Files
chflame163-ComfyUI_MSSpeech…/py/playsound.py
T

45 lines
1.1 KiB
Python

import threading
from arcade import load_sound
def Play(path, volume, speed):
s = load_sound(path)
s.play(volume, 0, False, speed)
class Play_Sound_Now:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"path": ("STRING", {"default": 'comfyui.mp3'}),
"volume": ("FLOAT", {"default": 1, "min": 0.0, "max": 1.0, "step": 0.01}),
"speed": ("FLOAT", {"default": 1, "min": 0.1, "max": 2.0, "step": 0.1}),
"trigger": ("BOOLEAN",{"default": True}),
},
"optional": {
},
}
RETURN_TYPES = ()
FUNCTION = "do_playsound"
OUTPUT_NODE = True
CATEGORY = "MicrosoftSpeech_TTS"
def do_playsound(self, path, volume, speed, trigger):
print(f"play sound: path={path},volume={volume},speed={speed},trigger={trigger}")
if trigger:
t = threading.Thread(target=Play(path, volume, speed))
t.start()
return {}
NODE_CLASS_MAPPINGS = {
"Play Sound": Play_Sound_Now
}