# avatar-graph-comfyui

A custom nodes module for **creating real-time interactive avatars** powered by blender bpy mesh api + Avatech Shape Flow runtime.
# Demo
| 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=cce15b92-6d1c-4966-91b9-362d7833cb5d) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=7c23b8d6-d1a5-41c7-a084-250461dbef22) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=268b32c4-f9b9-4db8-a27c-a7e974f0f0ac) |
|:---:|:---:|:---:|:---:|
| 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=c8a352a4-bed8-4b4d-b99c-c9c3938c5023) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=4d50aa03-26e4-47e7-97b6-c3fe9d8fc96e) | 
[Interact ๐](https://editor.avatech.ai/viewer?avatarId=cce15b92-6d1c-4966-91b9-362d7833cb5d) |
# Contents
- [Workflow Template](workflow-template)
- [Template01 - Simple Shape Flow](#template01---simple-shape-flow)
- [Image Preprocess Guide](#image-preprocess-guide)
- [Character Gen Prompting Guide](#character-gen-prompting-guide)
- [Mouth Open Guide (Inpaint)](#mouth-open-guide-inpaint)
- [Custom Nodes](custom-nodes)
- [Image Segmentation Nodes](#image-segmentation-nodes)
- [Mesh Edit Nodes](#mesh-edit-nodes)
- [Shape Keys Nodes](#shape-keys-nodes)
- [Avatar Output Nodes](#avatar-output-nodes)
- [Shape Flow](#shape-flow)
- [Installation](#installation)
- [Development](#development)
# Workflow Template
## Template01 - Simple Shape Flow
To enable the character to blink eyes and talking.
> **๐ฏNotice**
>
> For optimal results, please input a character image with an open mouth and a minimum resolution of 768x768. This higher resolution will enable the tool to accurately recognize and work with facial features.
[๐กGenerate new image Guide](#character-gen-prompting-guide)
[๐กMake your character mouth open Guide](#mouth-open-guide-inpaint)

### Download: ๐[Template01 - Simple Shape Flow](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleEye+MouthMovement.json)
### Download: ๐[Template01 - ControlNet Gen](https://github.com/avatechai/avatar-graph-comfyui/tree/main/workflow_templates/TemplateGen01)
_If you don't want to modify any values in the custom nodes, you can download the ControlNet Gen Template to generate your own image._
Template01 - Nodes Value Setting Guide
## Template01 - Nodes Value Setting Guide
> ### Basic Eyeblink & Talking
> 1. Click **[Segmentation (SAM)]/ Edit prompt** button
>
> 2. Add new layer and rename
>
> 3. Drag layer to **[Create Mesh Layer]/image**
>
> 4. **[Create Mesh Layer]/ face_threshold, shape_threshold**, To control mesh threshold, recommend value: 0.6~0.7
>
> 5. **[Create Mesh Layer]/ scale_x, scale_y, extrude_x, extrude_y**, To control mesh threshold, recommend value: 1.2~1.4
>
> 6. **[Modify Shape Key]/ rotate** Setting Reference, If Head tilted to the left, set a positive number angle
>
> |
|
|
|
|
> | --- | --- | --- | --- |
> | 0 | 5 | -5 | -15 |
Template01 - ControlNet Gen Guide
Place normal and openpose image with reference to images.

# Image Preprocess Guide
### ๐กIf you want to generate a new character image
> you can download this Template and refer to the Guide!
>
> Character Gen Prompting Guide
>
> # Character Gen Prompting Guide
>> **๐ฏNotice**
>>
>> We need a character image with an open mouth and enable the tool to easily recognize facial features, so please add to the prompt:
>>
>> ```looking at viewer, detailed face, open mouth, [smile], solo,eye-level angle```
>
>
>
> ### Download: ๐[Character Gen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/SimpleCharacterGen.json)
> Feel free to change any checkpoint model that suits your needs.
>
>
### ๐กIf you have a character image but it's not mouth open
> you can download this Template and refer to the Guide!
>
> Mouth Open Guide (Inpaint)
>
> # Mouth Open Guide (Inpaint)
> To maintain consistency with the base image, it is recommended to utilize a checkpoint model that aligns with its style.
>
> 
>
> ### Download: ๐[MouthOpen Template](https://github.com/avatechai/avatar-graph-comfyui/blob/main/workflow_templates/MouthOpen_(inpaint).json)
>
> ### Inpaint Demonstration
>
> https://github.com/avatechai/avatar-graph-comfyui/assets/48451938/ff48c3d9-7292-4505-8993-8f117cee34ff
>
> ### Recommend Checkpoint Model List
>
> ##### Anime Style SD1.5
>- https://civitai.com/models/35960/flat-2d-animerge
>- https://civitai.com/models/24149/mistoonanime
>- https://civitai.com/models/22364/kizuki-anime-hentai-checkpoint
>##### Realistic Style SD1.5
>- https://civitai.com/models/4201/realistic-vision-v51
>- https://civitai.com/models/49463/am-i-real
>- https://civitai.com/models/43331/majicmix-realistic
>
>
# Custom Nodes
Expand to see all the available nodes description
Mesh Edit Nodes
Shape Keys Nodes
Avatar Output Nodes
Image Segmentation Nodes
## Image Segmentation Nodes
| Name | Description | Preview |
| ---------------------------- | ------------ | ------- |
| `Segmentation (SAM)` | Integrative SAM node allowing you to directly select and create multiple image segment output. |
|
Mesh Edit Nodes
## Mesh Edit Nodes
| Name | Description | Preview |
| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| `Create Mesh Layer` | Create a mesh object from the input images (usually a segmented part of the entire image) |
|
| `Join Meshes` | Combine multiple meshes into a single mesh object |
|
| `Match Texture Aspect Ratio` | Since the mesh is created in 1:1 aspect ratio, a re-scale is needed at the end of the operation |
|
| `Plane Texture Unwrap` | Will perform mesh face fill and UV Cube project on the target plane mesh, scaled to bounds. |
|
Shape Keys Nodes
## Shape Keys Nodes
| Name | Description | Preview |
| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| `Mesh Modify Shape Key` | Given shape key name & target vertex_group, modify the vertex / all vertexโs transform |
|
| `Create Shape Flow` | Create runtime shape flow graph, allowing interactive inputs affecting shape keys value in runtime |
|
Avatar Output Nodes
## Avatar Output Nodes
| Name | Description | Preview |
| ---------------------------- | ----------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| `Avatar Main Output` | The primary output of the .ava file. The embeded Avatar View will auto update with this node's output |
|
# Shape Flow

# Installation
Clone the repository to custom_nodes in your [ComfyUI](https://github.com/comfyanonymous/ComfyUI) directory:
1. `cd custom_nodes`
2. `git clone https://github.com/avatechgg/avatar-graph-comfyui.git`
3. Install deps `cd avatar-graph-comfyui && python -m pip install -r requirements.txt`
4. Restart comfyui
5. Run comfyui with enable-cors-header `python main.py --enable-cors-header` or (mac)`python main.py --force-fp16 --enable-cors-header`
# Development
If you are interested in contributing expand to see development details
For comfyui frontend extension, frontend js located at `avatar-graph-comfyui/js`
Web stack used: [vanjs](https://github.com/vanjs-org/van) [tailwindcss](https://github.com/tailwindlabs/tailwindcss)
## Install deps
```
pnpm i
```
Run the dev command to start the tailwindcss watcher
```
pnpm dev
```
For each changes, simply refresh the comfyui page to see the changes.
p.s. For tailwind autocomplete, add the following to your vscode settings.json.
```json
{
"tailwindCSS.experimental.classRegex": [
["class\\s?:\\s?([\\s\\S]*)", "(?:\"|')([^\"']*)(?:\"|')"]
]
}
```