diff --git a/README.md b/README.md
index f26bcb8..c1390a5 100644
--- a/README.md
+++ b/README.md
@@ -8,14 +8,20 @@ A custom_nodes module for creating real-time interactive avatars powered by blen
https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/47fd5a98-ab0f-4c5c-b132-5d4b0aa02763
+> [➡️Open in Avatech Labs]()
+
https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/b229a4b3-88ba-4755-a8e0-9149260eef12
+> [➡️Open in Avatech Labs]()
+
https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/e054e1a9-eb20-4ca6-be44-0ba9c7c07d50
+> [➡️Open in Avatech Labs]()
+
# Custom Nodes
- Expand to see all the nodes available
+Expand to see all the nodes available
| Preview | Node Name | Description |
| ------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------- | ----------------------------------------------------------------------------------------------------- |
@@ -27,41 +33,53 @@ https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/e054e1a9-eb20-
|  | Match Texture Aspect Ratio | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation |
|  | Plane Texture Unwrap | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. |
|  | Avatar Main Output | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output |
-
-# Workflow
+# Workflow Tempalte
-
- Workflow01
+> **Notice**
+>
+> To achieve the best results, please ensure that the pictures of recommended characters have a minimum resolution of 768x768, and that the characters have their mouths open, with clear facial features.
+
+## Simple Eyeblink and Talking
+
+//Add Video

-➡️[Workflow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json)
-
+➡️[Workflow Download](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json)
-
+
+# Image Pre-process Guide
+
+> If you want to generate a new character image,
+> you can refer to this Guide!
+
Character Gen Prompting Guide
-### Notice:
-- We need a character image with an open mouth and enable the tool to easily recognize facial features, so please add to the prompt: ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle```
+> **Notice**
+>
+> We need a character image with an open mouth and enable the tool to easily recognize facial features, so please add to the prompt: ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle```
### Workflow Download:
➡️[Simple CharacterGen Workflow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleCharacterGen.json)
-- Feel free to change any checkpoint model that suits your needs.
+> Feel free to change any checkpoint model that suits your needs.

-
+> If you have a character image but it's not mouth open,
+> you can refer to this Guide!
+
Mouth Open(Inpaint) Guide
-
-### Notice:
-- To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style.
+
+> **Notice**
+>
+> To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style.
### Workflow Download: