diff --git a/README.md b/README.md index 854d05f..23a6bca 100644 --- a/README.md +++ b/README.md @@ -117,7 +117,7 @@ Place normal and openpose image with reference to images. > > ### Inpaint Demonstration > -> https://github.com/avatechai/avatar-graph-comfyui/assets/48451938/ff48c3d9-7292-4505-8993-8f117cee34ff +> https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270589612-ff48c3d9-7292-4505-8993-8f117cee34ff.mp4 > > ### Recommend Checkpoint Model List > @@ -155,10 +155,10 @@ Avatar Output Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | | -| `Join Meshes` | Combine multiple meshes into a single mesh object | | -| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | | -| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | | +| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | | +| `Join Meshes` | Combine multiple meshes into a single mesh object | | +| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | | +| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | | @@ -169,8 +169,8 @@ Avatar Output Nodes ## Shape Keys Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | | -| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | | +| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | | +| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | | @@ -180,14 +180,14 @@ Avatar Output Nodes ## Avatar Output Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | | +| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | | # Shape Flow -![image](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/a834e535-4f87-4b77-81a6-435e3a67ca4a) +![image](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270618471-a834e535-4f87-4b77-81a6-435e3a67ca4a.png) # Installation