Saving a character, object, or scene reused an existing name and
overwrote that preset without asking. Updating the preset already
linked to the region still saves directly.
A failed GET /byae/ideogram/stores was caught and replaced with empty
buckets, so Load told the user there were no saved scenes. The request
error now reaches the existing alert, and an empty library is reported
only when the server actually returns one.
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: AE <by-ae@users.noreply.github.com>
- Add DELETE /byae/ideogram/stores/{bucket}/{name} route handler
- Return 400 for invalid bucket/name, 404 for not found, 200 on success
- Mirror error handling pattern from PUT route
- Add deleteStoreEntry() helper in ideogram4_shared.js
- Use same fetch/timeout/error-handling pattern as saveStoreEntry
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Fork of KJNodes' Ideogram 4 Prompt Builder with stores, multi-select, scene save/load, live background preview, and separate width/height outputs.
Co-authored-by: Cursor <cursoragent@cursor.com>