and the triggers
output are what they were for every trigger.
- + LoRA opens one list grouped by folder. A click on a file adds it, a
click on a folder name adds every LoRA under it. Files already in the
stack are skipped, the add is one undo step, and nothing is added when
it would pass 64 rows. Folders fold with their own arrows; the folded
view is remembered in the browser, and search shows matches without
changing it.
- A row can be reached with Tab and worked with the keys: Up/Down between
rows and + LoRA, Enter for the file picker, Space for the switch,
Left/Right for strength (Shift for the fine step). Delete and Backspace
are kept from ComfyUI there, so they cannot delete the node. Focus goes
back to a row only when the keyboard was in use; after a mouse click
the keys stay with ComfyUI as before.
- Remove this LoRA is red in the row menu.
- The row switch reports on/off to screen readers and the strength boxes
have short names.
Resolution Master is renamed Latent Size: the old name belongs to another
node pack. The node id AUSBOSS_NODES_Resolution is unchanged, so saved
workflows and API graphs load and run as before. Workflows only store a
title that differs from the default, so they pick up the new name; a saved
title that starts with "Resolution Master 🆎" gets the new name in its
place on load. The example, its thumbnail and the README image follow.
- Latent Size can be resized: wider stretches the chips, fields and size
picks, and taller gives the stage the room. It opens at 340 x 531 as
before and goes down to 320, where the size row tightens so W, H and MP
stay whole.
- LoRA Loader: gear -> Long names, end (the default, as before) or middle,
which keeps the checkpoint number at the end of a name in view. The
picker opens wide enough for long names and shortens the folder first.
- The frontend adds 104 px to a DOM panel's minWidth before using it as
the node's floor (LGraphNode.computeSize), so a node that opened
narrower jumped wider the moment its corner was touched: the LoRA Loader
could not go under 424. fillNodeHeight gains exactMinWidth, which
measures that padding and takes it back off, and holdVueNodeMinWidth
lends the floor to Nodes 2.0, whose corner drag reads the node's inline
min-width instead. Both nodes use them; the other panels keep their old
floors for now.
- README: the workflow-tools image shows Latent Size alone; the Seed card
is gone.
Strength bars behind each row's name (name doubles as a scrub surface),
the absorb-chain gear action (core/rgthree/Pixaroma/AusBoss loaders,
both directions, originals bypassed), moved-file resolution at run time
with warn-and-skip for missing files plus the reconnect button riding
ComfyUI's R refresh, folder-free row names, the amber duplicate ring,
master-toggle memory, the control bar reclaiming the slot band, + LoRA
inside the stack, and unified strengths as a hard per-node default.
Pure logic merged from the lab's lora_lab.mjs into lora_stack.mjs;
settings_menu gains action rows and persist:false; _lora_helpers gains
match_lora_name and the resolve fallback; VALIDATE_INPUTS is structural
only so a missing file can never block the queue.
- New nodes: Image Resize plus the Utility group (Text, Integer, Float,
Show Text, Math Expression, Select Every Nth, Split Batch, Merge
Batches, Free Memory) - the dependency-free gaps that let shared
workflows drop heavy packs.
- Replace with AusBoss nodes (prototype): preview-then-confirm graph
rewrite swapping known third-party nodes for pack equivalents, with a
tested translation map, per-node opt-out, and refuse-with-reason for
nodes the pack cannot stand in for.
- Load Video: single-frame FRAME picker, an honest "what will load"
label from the probed source rate, drop-a-video-to-restore. Save
Video: format-aware widgets and a file_path output. Stitch Inpaint
gained a blend_mask output, Select Frame negative from-the-end
indexing, Image Size a batch count - all appended, saved workflows
load unchanged.
- LoRA Loader: drag-to-reorder rows, hover thumbnails on rows, file
size and date in the info card.
- Appearance: flagship scheme deepened to slate-teal; the retired
bright-teal pair upgrades automatically via LEGACY_SCHEME_PAIRS.
Optional queue-completion chime, off by default.
- Image Resize invariant: pixels are only invented on an explicit
width+height pad request - scale-derived modes resolve divisible_by
snaps with a sub-half-step resize, never bars.
- Docs refreshed for six stale pages, stale text and metadata fixed
across the pack, the panel-height rule codified in AGENTS.md and the
brand skill, and ausboss_node_tour.json added - a model-free example
exercising 17 node types in one graph.
Validated: scripts/validate_nodes.py (24 files), 300 JS tests, all
Python suites under the ComfyUI embedded interpreter.
The audit compared every node against ComfyUI core and the major packs;
this lands its outcomes in one branch.
On-node visual editing (the old Codex-pack interaction, rebuilt):
- New Load Image + Pad: image loader with whole-edge pad dragging on the
node canvas, align-to-multiple rounding, and a megapixel target that
rescales the source before padding so the mask seam stays binary.
- Pad Image gains the same handle canvas, fed by an execution-time
snapshot of its input; wireframe with diagnostic empty states before
the first run. Widgets, outputs, and saved workflows unchanged.
- Image Crop + Rotate + Pad's compact panel is now a live stage - crop,
pad, and rotate handles on the node, one shared implementation with
the full-screen editor so the two surfaces cannot drift.
Feature gaps closed against the ecosystem:
- Crop For Inpaint: target_megapixels, selectable rescale_algorithm
(recorded in the stitcher for the paste-back), and extend_* inputs
that grow the frame itself for outpainting.
- Save Video: format choice - mp4 h264, mp4 h265, webm vp9 with Opus
(resampled to 48 kHz); CRF drives all three.
- Load Video: every_nth thinning (fps output divides to match) and a
max_frames cap that ends the decode early.
- LoRA Loader: saved stack templates behind a bar button, and a console
warning when a LoRA's base-model family disagrees with the checkpoint.
- LM Studio Chat: history in/out for multi-turn chains and a json_schema
widget for structured replies.
- Drop Shadow: multiply blend and a shadow_mask output. Align Image:
offset outputs for un-aligning after sampling. Color Match:
first_frame reference mode as a one-node video flicker fix.
Removed (backed up in git history): Select Frame Range and the Video
Bundle family - core ImageFromBatch and the core VIDEO wire now cover
both jobs. Dead NODE_ID module variables cleaned out of every node file.
455 Python tests, 216 JS tests, validate_nodes.py green on 19 node files.
Full-width filled Add button, master-toggle bar with the gear, rows in an
inset stack with a dashed empty state, system-ui info glyph. The gear
holds default strength, strength step, separate model/CLIP strengths, the
trigger-word separator (a hidden widget the output honors), hide-extension,
thumbnail, and Civitai-lookup preferences.