from .imagefunc import * class InnerShadow: def __init__(self): pass @classmethod def INPUT_TYPES(self): chop_mode = ['normal','multply','screen','add','subtract','difference','darker','lighter'] return { "required": { "background_image": ("IMAGE", ), # "layer_image": ("IMAGE",), # "invert_mask": ("BOOLEAN", {"default": True}), # 反转mask "blend_mode": (chop_mode,), # 混合模式 "opacity": ("INT", {"default": 50, "min": 0, "max": 100, "step": 1}), # 透明度 "distance_x": ("INT", {"default": 5, "min": -9999, "max": 9999, "step": 1}), # x_偏移 "distance_y": ("INT", {"default": 5, "min": -9999, "max": 9999, "step": 1}), # y_偏移 "grow": ("INT", {"default": 2, "min": -9999, "max": 9999, "step": 1}), # 扩张 "blur": ("INT", {"default": 15, "min": 0, "max": 100, "step": 1}), # 模糊 "shadow_color": ("STRING", {"default": "#000000"}), # 背景颜色 }, "optional": { "layer_mask": ("MASK",), # } } RETURN_TYPES = ("IMAGE",) RETURN_NAMES = ("image",) FUNCTION = 'inner_shadow' CATEGORY = '😺dzNodes/LayerStyle' OUTPUT_NODE = True def inner_shadow(self, background_image, layer_image, invert_mask, blend_mode, opacity, distance_x, distance_y, grow, blur, shadow_color, layer_mask=None ): # preprocess _canvas = tensor2pil(background_image).convert('RGB') _layer = tensor2pil(layer_image) if _layer.mode == 'RGBA': _mask = tensor2pil(layer_image).convert('RGBA').split()[-1] else: _mask = Image.new('L', _layer.size, 'white') _layer = _layer.convert('RGB') if layer_mask is not None: if invert_mask: layer_mask = 1 - layer_mask _mask = mask2image(layer_mask).convert('L') if _mask.size != _layer.size: _mask = Image.new('L', _layer.size, 'white') log('Warning: mask mismatch, droped!') distance_x = -distance_x distance_y = -distance_y if distance_x != 0 or distance_y != 0: __mask = shift_image(_mask, distance_x, distance_y) # 位移 shadow_mask = expand_mask(image2mask(__mask), grow, blur) #扩张,模糊 # 合成阴影 shadow_color = Image.new("RGB", _layer.size, color=shadow_color) alpha = tensor2pil(shadow_mask).convert('L') _shadow = chop_image(_layer, shadow_color, blend_mode, opacity) _layer.paste(_shadow, mask=ImageChops.invert(alpha)) # 合成layer _canvas.paste(_layer, mask=_mask) ret_image = _canvas log('InnerShadow Processed.') return (pil2tensor(ret_image),) NODE_CLASS_MAPPINGS = { "LayerStyle: InnerShadow": InnerShadow } NODE_DISPLAY_NAME_MAPPINGS = { "LayerStyle: InnerShadow": "LayerStyle: InnerShadow" }