- New nodes: Image Resize plus the Utility group (Text, Integer, Float, Show Text, Math Expression, Select Every Nth, Split Batch, Merge Batches, Free Memory) - the dependency-free gaps that let shared workflows drop heavy packs. - Replace with AusBoss nodes (prototype): preview-then-confirm graph rewrite swapping known third-party nodes for pack equivalents, with a tested translation map, per-node opt-out, and refuse-with-reason for nodes the pack cannot stand in for. - Load Video: single-frame FRAME picker, an honest "what will load" label from the probed source rate, drop-a-video-to-restore. Save Video: format-aware widgets and a file_path output. Stitch Inpaint gained a blend_mask output, Select Frame negative from-the-end indexing, Image Size a batch count - all appended, saved workflows load unchanged. - LoRA Loader: drag-to-reorder rows, hover thumbnails on rows, file size and date in the info card. - Appearance: flagship scheme deepened to slate-teal; the retired bright-teal pair upgrades automatically via LEGACY_SCHEME_PAIRS. Optional queue-completion chime, off by default. - Image Resize invariant: pixels are only invented on an explicit width+height pad request - scale-derived modes resolve divisible_by snaps with a sub-half-step resize, never bars. - Docs refreshed for six stale pages, stale text and metadata fixed across the pack, the panel-height rule codified in AGENTS.md and the brand skill, and ausboss_node_tour.json added - a model-free example exercising 17 node types in one graph. Validated: scripts/validate_nodes.py (24 files), 300 JS tests, all Python suites under the ComfyUI embedded interpreter.
2.8 KiB
2.8 KiB
Image Resize
One resize node for the jobs that usually pull in a whole pack: hit an exact width+height, scale until the longest or shortest edge lands on a number, meet a megapixel budget, or multiply by a scale factor. An optional mask rides through the identical geometry, and the output width/height come back as INTs ready to wire onward.
Target modes
Each mode reads only its own widget(s); the others are ignored.
- width+height: The two size widgets.
0keeps that source dimension, and with only one set the other follows the source aspect. - longest_edge / shortest_edge: Scales until that edge equals
edge_lengthexactly; the other edge keeps the aspect.0keeps the source size. - megapixels: Scales (aspect preserved) until width × height is about
megapixelsmillion pixels.0keeps the source size. - scale_factor: Multiplies both dimensions —
0.5halves,2.0doubles.0keeps the source size.
Keep proportion
Decides what happens when the target aspect differs from the source:
- stretch: Distorts straight to the target.
- fit: Shrinks the target box to the source aspect — the output can be smaller than requested, but there are never bars and nothing is cropped.
- cover_crop: Fills the target completely and center-crops the overflow.
- pad: Fits inside the target and fills the rest with
fill_color(hex,R, G, B, one grayscale number, or a CSS name). The new bars are1.0in the mask output — the same generated-area contract as the pack's other pad nodes, so it feeds an inpainter directly.
Notes
- divisible_by snaps each output dimension to the nearest multiple
(never below one step) —
16for WAN,8for most latent spaces. It wins over exact proportion, so a dimension can shift by up to half a step. It applies even when everything else says "keep the source". - Pixels are only ever invented on explicit request. In every target
mode except
width+heightthe box is derived from the source's own aspect, so there is nothing to letterbox against: the proportion modes all resolve adivisible_bysnap with an invisible sub-half-step resize, and the mask output stays black. Bars — and white in the mask — can only appear when you set awidth+heightbox that disagrees with the source and choosepad. - interpolation:
lanczos(PIL, in float — the sharpest all-rounder),bicubic,bilinear,nearest(pixel art, hard masks),area(best for strong downscales). A resize that changes nothing passes the tensor through bit-identical. - The mask output is the input mask through the same transform, plus the pad bars; all zeros when no mask is wired. IMAGE is BHWC, MASK is BHW, and batches flow through frame by frame.