Update README.md

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chrisgoringe
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@@ -12,7 +12,13 @@ Shameless plug for my other nodes -> Check out [Image Picker](https://github.com
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# 7.0 start of the new UE
# Important!
I've merged v7 of UE to coincide with the update to ComfyUI, but the instructions below have not been updated.
Please see [this discussion](https://github.com/chrisgoringe/cg-use-everywhere/discussions/334) (but ignore the bits about branches).
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Over the next few releases I am aiming to reduce the UE zoo down to a single node that can do everything, but is as easy (or easier) to use than the current nodes.
@@ -326,4 +332,4 @@ The `Prompts Everywhere`, `Seed Everywhere`, and `Anything Everywhere?` all make
For an input that can't be a widget, that's trivial - right click on the input dot and select `Rename Slot`. The name will be updated, and the new name displayed next to the dot.
If an input *can* be a widget, you can rename it in the same way, but the new name *does not get displayed*. The name has changed, and the UE nodes will use the new name, but the old name is still shown. I consider this to be a bug in the Comfy front-end, and have raised an issue [here](https://github.com/Comfy-Org/ComfyUI_frontend/issues/3654). Unfortunately it appears that Comfy UI is going to remove the ability to rename a widget entirely, so best to avoid using widget input names if at all possible.
If an input *can* be a widget, you can rename it in the same way, but the new name *does not get displayed*. The name has changed, and the UE nodes will use the new name, but the old name is still shown. I consider this to be a bug in the Comfy front-end, and have raised an issue [here](https://github.com/Comfy-Org/ComfyUI_frontend/issues/3654). Unfortunately it appears that Comfy UI is going to remove the ability to rename a widget entirely, so best to avoid using widget input names if at all possible.