From 80069bf10c459d82d95f78d6bb3002cdd20b4ce9 Mon Sep 17 00:00:00 2001 From: c0ffymachyne Date: Mon, 18 Nov 2024 22:58:35 -0800 Subject: [PATCH] updated readme --- README.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 81dbecb..5005809 100644 --- a/README.md +++ b/README.md @@ -14,9 +14,11 @@ fantastic algorithm of by by Nasca Octavian PAUL, his repository here : https:// ### SignalProcessingPadSynth : This node is a synthesiser "PadSynth" based on an algorithm by Nasca Octavian PAUL Original Source Code Here: https://zynaddsubfx.sourceforge.io/doc/PADsynth/PADsynth.htm -- **audio**: input audio -- **stretch_factor**: the stretch factor from 0 to 100 -- **window_size_seconds**: window length ins seconds. higher value create smoother stretching effect. +- **samplerate**: samplerate +- **fundamental_freq**: fundamental frequency for the sounds generation +- **bandwidth_cents**: bandwidth centers +- **number_harmonics**: number of harmonics +- **amplitude_per_harmonic**: amplitude per harmonic as a json, takes as list of amplitudes [0,1,4,...], it's count must match number of harmonics ### SignalProcessingFilter : This node lets you stretch audio to about 100x it's original speed whil mainting pitch. it's great for making pad sounds: