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avatechai-avatar-graph-comfyui/blender/ops_set_shape_key_value.py
T
2024-01-11 15:26:16 +08:00

27 lines
944 B
Python

import blender_node
class Mesh_SetShapeKeyValue(blender_node.ObjectOps):
CUSTOM_NAME = "Set Shape Key Value"
EXTRA_INPUT_TYPES = {
"shape_key_name": ("STRING", {
"multiline": False,
"default": "my_shape_key",
}),
"value": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 1.0, "step": 0.01, "display": "number"}),
}
def blender_process(self, bpy, BPY_OBJ, shape_key_name, value):
# Check if the object has shape keys
if BPY_OBJ.data.shape_keys:
# Check if the specified shape key exists
if shape_key_name in BPY_OBJ.data.shape_keys.key_blocks:
BPY_OBJ.data.shape_keys.key_blocks[shape_key_name].value = float(value)
else:
print(f"The shape key {shape_key_name} does not exist on the object.")
else:
print("The object does not have any shape keys.")
return (BPY_OBJ,)