From e9ff1e8b64fe85d7309699911250e862b1dd4ce2 Mon Sep 17 00:00:00 2001 From: Edwin Wong Date: Wed, 4 Oct 2023 18:21:23 +0800 Subject: [PATCH] fix: readme --- README.md | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/README.md b/README.md index 125f595..2d6f50f 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,15 @@ # avatar-graph-comfyui -![image](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270574817-201a005b-7e00-4671-85a1-54937bf0704e.png) +![image](https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270574817-201a005b-7e00-4671-85a1-54937bf0704e.png) A custom nodes module for **creating real-time interactive avatars** powered by blender bpy mesh api + Avatech Shape Flow runtime. # Demo -|
[Interact πŸ‘†](https://labs.avatech.ai/viewer/cce15b92-6d1c-4966-91b9-362d7833cb5d) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/7c23b8d6-d1a5-41c7-a084-250461dbef22) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/268b32c4-f9b9-4db8-a27c-a7e974f0f0ac) | +|
[Interact πŸ‘†](https://labs.avatech.ai/viewer/cce15b92-6d1c-4966-91b9-362d7833cb5d) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/7c23b8d6-d1a5-41c7-a084-250461dbef22) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/268b32c4-f9b9-4db8-a27c-a7e974f0f0ac) | |:---:|:---:|:---:|:---:| -|
[Interact πŸ‘†](https://labs.avatech.ai/viewer/c8a352a4-bed8-4b4d-b99c-c9c3938c5023) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/cce15b92-6d1c-4966-91b9-362d7833cb5d) | +|
[Interact πŸ‘†](https://labs.avatech.ai/viewer/c8a352a4-bed8-4b4d-b99c-c9c3938c5023) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) |
[Interact πŸ‘†](https://labs.avatech.ai/viewer/cce15b92-6d1c-4966-91b9-362d7833cb5d) | # Contents @@ -40,7 +40,7 @@ To enable the character to blink eyes and talking. [πŸ’‘Make your character mouth open Guide](#mouth-open-guide-inpaint) -![eye+mouth movement](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/271264869-abf2a843-8ca5-44a6-9611-c334d55928d1.png) +![eye+mouth movement](https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270634138-8a237b9d-05fc-4e4a-b802-6465911f0d77.png) ### Download: πŸ“‚[Template01 - Simple Shape Flow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json) ### Download: πŸ“‚[Template01 - ControlNet Gen](https://github.com/avatechai/avatar-graph-comfyui/tree/main/workflow_templates/TemplateGen01) @@ -64,7 +64,7 @@ _If you don't want to modify any values in the custom nodes, you can download th > > 6. **[Modify Shape Key]/ rotate** Setting Reference, If Head tilted to the left, set a positive number angle > -> | | | | | +> | | | | | > | --- | --- | --- | --- | > | 0 | 5 | -5 | -15 | @@ -76,7 +76,7 @@ _If you don't want to modify any values in the custom nodes, you can download th Place normal and openpose image with reference to images. -![image](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270609114-acea9933-359b-4398-8d2a-582bf02bef99.png) +![image](https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270943267-c3cae113-2df4-45f2-a19c-885cbee75450.png) @@ -96,7 +96,7 @@ Place normal and openpose image with reference to images. >> >> ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle``` > ->![image](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270589181-d11d840b-7ea6-4b47-bc26-a2af7c8c27a5.png) +>![image](https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270609114-acea9933-359b-4398-8d2a-582bf02bef99.png) > > ### Download: πŸ“‚[Character Gen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleCharacterGen.json) > Feel free to change any checkpoint model that suits your needs. @@ -111,13 +111,13 @@ Place normal and openpose image with reference to images. > # Mouth Open Guide (Inpaint) > To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style. > -> ![inpaint_workflow](https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270576351-8aabeba8-5450-4d39-8203-e91f9ab47190.png) +> ![inpaint_workflow](https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270589181-d11d840b-7ea6-4b47-bc26-a2af7c8c27a5.png) > > ### Download: πŸ“‚[MouthOpen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/MouthOpen_(inpaint).json) > > ### Inpaint Demonstration > -> https://avatech-avatar-dev1.nyc3.cdn.digitaloceanspaces.com/public-download/github-readme/270576646-40740d25-9411-4cd3-a6c0-8b9008bca41c.png +> https://avatech-avatar-dev1.nyc3.digitaloceanspaces.com/public-download/github-readme/270576351-8aabeba8-5450-4d39-8203-e91f9ab47190.png > > ### Recommend Checkpoint Model List > @@ -144,7 +144,7 @@ Avatar Output Nodes ## Image Segmentation Nodes | Name | Description | Preview | | ---------------------------- | ------------ | ------- | -| `Segmentation (SAM)` | Integrative SAM node allowing you to directly select and create multiple image segment output. | | +| `Segmentation (SAM)` | Integrative SAM node allowing you to directly select and create multiple image segment output. | | @@ -155,10 +155,10 @@ Avatar Output Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | | -| `Join Meshes` | Combine multiple meshes into a single mesh object | | -| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | | -| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | | +| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) | | +| `Join Meshes` | Combine multiple meshes into a single mesh object | | +| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | | +| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. | | @@ -169,8 +169,8 @@ Avatar Output Nodes ## Shape Keys Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | | -| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | | +| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | | +| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | | @@ -180,7 +180,7 @@ Avatar Output Nodes ## Avatar Output Nodes | Name | Description | Preview | | ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | -| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | | +| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output | |