import copy import torch from PIL import Image, ImageChops from .imagefunc import log, tensor2pil, pil2tensor, image2mask, step_color, expand_mask, mask_invert, chop_mode_v2, chop_image_v2, BLEND_MODES, step_value class InnerGlowV2: def __init__(self): self.NODE_NAME = 'InnerGlowV2' @classmethod def INPUT_TYPES(self): modes = copy.copy(BLEND_MODES) chop_mode_list = ["screen", "linear dodge(add)", "color dodge", "lighten", "dodge", "hard light", "linear light"] for i in chop_mode_list: modes.pop(i) chop_mode_list.extend(list(modes.keys())) return { "required": { "background_image": ("IMAGE", ), # "layer_image": ("IMAGE",), # "invert_mask": ("BOOLEAN", {"default": True}), # 反转mask "blend_mode": (chop_mode_list,), # 混合模式 "opacity": ("INT", {"default": 100, "min": 0, "max": 100, "step": 1}), # 透明度 "brightness": ("INT", {"default": 5, "min": 2, "max": 20, "step": 1}), # 迭代 "glow_range": ("INT", {"default": 48, "min": -9999, "max": 9999, "step": 1}), # 扩张 "blur": ("INT", {"default": 25, "min": 0, "max": 9999, "step": 1}), # 扩张 "light_color": ("STRING", {"default": "#FFBF30"}), # 光源中心颜色 "glow_color": ("STRING", {"default": "#FE0000"}), # 辉光外围颜色 }, "optional": { "layer_mask": ("MASK",), # } } RETURN_TYPES = ("IMAGE",) RETURN_NAMES = ("image",) FUNCTION = 'inner_glow_v2' CATEGORY = '😺dzNodes/LayerStyle' def inner_glow_v2(self, background_image, layer_image, invert_mask, blend_mode, opacity, brightness, glow_range, blur, light_color, glow_color, layer_mask=None ): b_images = [] l_images = [] l_masks = [] ret_images = [] for b in background_image: b_images.append(torch.unsqueeze(b, 0)) for l in layer_image: l_images.append(torch.unsqueeze(l, 0)) m = tensor2pil(l) if m.mode == 'RGBA': l_masks.append(m.split()[-1]) if layer_mask is not None: if layer_mask.dim() == 2: layer_mask = torch.unsqueeze(layer_mask, 0) l_masks = [] for m in layer_mask: if invert_mask: m = 1 - m l_masks.append(tensor2pil(torch.unsqueeze(m, 0)).convert('L')) if len(l_masks) == 0: log(f"Error: {self.NODE_NAME} skipped, because the available mask is not found.", message_type='error') return (background_image,) max_batch = max(len(b_images), len(l_images), len(l_masks)) for i in range(max_batch): background_image = b_images[i] if i < len(b_images) else b_images[-1] layer_image = l_images[i] if i < len(l_images) else l_images[-1] _mask = l_masks[i] if i < len(l_masks) else l_masks[-1] # preprocess _canvas = tensor2pil(background_image).convert('RGB') _layer = tensor2pil(layer_image).convert('RGB') if _mask.size != _layer.size: _mask = Image.new('L', _layer.size, 'white') log(f"Warning: {self.NODE_NAME} mask mismatch, dropped!", message_type='warning') blur_factor = blur / 20.0 grow = glow_range inner_mask = _mask for x in range(brightness): blur = int(grow * blur_factor) _color = step_color(glow_color, light_color, brightness, x) glow_mask = expand_mask(image2mask(inner_mask), -grow, blur) #扩张,模糊 # 合成glow color_image = Image.new("RGB", _layer.size, color=_color) alpha = tensor2pil(mask_invert(glow_mask)).convert('L') _glow = chop_image_v2(_layer, color_image, blend_mode, int(step_value(1, opacity, brightness, x))) _layer.paste(_glow, mask=alpha) grow = grow - int(glow_range/brightness) # 合成layer _layer.paste(_canvas, mask=ImageChops.invert(_mask)) ret_images.append(pil2tensor(_layer)) log(f"{self.NODE_NAME} Processed {len(ret_images)} image(s).", message_type='finish') return (torch.cat(ret_images, dim=0),) NODE_CLASS_MAPPINGS = { "LayerStyle: InnerGlow V2": InnerGlowV2 } NODE_DISPLAY_NAME_MAPPINGS = { "LayerStyle: InnerGlow V2": "LayerStyle: InnerGlow V2" }