diff --git a/README.md b/README.md index f26bcb8..c1390a5 100644 --- a/README.md +++ b/README.md @@ -8,14 +8,20 @@ A custom_nodes module for creating real-time interactive avatars powered by blen https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/47fd5a98-ab0f-4c5c-b132-5d4b0aa02763 +> [➡️Open in Avatech Labs]() + https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/b229a4b3-88ba-4755-a8e0-9149260eef12 +> [➡️Open in Avatech Labs]() + https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/e054e1a9-eb20-4ca6-be44-0ba9c7c07d50 +> [➡️Open in Avatech Labs]() + # Custom Nodes
- Expand to see all the nodes available +Expand to see all the nodes available | Preview | Node Name | Description | | ------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------- | ----------------------------------------------------------------------------------------------------- | @@ -27,41 +33,53 @@ https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/e054e1a9-eb20- | ![CleanShot 2023-09-26 at 17 01 51](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/cb7155be-fb31-49f8-a24a-d001a1484ea7) | Match Texture Aspect Ratio | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | | ![CleanShot 2023-09-26 at 17 11 44](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/4b9c0cf5-0497-47bf-8e06-5a3370084c11) | Plane Texture Unwrap | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | | ![CleanShot 2023-09-26 at 16 37 54](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/6a9a8bb4-05ec-4a2e-98bf-194b6af3a62a) | Avatar Main Output | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | -
-# Workflow +# Workflow Tempalte -
- Workflow01 +> **Notice** +> +> To achieve the best results, please ensure that the pictures of recommended characters have a minimum resolution of 768x768, and that the characters have their mouths open, with clear facial features. + +## Simple Eyeblink and Talking + +//Add Video ![eye+mouth movement](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/8a237b9d-05fc-4e4a-b802-6465911f0d77) -➡️[Workflow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json) -
+➡️[Workflow Download](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json) -
+ +# Image Pre-process Guide + +> If you want to generate a new character image, +> you can refer to this Guide! +
Character Gen Prompting Guide -### Notice: -- We need a character image with an open mouth and enable the tool to easily recognize facial features, so please add to the prompt: ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle``` +> **Notice** +> +> We need a character image with an open mouth and enable the tool to easily recognize facial features, so please add to the prompt: ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle``` ### Workflow Download: ➡️[Simple CharacterGen Workflow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleCharacterGen.json) -- Feel free to change any checkpoint model that suits your needs. +> Feel free to change any checkpoint model that suits your needs. ![image](https://github.com/avatechai/avatar-graph-comfyui/assets/48451938/acea9933-359b-4398-8d2a-582bf02bef99)
-
+> If you have a character image but it's not mouth open, +> you can refer to this Guide! +
Mouth Open(Inpaint) Guide - -### Notice: -- To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style. + +> **Notice** +> +> To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style. ### Workflow Download: