Files
chflame163-ComfyUI_LayerSty…/py/sd3_negative_conditioning.py
T
2024-12-05 17:11:26 +08:00

49 lines
1.6 KiB
Python

# layerstyle advance
import torch
import node_helpers
NODE_NAME = 'SD3NegativeConditioning'
class SD3NegativeConditioning:
@classmethod
def INPUT_TYPES(self):
return {"required": {"conditioning": ("CONDITIONING", ),
"zero_out_start": ("FLOAT", {"default": 0.1, "min": 0.0, "max": 1.0, "step": 0.001}),
}}
RETURN_TYPES = ("CONDITIONING",)
FUNCTION = 'sd3_negative_conditioning'
CATEGORY = '😺dzNodes/LayerUtility/SystemIO'
def sd3_negative_conditioning(self, conditioning, zero_out_start):
def zero_out(conditioning):
c = []
for t in conditioning:
d = t[1].copy()
if "pooled_output" in d:
d["pooled_output"] = torch.zeros_like(d["pooled_output"])
n = [torch.zeros_like(t[0]), d]
c.append(n)
return c
def set_range(conditioning, start, end):
c = node_helpers.conditioning_set_values(conditioning, {"start_percent": start,
"end_percent": end})
return c
zero_out_c = zero_out(conditioning)
c_1 = set_range(zero_out_c, zero_out_start, 1.0)
c_2 = set_range(conditioning, 0.0, zero_out_start)
return (c_1 + c_2,)
NODE_CLASS_MAPPINGS = {
"LayerUtility: SD3NegativeConditioning": SD3NegativeConditioning
}
NODE_DISPLAY_NAME_MAPPINGS = {
"LayerUtility: SD3NegativeConditioning": "LayerUtility: SD3 Negative Conditioning(Advance)"
}