from .imagefunc import * NODE_NAME = 'GradientOverlay' class GradientOverlay: def __init__(self): pass @classmethod def INPUT_TYPES(self): return { "required": { "background_image": ("IMAGE", ), # "layer_image": ("IMAGE",), # "invert_mask": ("BOOLEAN", {"default": True}), # 反转mask "blend_mode": (chop_mode,), # 混合模式 "opacity": ("INT", {"default": 100, "min": 0, "max": 100, "step": 1}), # 透明度 "start_color": ("STRING", {"default": "#FFBF30"}), # 渐变开始颜色 "start_alpha": ("INT", {"default": 255, "min": 0, "max": 255, "step": 1}), "end_color": ("STRING", {"default": "#FE0000"}), # 渐变结束颜色 "end_alpha": ("INT", {"default": 255, "min": 0, "max": 255, "step": 1}), "angle": ("INT", {"default": 0, "min": -180, "max": 180, "step": 1}), # 渐变角度 }, "optional": { "layer_mask": ("MASK",), # } } RETURN_TYPES = ("IMAGE",) RETURN_NAMES = ("image",) FUNCTION = 'gradient_overlay' CATEGORY = '😺dzNodes/LayerStyle' OUTPUT_NODE = True def gradient_overlay(self, background_image, layer_image, invert_mask, blend_mode, opacity, start_color, start_alpha, end_color, end_alpha, angle, layer_mask=None ): b_images = [] l_images = [] l_masks = [] ret_images = [] for b in background_image: b_images.append(torch.unsqueeze(b, 0)) for l in layer_image: l_images.append(torch.unsqueeze(l, 0)) m = tensor2pil(l) if m.mode == 'RGBA': l_masks.append(m.split()[-1]) if layer_mask is not None: if layer_mask.dim() == 2: layer_mask = torch.unsqueeze(layer_mask, 0) l_masks = [] for m in layer_mask: if invert_mask: m = 1 - m l_masks.append(tensor2pil(torch.unsqueeze(m, 0)).convert('L')) if len(l_masks) == 0: log(f"Error: {NODE_NAME} skipped, because the available mask is not found.") return (background_image,) max_batch = max(len(b_images), len(l_images), len(l_masks)) width, height = tensor2pil(l_images[0]).size _gradient = gradient(start_color, end_color, width, height, float(angle)) start_color = RGB_to_Hex((start_alpha, start_alpha, start_alpha)) end_color = RGB_to_Hex((end_alpha, end_alpha, end_alpha)) comp_alpha = gradient(start_color, end_color, width, height, float(angle)) comp_alpha = ImageChops.invert(comp_alpha).convert('L') for i in range(max_batch): background_image = b_images[i] if i < len(b_images) else b_images[-1] layer_image = l_images[i] if i < len(l_images) else l_images[-1] _mask = l_masks[i] if i < len(l_masks) else l_masks[-1] # preprocess _canvas = tensor2pil(background_image).convert('RGB') _layer = tensor2pil(layer_image).convert('RGB') if _mask.size != _layer.size: _mask = Image.new('L', _layer.size, 'white') log(f"Warning: {NODE_NAME} mask mismatch, dropped!") # 合成layer _comp = chop_image(_layer, _gradient, blend_mode, opacity) if start_alpha < 255 or end_alpha < 255: _comp.paste(_layer, comp_alpha) _canvas.paste(_comp, mask=_mask) ret_images.append(pil2tensor(_canvas)) log(f"{NODE_NAME} Processed {len(ret_images)} image(s).") return (torch.cat(ret_images, dim=0),) NODE_CLASS_MAPPINGS = { "LayerStyle: GradientOverlay": GradientOverlay } NODE_DISPLAY_NAME_MAPPINGS = { "LayerStyle: GradientOverlay": "LayerStyle: GradientOverlay" }