From eb2fb63d24245c91fe48d2813d76a3f2dbadf093 Mon Sep 17 00:00:00 2001 From: BennyKok Date: Tue, 26 Sep 2023 15:39:47 +0800 Subject: [PATCH] Update README.md --- README.md | 28 +++++++++++++++++++++++++++- 1 file changed, 27 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 5920182..f7aeb1c 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,33 @@ # avatar-graph-comfyui +![image](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/201a005b-7e00-4671-85a1-54937bf0704e) + + + +https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/b229a4b3-88ba-4755-a8e0-9149260eef12 + + + + This introduce a custom workflow on top of comfyui built for avatar-graph. +# Custom Nodes + +| Category | Node Name | Description | +| --- | --- | --- | +| Segmentation | Segmentation (SAM) | | +| Mesh | Create Mesh Layer | Create a mesh object from the input images (usually a segmented part of the entire image) | +| Blendshapes | Mesh Modify Shape Key | Given shape key name & target vertex_group, modify the vertex / all vertex’s transform | +| | Create Shape Flow | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime | +| UV & Texture | Match Texture Aspect Ratio | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation | +| Output | Avatar Main Output | | + +# Workflow + +# Shape Flow +![image](https://github.com/avatechai/avatar-graph-comfyui/assets/18395202/e95aa89c-5c1d-4ef4-89e9-37aa8ad8bb55) + + # Installation 1. `cd custom_nodes` @@ -65,4 +91,4 @@ p.s. For tailwind autocomplete, add the following to your vscode settings.json. ["class\\s?:\\s?([\\s\\S]*)", "(?:\"|')([^\"']*)(?:\"|')"] ] } -``` \ No newline at end of file +```