A native select draws its option list itself, so hovering a name gave
nothing to go on: you picked by filename alone. Load Image + Pad, Load
Video and the crop / rotate / pad editors now open a list that shows the
hovered picture, or plays the hovered clip muted with its size and
length, and filters as you type; arrow keys, Enter and Escape work.
The picker (js/shared/media_picker.mjs) only reads the combo widget's
options and writes the chosen value back, so saved workflows, undo and
the API are unchanged. Pure parts live in media_list.mjs with tests.
The image node had a feather on/off checkbox and no fill colour on its
face while the video nodes showed a fill swatch and a feather amount,
and only the image node had a full Reset. All three now show the same
canvas row (fill, feather in px, and the resize budget where the node
has one) and the same Open editor | Reset crop | Reset buttons.
Four extensions each carried their own copy of the toast-or-console
fallback, transform upload failures used a blocking alert(), and a
failed video drop onto Load Video only logged to the console. They all
go through showToast now, so every message looks and behaves the same.
The info card's suggested-strength bounds were bare number inputs and
the gear menu's default strength and step were typed text boxes, the
last numbers in the pack that did not scrub. The scrub control gains an
optional empty state for bounds that may be absent ("any"), and gear
menu scrub rows take their own step and precision.
The quick Reset under Image Crop + Rotate + Pad promised rotation, crop
and padding but ran the editor's full reset, which also restored fill,
feather and Align. It now resets only the shape, the same keys a source
swap resets. The editor's Reset transform tooltip names Align, which it
does reset.
Reset restored every schema default, including the entries that mirror
the open node rather than a stored preference. On the LoRA Loader that
turned separate strengths off and copied each row's model strength over
its CLIP strength; on Resolution the popup showed a latent layout and
batch the node did not have. Reset now leaves those entries as they are,
and LoRA Loader gear edits enter undo history.
Over plain http (ComfyUI on a LAN address) the page has no Clipboard
API, and the optional-chained write resolved without copying anything,
so the buttons showed a success they had not earned. One shared helper
now falls back to the copy command and says whether the text really
reached the clipboard; the buttons show a failure mark when it did not.
chainCallback keeps the earlier handler's return value, so the badge's
"consumed" answer never reached LiteGraph and every click on "?" also
started a node drag. chainHandler reports a click as consumed when any
handler in the chain did. Run Timer, which has no title bar for the
badge, now opens the same card from an "About this node" menu item.
The frontend hides a DOM widget below a zoom threshold unless it opts
out. The video transform nodes mounted their panel through the one
addDOMWidget call without hideOnZoom: false, so zooming out left an
empty box. A guard test now checks every DOM widget in the pack.
Current frontends give a missing-type placeholder display widgets named
UNKNOWN, UNKNOWN_1, ... Replace with AusBoss nodes read those instead of
the saved widgets_values, so every replacement started from defaults.
Registered nodes still read their live widgets by name.
Recreate node and Replace with AusBoss nodes each carried the same link
lookup, snapshot and rollback code, and wired links with the index-based
connect call that the Registry scan reads as a network socket. The shared
helper resolves the slots with the same checks and calls connectSlots,
which is what that call did internally.
Video Crop + Rotate + Pad -> Clip / -> Frame:
- The rail under the preview is a timeline: playhead scrubbing on the node
face, frame-accurate IN/OUT handles that carry the playhead, Set IN/OUT
and I/O keys in the editor; js/shared/timeline_math.mjs mirrors the
backend's inclusion rule and emits hundredth-grid seconds.
- Scrubbing no longer flickers: storyboard tiles only stand in when nearer
than the frame on stage and are decoded at their target times; the scrub
session returns the frame it already decoded instead of the next one;
served previews are cached.
- Aspect lock on the format chips (pad, lock, clear) with lockPadding in
transform_geometry; Lock aspect in the editor.
- A new source keeps fill, feather, resize, Snap and Limit and re-pads to
the lit chip; a canvas row (fill, feather, resize) sits on the node face.
- The clip node declares a black fill and feather 0 as its defaults and the
editor's Reset all follows the node's own declaration, so a fresh node or
a reset never lands on the grey, feathered canvas the LTX IC-LoRA cannot
paint; image nodes keep grey/24.
Examples:
- LTX 2.3 Video Outpaint: Select Frame -> core Generate Text writes the
positive prompt; note rewritten with the tested rules (53 renders over
six clips: only fill #000000 + feather 0 decide painting).
- Core model loaders coloured and Workflow Notes grown to fit across the
other examples.
The LoRA loader promotion (strength bars, absorb chain, moved-file
resolution, reconnect, master-toggle memory, slot-band bar), the Image
Crop + Rotate + Pad megapixel resize and quick row, the scrub-input
standard, and the dynamic README badge.
ausboss: imported loras should land under the rows already in the stack.
Upstream entries first in chain order, then downstream; LoRA patches
accumulate, so apply order does not change what the graph computes.
Strength bars behind each row's name (name doubles as a scrub surface),
the absorb-chain gear action (core/rgthree/Pixaroma/AusBoss loaders,
both directions, originals bypassed), moved-file resolution at run time
with warn-and-skip for missing files plus the reconnect button riding
ComfyUI's R refresh, folder-free row names, the amber duplicate ring,
master-toggle memory, the control bar reclaiming the slot band, + LoRA
inside the stack, and unified strengths as a hard per-node default.
Pure logic merged from the lab's lora_lab.mjs into lora_stack.mjs;
settings_menu gains action rows and persist:false; _lora_helpers gains
match_lora_name and the resolve fallback; VALIDATE_INPUTS is structural
only so a missing file can never block the queue.
- Optional resize of the transformed output to a pixel budget, with core
Scale Image to Total Pixels semantics: megapixels x 1024^2, aspect
preserved, each dimension rounded to resolution_steps. The image uses
the chosen filter (lanczos/area/bicubic/bilinear/nearest-exact); the
mask always resizes bilinear so feathered edges cannot ring. The math
is mirrored py+js (scale_to_megapixels / scaleToMegapixels) and
fixture-tested on both sides; the new widgets append after the stable
V1 set so saved workflows keep loading, and IS_CHANGED fingerprints
them.
- A quick row under the node's canvas: Reset (rotation, crop, padding),
a Feather toggle that remembers the amount it turns off, and the
Resize toggle with its megapixel scrub box.
- The editor gains a Resize output section (megapixels and steps as
scrub controls, method select) and its status names the exact resized
size.
- The output size readout moved off the pixels: centered below the image,
flipping above when clipped, and showing the resize target.
- CHANGELOG entries for this round and the two commits before it.
makeScrubInput in js/shared/scrub_input.mjs is the LoRA strength box's
interaction made reusable: drag the value to scrub (dead zone keeps
clicks clicks), click to type an exact value, chevron arrows step,
ArrowUp/Down step from the keyboard, Shift always means the fine step.
Values are quantized through one choke point, and edit mode re-asserts
itself a frame after the click because the graph canvas can steal focus
mid-sequence.
The gesture math is pure and tested (tests/scrub_input.test.mjs).
AGENTS.md and the brand skill record the convention - numeric fields in
pack panels use this control, never a bare input[type=number] - and
AGENTS.md also picks up the lab shared-code vendoring pull step.
- Drag-to-reorder actually drops: the row preview's reparenting silently
released pointer capture, so the gesture now listens on the window for
its whole lifetime.
- Step arrows on every strength box (configured step; Shift = 0.01), with
range tinting carried over.
- The control bar (templates, stack toggle, count, settings) sits directly
on top of the row stack and + Add LoRA pins to the node's bottom edge;
the triggers output got its narrower name (slot links reconnect by index).
- Civitai lookup reads the whole response instead of the first TCP chunk,
so successful lookups stop dying as 'lookup failed'.
- Compare and Load Video declare their height floors WITH the DOM-widget
frame allowance, so minimum-height nodes stop shaving the caption and
trim strip; panel_layout documents the rule.
- README and the LoRA doc catch up; panel_guards comments follow the
body-as-layout-box reality.
- New node: Save Image - PNG or lossless JPEG XL (optional
pillow-jxl-plugin, the pack's new jxl extra), workflow embedding on or
off (honoring --disable-metadata), an exact_name mode that saves under
exactly that filename with no counter suffix, overwrite/skip/error
collision policy, output_dir up to absolute dataset paths, a caption
.txt sidecar sharing the basename, file_path and IMAGE passthrough
outputs, and always-re-run semantics so a deleted file re-saves.
- Image Resize now only invents pixels on an explicit width+height pad
request: scale-derived modes resolve divisible_by snaps with a
sub-half-step resize instead of padding a sliver; the tour workflow
switched to an explicit 512x512 letterbox so its mask lane demonstrates
real bars.
- Registry-facing metadata: the description now names every node family
(Manager search matches against it) and the keyword list grew to match.
- Release 1.2.0: version bump, frontend version constant synced,
changelog dated, and a publish workflow (Comfy-Org/publish-node-action)
that releases to the registry whenever pyproject.toml changes on main.
- New nodes: Image Resize plus the Utility group (Text, Integer, Float,
Show Text, Math Expression, Select Every Nth, Split Batch, Merge
Batches, Free Memory) - the dependency-free gaps that let shared
workflows drop heavy packs.
- Replace with AusBoss nodes (prototype): preview-then-confirm graph
rewrite swapping known third-party nodes for pack equivalents, with a
tested translation map, per-node opt-out, and refuse-with-reason for
nodes the pack cannot stand in for.
- Load Video: single-frame FRAME picker, an honest "what will load"
label from the probed source rate, drop-a-video-to-restore. Save
Video: format-aware widgets and a file_path output. Stitch Inpaint
gained a blend_mask output, Select Frame negative from-the-end
indexing, Image Size a batch count - all appended, saved workflows
load unchanged.
- LoRA Loader: drag-to-reorder rows, hover thumbnails on rows, file
size and date in the info card.
- Appearance: flagship scheme deepened to slate-teal; the retired
bright-teal pair upgrades automatically via LEGACY_SCHEME_PAIRS.
Optional queue-completion chime, off by default.
- Image Resize invariant: pixels are only invented on an explicit
width+height pad request - scale-derived modes resolve divisible_by
snaps with a sub-half-step resize, never bars.
- Docs refreshed for six stale pages, stale text and metadata fixed
across the pack, the panel-height rule codified in AGENTS.md and the
brand skill, and ausboss_node_tour.json added - a model-free example
exercising 17 node types in one graph.
Validated: scripts/validate_nodes.py (24 files), 300 JS tests, all
Python suites under the ComfyUI embedded interpreter.
Image Compare A/B drew a chip over the top-left of the picture carrying the
resolution and a hint about how to use the panel - covering part of what you
came to look at in order to say something you need once. The resolution moved
to a caption centred under the stage, and when the two sides are different
sizes both are named there: the panel scales them to fit, so nothing else on
screen would reveal the mismatch. The empty and error states still take the
middle of the stage, where there is no picture to hide.
HOLD became an A/B toggle. Press-and-hold meant the comparison only existed
while a mouse button was down, so the two images could never be held side by
side in memory. Each click now swaps the panel and the button names the side
you are looking at; flicking between them in place is how a small difference
actually becomes visible. A workflow saved on "hold" opens on the toggle it
became rather than quietly dropping back to slide.
The example workflow was stale in ways that would have shipped to Civitai:
its overview credited SimpleWatermarkRemover - the deprecated compatibility
id, not the node the graph actually uses - still called the node Refine Mask,
and linked to github.com/auboss, which does not exist. It gained model-setup
and requirements sections, consistent node titles, and the mask settings its
single-frame test was missing: that path shipped with every Mask Refine
control at zero, so the frame it previewed was not the result the full run
would produce, which is the one thing that test exists to show.
Five things surfaced by release testing.
Node search: ComfyUI's search dialog cuts at 64 results and ranks by
[match tier, global popularity, name length], where tier 1 needs the name
to START with what was typed. Popularity is a fixed global table in which
every node from a new pack scores zero, so tier is the only lever. As
"Refine Mask" this node came 121st for "mask" and was never on screen.
Renamed to Mask Refine, which is 15th, and kept "refine mask" as an alias.
The mapping key is untouched, so saved workflows are unaffected. Aliases
alone cannot fix this: the frontend indexes them but drops them from the
tier scoring because they are a list rather than a string, so they decide
whether a node is findable, not where it lands.
Previews: Mask Refine, LaMa Inpaint and Select Frame showed whatever fed
their input, which is nothing when a segmentation node is upstream - Mask
Refine's panel was blank however the mask turned out. Each now returns its
result as a preview and the panel shows that, falling back to the input
before the first run. A node does not need to be an OUTPUT_NODE for this;
returning a ui payload is enough. ComfyUI's own preview for these nodes is
stood down so the picture appears once, in the panel, rather than also
underneath the node. That also fixes LaMa finishing a single image with an
empty panel: frame previews were only attached for batches over one frame,
on the assumption that one image would preview through the output path,
which a non-output node does not have.
Mask Refine opens on expand and blur with the other five behind MORE.
Hidden widgets keep their values and their saved positions. AUTO sets both
from the mask's size, scaled off the 8/4 hand-tuned for the watermark
workflow at 576px, because a feather is a fraction of the picture rather
than a fixed pixel count.
Save Video gains nvenc h264/h265, webm av1, ProRes mov, lossless ffv1 mkv,
gif and webp, plus pingpong and save_metadata. Every format is encoded and
read back in the tests rather than trusted from its table row. fps steps in
whole frames but stays FLOAT: an INT would refuse Load Video's fps link and
round 29.97 to 30, drifting picture off audio. mov files now carry the
embedded workflow, which they silently did not. The reload button is gone -
it only re-fetched what was already on screen.
Not done: Select Frame's preview updates on a run, not as the number
changes. Seeking to a frame needs the source fps, which the browser never
learns, so live scrubbing needs a server route - the surface Frame Chooser
was just demoted for.
Pausing the graph for an interactive pick is a bigger surface than
anything else here - a server route, a resumable pause, a panel that has
to survive a reload - and it has open issues that are not worth holding a
release for. The lab is where that belongs until they are fixed.
Removes the node, its helpers, its panel, its shared DOM-free module,
its docs and its tests, and drops it from NODE_MODULES, PUBLIC_NODE_IDS,
the panel guard list and the README. _execution_helpers stays: Load Video
and Save Video use it too.
The port lives in ComfyUI-AusBoss-Lab as AUSBOSS_LAB_FrameChooser, with
its routes moved from /ausboss/frame_chooser to /ausboss_lab/ so both
packs can be installed at once. A saved workflow using the public id
reports it as missing.
Video Crop + Rotate + Pad drew its preview stretched after a resize. The
canvas is CSS-stretched to whatever box the panel is given, but
prepareCanvas() sizes the backing store from the element at DRAW time, so
a box that changes shape without a redraw shows the last frame at the
wrong aspect ratio.
The panel's ResizeObserver was created inside a `kind === "image"` branch,
grouped with the interactive drag handlers because the comment there
reasons about hit-testing. Hit-testing is only half of what it does. The
image node redrew on resize and looked right; the video node - a passive
preview with no other reason to redraw - did not.
Latent until panels started taking the node's leftover height: before
that the box could not change shape without a width change, and a width
change forced a relayout that redrew anyway.
The observer now runs for both kinds; only the drag handlers stay
image-only. Two tests hold the line - one fails if any canvas-painting
panel ships without a resize observer, one fails if this observer is
gated on node kind again. Verified by reintroducing the bug: the second
test fails and names the offending condition.
The old display name led with the mechanism. "Image Compare A/B" says
what the node is first, which is what someone scanning the menu reads.
"image compare" joins the search aliases; "compare" and "a/b" stay.
The mapping key AUSBOSS_NODES_Compare is untouched - it is the
workflow-compatibility contract - so saved workflows are unaffected.
Dragging a node taller only ever widened its stage. The frontend
arranges widgets in one pass:
if (w.computeSize) -> fixed height, kept OUT of the split
else if (w.computeLayoutSize) -> joins distributeSpace(freeSpace, ...)
else -> one standard widget row
It is an else-if, so a widget declaring both is pinned by computeSize
and its computeLayoutSize is never called. Every stage, player and
filmstrip here derived that fixed height from the node's WIDTH, so the
extra height became dead space underneath. Compare was fixed by hand;
the other six had the same defect.
Adds js/shared/panel_layout.mjs with one fillNodeHeight() that deletes
computeSize and declares a floor with no ceiling - distributeSpace reads
a missing maxSize as Infinity, so the panel takes whatever is left.
Applied to Compare, Save Video, Load Video, Frame Chooser, Load Image +
Pad, Image Crop+Rotate+Pad, and the shared transform panel that Video
Crop+Rotate+Pad mounts. Removing computeSize also removed where those
nodes got their opening height, so Save Video, Load Video and Load Image
+ Pad now state a default; a saved size still wins through onConfigure.
Measured in the browser: all seven grow 1:1 with the node and clamp at
their own floor.
The panel audit now enforces it - a DOM panel is either a stage that
calls fillNodeHeight and never assigns computeSize, or is listed as
fixed by design - so a new panel cannot quietly reintroduce this.
Load Image + Pad does the same job from the same stage and starts from
the file, so the only thing the second node added was taking an IMAGE
wire - one idea holding two slots in the menu.
Deletes the node, its panel, its help doc and its stage-only shared
helpers (padEmptyStateText, findPadPreview), and drops it from
NODE_MODULES, PUBLIC_NODE_IDS, the README and the panel guard list.
The padding helpers are untouched; Load Image + Pad and Align Image both
use them. Two console labels there named the removed node, so
_fill_tensor now takes the source name - Align Image passes its own
pad_color, and a colour it cannot read is no longer reported against
padding. The BHWC and mode errors read "Padding"/"Pad mode" instead.
The on-node pad stage moves to ComfyUI-AusBoss-Lab, which has its own
AUSBOSS_LAB_PadImage.
Six fixes found while testing every node against real workflows.
LoRA Loader: the "wrong base model" warning never fired on a modern stack.
It matched comfy's model class name against a table covering 8 of the 81
classes comfy ships, so Krea 2, Qwen, WAN, LTXV, Z-Image and friends read as
"unknown" and skipped the check entirely - an SD 1.5 LoRA on Krea 2 patched
nothing, changed nothing, and said nothing. It now measures the applied-patch
count across model and CLIP before and after each row and warns when a row
patched nothing, which needs no table, no LoRA metadata, and works on every
model family. base_model_family also stopped mining ss_sd_model_name: that is
the trainer's source filename, and reading substrings out of it labelled any
..._v1.safetensors as SD1.5 and anything containing xl as SDXL.
LM Studio Chat: reasoning returned in the server's own reasoning_content field
now reaches the thinking output. Only inline <think> tags were read, so with
gemma/qwen-style hybrids the whole reply landed in a field the node never
looked at and text came back blank. An empty answer now explains itself,
naming the max_tokens budget when the model ran out of room mid-thought.
Compare: the stage follows the node's height, not only its width. Its panel
declared a computeSize, and the widget layout gives any widget that defines one
a fixed height and leaves it out of the leftover-space split, so dragging the
node taller only added dead space under the image.
Pad Image / Load Image + Pad: a stitcher output, so an outpaint can put the
source back exactly. Padding now builds the same stitcher shape Crop For
Inpaint emits - the crop is simply the whole canvas - so the existing Stitch
Inpaint node serves both and no second stitch node has to exist. Appended
last, so saved workflows keep their links.
Settings menus: editing one row no longer reverts the others. Each save handed
back a value set rebuilt from stored defaults, silently replacing every other
row on a node whose workflow differed from those defaults.
LoRA templates popover: Save was clipped off the panel edge and each saved
row's delete x was stretched across the whole row - one blanket
.ausboss-lora-menu button rule outranked the specialized buttons inside it.
The ComfyUI version floor never reached the registry. comfy-cli reads it from
a [tool.comfy] key named requires-comfyui; the pack declared
supported_comfyui_version, which the parser ignores, so 1.1.0 published with
an empty floor and Manager had nothing to refuse an incompatible install on.
Also declares Operating System :: OS Independent, which is where the registry
sources supported_os from, and publishes the license as a readable name rather
than the literal string {"file": "LICENSE"} that a file reference
serializes to. Accelerator classifiers stay off rather than asserting hardware
nobody has tested.
Verified by parsing pyproject.toml through comfy-cli itself: the floor now
reads >=0.27.1 and supported_os reads ['OS Independent']. No node behaviour
changes.
Closes the Unreleased section into 1.1.0 and syncs the version across
pyproject.toml and AUSBOSS_JS_VERSION, which release_preflight.py compares so
a fresh install never trips the stale-browser warning.
First version published to the Comfy Registry. 1.0.0 was never tagged or
released anywhere, so it stays as changelog history rather than becoming the
registry's first entry describing a fifth of what it contains.
The audit compared every node against ComfyUI core and the major packs;
this lands its outcomes in one branch.
On-node visual editing (the old Codex-pack interaction, rebuilt):
- New Load Image + Pad: image loader with whole-edge pad dragging on the
node canvas, align-to-multiple rounding, and a megapixel target that
rescales the source before padding so the mask seam stays binary.
- Pad Image gains the same handle canvas, fed by an execution-time
snapshot of its input; wireframe with diagnostic empty states before
the first run. Widgets, outputs, and saved workflows unchanged.
- Image Crop + Rotate + Pad's compact panel is now a live stage - crop,
pad, and rotate handles on the node, one shared implementation with
the full-screen editor so the two surfaces cannot drift.
Feature gaps closed against the ecosystem:
- Crop For Inpaint: target_megapixels, selectable rescale_algorithm
(recorded in the stitcher for the paste-back), and extend_* inputs
that grow the frame itself for outpainting.
- Save Video: format choice - mp4 h264, mp4 h265, webm vp9 with Opus
(resampled to 48 kHz); CRF drives all three.
- Load Video: every_nth thinning (fps output divides to match) and a
max_frames cap that ends the decode early.
- LoRA Loader: saved stack templates behind a bar button, and a console
warning when a LoRA's base-model family disagrees with the checkpoint.
- LM Studio Chat: history in/out for multi-turn chains and a json_schema
widget for structured replies.
- Drop Shadow: multiply blend and a shadow_mask output. Align Image:
offset outputs for un-aligning after sampling. Color Match:
first_frame reference mode as a one-node video flicker fix.
Removed (backed up in git history): Select Frame Range and the Video
Bundle family - core ImageFromBatch and the core VIDEO wire now cover
both jobs. Dead NODE_ID module variables cleaned out of every node file.
455 Python tests, 216 JS tests, validate_nodes.py green on 19 node files.
Every display name swaps ' (AusBoss)' for ' 🆎' - menus, docs, tooltips,
the README, and the example workflow's notes. Mapping keys never change,
so saved workflows keep loading; 'ausboss' keeps finding everything via
the category, the AUSBOSS_NODES_ prefix, and SEARCH_ALIASES. Python error
messages drop the suffix entirely so exception text stays ASCII for
cp1252 consoles.
The LM Studio endpoint toolbar declared no getMinHeight, so the frontend
gave its wrapper a 12px sliver and the buttons clipped; it now declares
32px through every sizing path, and the buttons breathe at 22px.
In hold mode the stage captured the pointer on press, which retargeted the
release and ate the mode button's click - one way into HOLD, no way out.
SLIDE and HOLD are now two labeled buttons, and presses born on the
toolbar never reach the stage behaviors.
Full-width filled Add button, master-toggle bar with the gear, rows in an
inset stack with a dashed empty state, system-ui info glyph. The gear
holds default strength, strength step, separate model/CLIP strengths, the
trigger-word separator (a hidden widget the output honors), hide-extension,
thumbnail, and Civitai-lookup preferences.
The teal pair the video nodes hard-painted becomes the AusBoss scheme row
and the pack-wide default; Load/Save Video stop painting themselves so the
appearance setting and per-node menu govern every node the same way. Every
AusBoss node also gets a quiet ? badge whose card is built from the node's
own DESCRIPTION and tooltips.
A schema-driven gear menu (toggles, numbers, text, segmented choices)
persisted per node type in localStorage, a reusable info-card popup, a
widget show/hide helper that keeps widgets_values stable, and a hand-drawn
gear icon - the plumbing the LoRA Loader and LM Studio gears build on.
The frontend sizes a DOM widget's wrapper as widget.width ?? node.width
(GraphView, useDomWidget updateWidgets), and LiteGraph's layout plants
widget.width during draws. Once planted it outranks the node width
forever: resize the node narrower and the wrapper keeps the old width,
parking the panel's right edge - and the LoRA row's strength and info
controls - outside the border. None of the containment guards could
reach it: border-box and the overflow clip act at the wrapper's edge,
which is precisely the thing that is too wide, and the minimum-width
paths only stop the node going BELOW a floor, not the wrapper staying
ABOVE the node.
Diagnosed from a console measurement in the reporting browser (wrapper
styled 470px on a 328px node, scale 1.21) and reproduced exactly by
planting widget.width = 470: overflow +183px. keepDomWidgetWidthAuto
defines width as a discard-writes accessor, so the frontend's lookup
stays on its node-width fallback for the life of the widget. All six
DOM panels call it, the policy test requires it, and the fix was
verified end-to-end in a live classic-renderer session: with the plant
attempted, the wrapper tracked the node through narrow, add-row,
linked, grow and shrink at -13px inside the border throughout.
Frame Chooser, mostly. A pause did not survive a workflow load: LiteGraph
clears a graph by removing every node, so undo, a tab switch, Clear
Workflow and opening another file all fired the teardown a deleted node
uses to release its pause, and killed a run that was still going. That
now only fires for a real deletion. Answering "keep all" wrote the batch
out as 1,2,...,N into pick_list, so the next run dropped whatever the
enumeration did not reach or failed outright on a shorter clip; it
writes the empty answer it was given. And pick_list is only written back
under "keep last selection" - it pre-answers the node, so filling it in
automatically meant a chooser left at the default paused exactly once.
Refine Mask: smooth applies only the change it made to the jaggy edge
rather than binarizing everything, so an already-soft matte keeps its
alpha (binary masks stay bit-identical), and blur now reaches the
matting solve instead of being thresholded back out of the trimap.
Frame Interpolate's copy path honours batch_size; it gathered every
copied frame at once, which on a long clip at an integer multiple was a
multi-gigabyte allocation on the frames device that no setting bounded.
Subgraph execution ids are resolved by walking the chain instead of
stripping the prefix, which could match an unrelated node with the same
number. Status and runtime badges appear inside subgraphs again, and a
subgraph pause renders on the node that actually paused.
Also: the Custom colour scheme no longer strips every node's colour when
its stored colour is unreadable; Drop Shadow and Pad Image name their
own widget for an unreadable colour instead of blaming Transform; a
non-ASCII token and a non-object JSON body answer 400 rather than
throwing a 500 and stranding the pause; pick_list rejects Unicode
digits, which used to raise during validation or silently read as a
frame nobody typed.
Tooling: validate_nodes parses NODE_MODULES rather than matching it
anywhere in the text, and an unregistered module is an error - it used
to exit 0 printing nothing. It also refuses mapping keys declared
outside nodes/, which is how the registry fixtures came to be advertised
to ComfyUI-Manager as installable nodes; they are .py.txt now. And the
video test no longer leaves ComfyUI on sys.path, which was flipping
every fail-soft seam for whatever ran next.
Continue, cancel and the expiring countdown were all writing straight to
the pending object and reporting success. Two clicks a frame apart both
returned 200 with the second selection winning; a cancel behind a keep
turned a continuing run into an interrupt; the timer could discard an
answer the browser had just been told had landed.
Every terminal path now goes through claim_pause, which records the one
outcome under the store lock and tells every later claim it lost. The
route answers 410 for those, the panel treats 409/410 as already-handled
rather than an answer failure, and a resolved pause stops being offered
to a page that reloads before its waiter unwinds. A rejected selection
claims nothing, so the cancel a deleted node posts behind it still
releases the graph.
tests/test_chooser_pause.py drives the races with real threads; ten of
its nineteen tests fail against the previous unguarded write.
Keep selected, Keep all, Cancel, Enter, Escape and the cancel a deleted
node sends all posted without checking whether an answer was already in
flight, so two quick Enters put the same one-use token on the wire twice
and the duplicate's 409 landed as "Answer failed" over the success the
first request had already painted. Every path now goes through a latch on
the panel state: a second submit never fires, the controls read as
unavailable until the reply lands, and the latch clears on success or
failure so a genuine network error can still be retried. Each submission
also captures the pause it was posted for, and a reply is dropped when the
panel has since resolved or moved to another token - which covers both the
late rejection and a new pause arriving on the same node mid-flight. The
latch and the staleness predicate live in js/shared/frame_chooser.mjs with
node:test coverage.