1.5 KiB
1.5 KiB
Noise Tools
Mix Noise
This node takes two noise inputs and produces a weighted mix, optionally with a weight mask.
Note that this is not the sort of noise masking you want for inpainting - the sampler will try to remove noise globally.
Inputs
- Required -
noise1- the original noise source. - Optional -
noise2- the secondary noise source. If not connected, it is zero noise. - Required -
weight2- the weight given to the second noise source. The first noise source has weight1-weight2. - Optional -
mask- multiplyweight2by the mask values. The mask will be rescaled to fit the latent. - Required -
renormalise- should the noise be renormalised to mean of zero and stdev of one after mixing. Normallyyes.
Outputs
noiseA noise generator
Usage
Generating small variations
- Connect two noise sources to the node, and set
weight2to0. Set the noise sources to have (different) fixed seeds. - Try different seeds on the first source until you get an image you like.
- Increase
weight2slowly (a weight of 0.2 is pretty big) to get variations on the image. - Try different second seeds as well
Masked noise
This is a bit more experimental!
- Follow the first two steps above.
- Once you get an image you like, copy it into a
Load Imagenode and edit a mask to pick the parts of the image you'd like to vary the noise for. - Connect the mask to the mask input, and then follow the third and fourth steps above.