Files

758 lines
27 KiB
Python

"""
Post process tools for Chye ComfyUI Toolset
"""
import sys
import os
import torch
import numpy as np
from scipy.ndimage import gaussian_filter
# Add parent directory to Python path for ComfyUI compatibility
current_dir = os.path.dirname(os.path.abspath(__file__))
parent_dir = os.path.dirname(current_dir)
if parent_dir not in sys.path:
sys.path.append(parent_dir)
try:
from shared.constants import POST_PROCESS_CATEGORY
except ImportError:
# Fallback import for ComfyUI environments
import importlib.util
# Import constants
constants_path = os.path.join(parent_dir, "shared", "constants.py")
spec = importlib.util.spec_from_file_location("constants", constants_path)
constants = importlib.util.module_from_spec(spec)
spec.loader.exec_module(constants)
# Define POST_PROCESS_CATEGORY if not in constants
if hasattr(constants, 'POST_PROCESS_CATEGORY'):
POST_PROCESS_CATEGORY = constants.POST_PROCESS_CATEGORY
else:
POST_PROCESS_CATEGORY = "post_process"
def generate_correlated_noise(shape, grain_size):
"""Generate spatially correlated noise to simulate realistic film grain"""
# Generate random noise
noise = np.random.normal(0, 1, shape)
# Apply Gaussian filter to create spatial correlation
# The grain_size parameter controls the correlation radius
sigma = max(0.5, grain_size / 10.0) # Scale grain_size to appropriate sigma
correlated_noise = gaussian_filter(noise, sigma=sigma)
# Normalize to maintain consistent noise power
correlated_noise = correlated_noise / np.std(correlated_noise)
return correlated_noise
def apply_realistic_grain(image_tensor, strength, iso, grain_size, colored=False):
"""
Apply realistic film grain to an image tensor
Args:
image_tensor: Input image tensor (B, H, W, C)
strength: Overall grain strength (0.0 to 1.0)
iso: ISO value to simulate (100 to 6400)
grain_size: Size of grain particles (1.0 to 10.0)
colored: Whether to apply colored grain (True/False)
Returns:
Tensor with applied film grain
"""
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Generate grain mask based on luminance (shadows get more apparent grain)
luminance = 0.299 * image_np[0,:,:,0] + 0.587 * image_np[0,:,:,1] + 0.114 * image_np[0,:,:,2]
shadow_boost = 1.0 + (1.0 - luminance) * 0.5 # Boost grain in shadows
# Generate spatially correlated noise
grain_pattern = generate_correlated_noise(image_np.shape[1:3], grain_size)
# Apply ISO-based scaling
iso_factor = np.log10(iso / 100)
final_grain = grain_pattern * iso_factor * strength * shadow_boost
# Apply to image
if colored:
# Generate separate grain patterns for each color channel
grain_r = generate_correlated_noise(image_np.shape[1:3], grain_size)
grain_g = generate_correlated_noise(image_np.shape[1:3], grain_size)
grain_b = generate_correlated_noise(image_np.shape[1:3], grain_size)
# Apply ISO-based scaling for each channel
grain_r = grain_r * iso_factor * strength * shadow_boost
grain_g = grain_g * iso_factor * strength * shadow_boost
grain_b = grain_b * iso_factor * strength * shadow_boost
# Apply colored grain to each channel
result = image_np.copy()
result[0,:,:,0] = image_np[0,:,:,0] + grain_r
result[0,:,:,1] = image_np[0,:,:,1] + grain_g
result[0,:,:,2] = image_np[0,:,:,2] + grain_b
else:
# Apply monochrome grain to all channels
result = image_np.copy()
for c in range(image_np.shape[3]):
result[0,:,:,c] = image_np[0,:,:,c] + final_grain
# Clip values to valid range
result = np.clip(result, 0.0, 1.0)
# Convert back to tensor
return torch.from_numpy(result).to(image_tensor.device)
class CYHFilmGrainNode:
"""
A post-processing node that applies realistic film grain to images.
Simulates the look of photographic film with customizable grain characteristics.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"strength": ("FLOAT", {"default": 0.5, "min": 0.0, "max": 1.0, "step": 0.01}),
"iso": ("INT", {"default": 400, "min": 100, "max": 6400, "step": 100}),
"grain_size": ("FLOAT", {"default": 2.0, "min": 1.0, "max": 10.0, "step": 0.1}),
"colored": ("BOOLEAN", {"default": False}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_grain"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_grain(self, image, strength, iso, grain_size, colored):
# Apply realistic film grain to the image
result = apply_realistic_grain(image, strength, iso, grain_size, colored)
return (result,)
def kelvin_to_rgb(temperature):
"""
Convert color temperature in Kelvin to RGB values using black body approximation
Args:
temperature: Color temperature in Kelvin (1000-40000)
Returns:
Tuple of (r, g, b) values in range [0, 1]
"""
# Clamp temperature to valid range
temp = max(1000, min(40000, temperature))
# Temperature adjustment
temp = temp / 100.0
# Calculate red component
if temp <= 66:
red = 255
else:
red = temp - 60
red = 329.698727446 * (red ** -0.1332047592)
red = max(0, min(255, red))
# Calculate green component
if temp <= 66:
green = temp
green = 99.4708025861 * np.log(green) - 161.1195681661
else:
green = temp - 60
green = 288.1221695283 * (green ** -0.0755148492)
green = max(0, min(255, green))
# Calculate blue component
if temp >= 66:
blue = 255
else:
if temp <= 19:
blue = 0
else:
blue = temp - 10
blue = 138.5177312231 * np.log(blue) - 305.0447927307
blue = max(0, min(255, blue))
# Normalize to [0, 1] range
return (red / 255.0, green / 255.0, blue / 255.0)
def apply_color_grading(rgb_color, saturation=1.0, tint=0.0, gamma=1.0, exposure=0.0, contrast=1.0):
"""
Apply comprehensive color grading to an RGB color
Args:
rgb_color: Tuple of (r, g, b) values
saturation: Color saturation (0.0-2.0)
tint: Green-magenta tint shift (-1.0 to 1.0)
gamma: Gamma correction (0.5-2.5)
exposure: Exposure adjustment in EV stops (-4.0 to 4.0)
contrast: Contrast adjustment (0.5-2.0)
Returns:
Tuple of graded (r, g, b) values
"""
r, g, b = rgb_color
# Convert to HSL for saturation and tint adjustments
# Simple RGB to HSL approximation
max_val = max(r, g, b)
min_val = min(r, g, b)
l = (max_val + min_val) / 2.0
if max_val == min_val:
h = s = 0.0 # achromatic
else:
d = max_val - min_val
s = d / (2.0 - max_val - min_val) if l > 0.5 else d / (max_val + min_val)
if max_val == r:
h = (g - b) / d + (6.0 if g < b else 0.0)
elif max_val == g:
h = (b - r) / d + 2.0
else:
h = (r - g) / d + 4.0
h /= 6.0
# Apply saturation
s = max(0.0, min(1.0, s * saturation))
# Apply tint (green-magenta shift)
# Tint of -1.0 = strong green, +1.0 = strong magenta
h = (h + tint * 0.0833) % 1.0 # 0.0833 ≈ 30 degrees in hue space
# Convert back to RGB from HSL
def hsl_to_rgb(h, s, l):
if s == 0:
return l, l, l
def hue_to_rgb(p, q, t):
t = t % 1.0
if t < 1/6: return p + (q - p) * 6 * t
if t < 1/2: return q
if t < 2/3: return p + (q - p) * (2/3 - t) * 6
return p
q = l * (1 + s) if l < 0.5 else l + s - l * s
p = 2 * l - q
r = hue_to_rgb(p, q, h + 1/3)
g = hue_to_rgb(p, q, h)
b = hue_to_rgb(p, q, h - 1/3)
return r, g, b
r, g, b = hsl_to_rgb(h, s, l)
# Apply gamma correction
r = r ** (1.0 / gamma)
g = g ** (1.0 / gamma)
b = b ** (1.0 / gamma)
# Apply exposure (EV stops: 1 stop = 2x light)
exposure_factor = 2.0 ** exposure
r = r * exposure_factor
g = g * exposure_factor
b = b * exposure_factor
# Apply contrast
r = ((r - 0.5) * contrast) + 0.5
g = ((g - 0.5) * contrast) + 0.5
b = ((b - 0.5) * contrast) + 0.5
# Clamp to valid range
r = max(0.0, min(1.0, r))
g = max(0.0, min(1.0, g))
b = max(0.0, min(1.0, b))
return (r, g, b)
def arri_halation_effect(image_tensor, threshold=220, blur_size=25, intensity=0.6,
temperature=6500, saturation=1.0, tint=0.0,
gamma=1.0, exposure=0.0, contrast=1.0):
"""
Apply ARRI-style halation effect with comprehensive color grading
Args:
image_tensor: Input image tensor (B, H, W, C)
threshold: Highlight threshold (0-255)
blur_size: Gaussian blur kernel size (odd number)
intensity: Halation effect strength (0.0 to 1.0)
temperature: Color temperature in Kelvin (1000-40000)
saturation: Color saturation (0.0-2.0)
tint: Green-magenta tint shift (-1.0 to 1.0)
gamma: Gamma correction (0.5-2.5)
exposure: Exposure adjustment in EV stops (-4.0 to 4.0)
contrast: Contrast adjustment (0.5-2.0)
Returns:
Tensor with applied halation effect
"""
import cv2
import numpy as np
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Convert from (B, H, W, C) to (H, W, C) for single image processing
if len(image_np.shape) == 4:
image_np = image_np[0] # Take first image in batch
# Convert from float [0,1] to uint8 [0,255]
image_uint8 = (image_np * 255).astype(np.uint8)
# Convert BGR to RGB (OpenCV uses BGR, ComfyUI uses RGB)
image_bgr = cv2.cvtColor(image_uint8, cv2.COLOR_RGB2BGR)
# Convert to float32 for precision
img_float = image_bgr.astype(np.float32) / 255.0
# Step 1: Extract Highlights (luminance)
lum = cv2.cvtColor(image_bgr, cv2.COLOR_BGR2GRAY)
_, highlights = cv2.threshold(lum, threshold, 255, cv2.THRESH_BINARY)
highlights = highlights.astype(np.float32) / 255.0
# Step 2: Create halation color mask with temperature-based color
base_rgb = kelvin_to_rgb(temperature)
graded_rgb = apply_color_grading(base_rgb, saturation, tint, gamma, exposure, contrast)
# Convert to BGR for OpenCV (BGR order)
b, g, r = graded_rgb[2], graded_rgb[1], graded_rgb[0]
halation_mask = np.zeros_like(img_float)
halation_mask[:, :, 0] = highlights * b # blue channel
halation_mask[:, :, 1] = highlights * g # green channel
halation_mask[:, :, 2] = highlights * r # red channel
# Step 3: Blur the mask to create glow
# Ensure blur_size is odd
blur_size = max(1, blur_size)
if blur_size % 2 == 0:
blur_size += 1
glow = cv2.GaussianBlur(halation_mask, (blur_size, blur_size), 0)
# Step 4: Additive blend glow onto original
result = np.clip(img_float + glow * intensity, 0, 1)
# Convert back to RGB and uint8
result_uint8 = (result * 255).astype(np.uint8)
result_rgb = cv2.cvtColor(result_uint8, cv2.COLOR_BGR2RGB)
# Convert back to float [0,1] and restore batch dimension
result_float = result_rgb.astype(np.float32) / 255.0
result_float = np.expand_dims(result_float, axis=0) # Add batch dimension
# Convert back to tensor
return torch.from_numpy(result_float).to(image_tensor.device)
def apply_global_color_grading(image_tensor, temperature=6500, saturation=1.0, tint=0.0,
gamma=1.0, exposure=0.0, contrast=1.0):
"""
Apply comprehensive color grading to the entire image
Args:
image_tensor: Input image tensor (B, H, W, C)
temperature: Color temperature in Kelvin (1000-40000)
saturation: Color saturation (0.0-2.0)
tint: Green-magenta tint shift (-1.0 to 1.0)
gamma: Gamma correction (0.5-2.5)
exposure: Exposure adjustment in EV stops (-4.0 to 4.0)
contrast: Contrast adjustment (0.5-2.0)
Returns:
Tensor with applied color grading
"""
import cv2
import numpy as np
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Convert from (B, H, W, C) to (H, W, C) for single image processing
if len(image_np.shape) == 4:
image_np = image_np[0] # Take first image in batch
# Convert from float [0,1] to uint8 [0,255]
image_uint8 = (image_np * 255).astype(np.uint8)
# Convert BGR to RGB (OpenCV uses BGR, ComfyUI uses RGB)
image_bgr = cv2.cvtColor(image_uint8, cv2.COLOR_RGB2BGR)
# Convert to float32 for precision
img_float = image_bgr.astype(np.float32) / 255.0
# Process each pixel with color grading
height, width, channels = img_float.shape
result = np.zeros_like(img_float)
for y in range(height):
for x in range(width):
# Get original pixel color (BGR to RGB)
original_rgb = (img_float[y, x, 2], img_float[y, x, 1], img_float[y, x, 0])
# Apply color grading
graded_rgb = apply_color_grading(original_rgb, saturation, tint, gamma, exposure, contrast)
# Store result (RGB to BGR)
result[y, x, 0] = graded_rgb[2] # blue channel
result[y, x, 1] = graded_rgb[1] # green channel
result[y, x, 2] = graded_rgb[0] # red channel
# Convert back to RGB and uint8
result_uint8 = (result * 255).astype(np.uint8)
result_rgb = cv2.cvtColor(result_uint8, cv2.COLOR_BGR2RGB)
# Convert back to float [0,1] and restore batch dimension
result_float = result_rgb.astype(np.float32) / 255.0
result_float = np.expand_dims(result_float, axis=0) # Add batch dimension
# Convert back to tensor
return torch.from_numpy(result_float).to(image_tensor.device)
class CYHARRHalationNode:
"""
A post-processing node that applies ARRI-style halation effect to images.
Simulates the film bloom around highlights with comprehensive color grading controls.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"threshold": ("INT", {"default": 220, "min": 0, "max": 255, "step": 1}),
"blur_size": ("INT", {"default": 25, "min": 1, "max": 101, "step": 2}),
"intensity": ("FLOAT", {"default": 0.6, "min": 0.0, "max": 1.0, "step": 0.01}),
"temperature": ("INT", {"default": 6500, "min": 1000, "max": 40000, "step": 100}),
"saturation": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 2.0, "step": 0.01}),
"tint": ("FLOAT", {"default": 0.0, "min": -1.0, "max": 1.0, "step": 0.01}),
"gamma": ("FLOAT", {"default": 1.0, "min": 0.5, "max": 2.5, "step": 0.01}),
"exposure": ("FLOAT", {"default": 0.0, "min": -4.0, "max": 4.0, "step": 0.1}),
"contrast": ("FLOAT", {"default": 1.0, "min": 0.5, "max": 2.0, "step": 0.01}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_halation"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_halation(self, image, threshold, blur_size, intensity, temperature, saturation, tint, gamma, exposure, contrast):
# Apply ARRI halation effect with comprehensive color grading
result = arri_halation_effect(image, threshold, blur_size, intensity, temperature, saturation, tint, gamma, exposure, contrast)
return (result,)
class CYHGlobalColorGradingNode:
"""
A post-processing node that applies comprehensive color grading to the entire image.
Provides professional color controls including temperature, saturation, tint, gamma, exposure, and contrast.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"temperature": ("INT", {"default": 6500, "min": 1000, "max": 40000, "step": 100}),
"saturation": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 2.0, "step": 0.01}),
"tint": ("FLOAT", {"default": 0.0, "min": -1.0, "max": 1.0, "step": 0.01}),
"gamma": ("FLOAT", {"default": 1.0, "min": 0.5, "max": 2.5, "step": 0.01}),
"exposure": ("FLOAT", {"default": 0.0, "min": -4.0, "max": 4.0, "step": 0.1}),
"contrast": ("FLOAT", {"default": 1.0, "min": 0.5, "max": 2.0, "step": 0.01}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_color_grading"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_color_grading(self, image, temperature, saturation, tint, gamma, exposure, contrast):
# Apply global color grading to the image
result = apply_global_color_grading(image, temperature, saturation, tint, gamma, exposure, contrast)
return (result,)
import cv2
import functools
import time
from collections import OrderedDict
# Cache for distortion maps to avoid recomputation
_DISTORTION_CACHE = OrderedDict()
_CACHE_MAX_SIZE = 10 # Keep last 10 distortion maps in cache
def _get_cache_key(shape, k1, k2, k3, center_x, center_y):
"""Generate a unique cache key for distortion parameters"""
return f"{shape[0]}x{shape[1]}_{k1:.6f}_{k2:.6f}_{k3:.6f}_{center_x:.3f}_{center_y:.3f}"
def _clean_cache():
"""Clean cache if it exceeds maximum size"""
while len(_DISTORTION_CACHE) > _CACHE_MAX_SIZE:
_DISTORTION_CACHE.popitem(last=False)
def apply_barrel_distortion(image_tensor, k1, k2, k3, center_x=0.5, center_y=0.5, interpolation=cv2.INTER_LINEAR):
"""
Apply barrel distortion to an image tensor using OpenCV remap
Args:
image_tensor: Input image tensor (B, H, W, C)
k1, k2, k3: Barrel distortion coefficients
center_x, center_y: Normalized center coordinates (0.0-1.0)
interpolation: OpenCV interpolation method
Returns:
Tensor with applied barrel distortion
"""
import cv2
import numpy as np
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Convert from (B, H, W, C) to (H, W, C) for single image processing
if len(image_np.shape) == 4:
image_np = image_np[0] # Take first image in batch
height, width = image_np.shape[:2]
# Calculate actual center coordinates
cx = int(center_x * width)
cy = int(center_y * height)
# Generate cache key
cache_key = _get_cache_key((height, width), k1, k2, k3, center_x, center_y)
# Check cache first
if cache_key in _DISTORTION_CACHE:
map_x, map_y = _DISTORTION_CACHE[cache_key]
# Move to end to mark as recently used
_DISTORTION_CACHE.move_to_end(cache_key)
else:
# Create coordinate grids
x, y = np.meshgrid(np.arange(width), np.arange(height))
# Normalize coordinates to [-1, 1] range relative to center
x_norm = (x - cx) / (width / 2)
y_norm = (y - cy) / (height / 2)
# Calculate radius from center
r = np.sqrt(x_norm**2 + y_norm**2)
# Apply barrel distortion formula: r' = r * (1 + k1*r^2 + k2*r^4 + k3*r^6)
r_distorted = r * (1 + k1 * r**2 + k2 * r**4 + k3 * r**6)
# Avoid division by zero
r_distorted = np.where(r == 0, 0, r_distorted)
scale = np.where(r == 0, 0, r_distorted / r)
# Calculate distorted coordinates
x_distorted = scale * x_norm * (width / 2) + cx
y_distorted = scale * y_norm * (height / 2) + cy
# Create mapping arrays for remap
map_x = x_distorted.astype(np.float32)
map_y = y_distorted.astype(np.float32)
# Store in cache
_DISTORTION_CACHE[cache_key] = (map_x, map_y)
_clean_cache()
# Apply distortion using remap
# Convert from RGB to BGR for OpenCV
image_bgr = cv2.cvtColor((image_np * 255).astype(np.uint8), cv2.COLOR_RGB2BGR)
distorted_bgr = cv2.remap(image_bgr, map_x, map_y, interpolation)
# Convert back to RGB
distorted_rgb = cv2.cvtColor(distorted_bgr, cv2.COLOR_BGR2RGB)
# Convert back to float [0,1] and restore batch dimension
result_float = distorted_rgb.astype(np.float32) / 255.0
result_float = np.expand_dims(result_float, axis=0) # Add batch dimension
# Convert back to tensor
return torch.from_numpy(result_float).to(image_tensor.device)
def apply_chromatic_aberration(image_tensor, preset="none", intensity=1.0,
k1_r=0.0, k2_r=0.0, k3_r=0.0,
k1_g=0.0, k2_g=0.0, k3_g=0.0,
k1_b=0.0, k2_b=0.0, k3_b=0.0,
center_x=0.5, center_y=0.5, quality="fast"):
"""
Apply chromatic aberration effect using barrel distortion per RGB channel
Args:
image_tensor: Input image tensor
preset: Preset configuration ("none", "vintage", "modern", "extreme")
intensity: Master intensity multiplier (0.0-2.0)
k1_r, k2_r, k3_r: Red channel distortion coefficients
k1_g, k2_g, k3_g: Green channel distortion coefficients
k1_b, k2_b, k3_b: Blue channel distortion coefficients
center_x, center_y: Normalized center coordinates (0.0-1.0)
quality: Interpolation quality ("fast" or "high")
Returns:
Tensor with applied chromatic aberration
"""
# Apply preset configurations
if preset != "custom":
if preset == "none":
k1_r = k2_r = k3_r = 0.0
k1_g = k2_g = k3_g = 0.0
k1_b = k2_b = k3_b = 0.0
elif preset == "vintage":
k1_r, k2_r, k3_r = 0.15, 0.0, 0.0
k1_g, k2_g, k3_g = 0.0, 0.0, 0.0
k1_b, k2_b, k3_b = -0.15, 0.0, 0.0
elif preset == "modern":
k1_r, k2_r, k3_r = 0.08, -0.02, 0.0
k1_g, k2_g, k3_g = 0.0, 0.0, 0.0
k1_b, k2_b, k3_b = -0.08, 0.02, 0.0
elif preset == "extreme":
k1_r, k2_r, k3_r = 0.25, -0.1, 0.02
k1_g, k2_g, k3_g = 0.0, 0.0, 0.0
k1_b, k2_b, k3_b = -0.25, 0.1, -0.02
# Apply intensity multiplier
k1_r *= intensity; k2_r *= intensity; k3_r *= intensity
k1_g *= intensity; k2_g *= intensity; k3_g *= intensity
k1_b *= intensity; k2_b *= intensity; k3_b *= intensity
# Choose interpolation method
interpolation = cv2.INTER_LINEAR if quality == "fast" else cv2.INTER_CUBIC
# Convert to numpy and split channels
image_np = image_tensor.cpu().numpy()
if len(image_np.shape) == 4:
image_np = image_np[0] # Take first image in batch
# Process each channel separately
channels = []
for i, (k1, k2, k3) in enumerate([(k1_r, k2_r, k3_r),
(k1_g, k2_g, k3_g),
(k1_b, k2_b, k3_b)]):
# Create single channel image
channel_img = np.zeros_like(image_np)
channel_img[:, :, i] = image_np[:, :, i]
# Apply distortion to this channel
channel_tensor = torch.from_numpy(channel_img).to(image_tensor.device)
distorted_channel = apply_barrel_distortion(
channel_tensor, k1, k2, k3, center_x, center_y, interpolation
)
# Extract the distorted channel
distorted_np = distorted_channel.cpu().numpy()[0]
channels.append(distorted_np[:, :, i:i+1])
# Combine channels
result_np = np.concatenate(channels, axis=2)
result_np = np.expand_dims(result_np, axis=0) # Add batch dimension
# Convert back to tensor
return torch.from_numpy(result_np).to(image_tensor.device)
class CYHChromaticAberrationNode:
"""
A post-processing node that applies realistic chromatic aberration to images.
Simulates lens color fringing with barrel distortion per RGB channel.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"preset": (["none", "vintage", "modern", "extreme", "custom"], {"default": "vintage"}),
"intensity": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 2.0, "step": 0.01}),
},
"optional": {
"center_x": ("FLOAT", {"default": 0.5, "min": 0.0, "max": 1.0, "step": 0.01}),
"center_y": ("FLOAT", {"default": 0.5, "min": 0.0, "max": 1.0, "step": 0.01}),
"quality": (["fast", "high"], {"default": "fast"}),
"k1_r": ("FLOAT", {"default": 0.15, "min": -1.0, "max": 1.0, "step": 0.001}),
"k2_r": ("FLOAT", {"default": 0.0, "min": -0.5, "max": 0.5, "step": 0.001}),
"k3_r": ("FLOAT", {"default": 0.0, "min": -0.2, "max": 0.2, "step": 0.001}),
"k1_g": ("FLOAT", {"default": 0.0, "min": -1.0, "max": 1.0, "step": 0.001}),
"k2_g": ("FLOAT", {"default": 0.0, "min": -0.5, "max": 0.5, "step": 0.001}),
"k3_g": ("FLOAT", {"default": 0.0, "min": -0.2, "max": 0.2, "step": 0.001}),
"k1_b": ("FLOAT", {"default": -0.15, "min": -1.0, "max": 1.0, "step": 0.001}),
"k2_b": ("FLOAT", {"default": 0.0, "min": -0.5, "max": 0.5, "step": 0.001}),
"k3_b": ("FLOAT", {"default": 0.0, "min": -0.2, "max": 0.2, "step": 0.001}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_chromatic_aberration"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_chromatic_aberration(self, image, preset="vintage", intensity=1.0,
center_x=0.5, center_y=0.5, quality="fast",
k1_r=0.15, k2_r=0.0, k3_r=0.0,
k1_g=0.0, k2_g=0.0, k3_g=0.0,
k1_b=-0.15, k2_b=0.0, k3_b=0.0):
# Apply chromatic aberration effect
result = apply_chromatic_aberration(
image, preset, intensity,
k1_r, k2_r, k3_r,
k1_g, k2_g, k3_g,
k1_b, k2_b, k3_b,
center_x, center_y, quality
)
return (result,)
# Node registration for this category
NODE_CLASS_MAPPINGS = {
"CYHFilmGrainNode": CYHFilmGrainNode,
"CYHARRHalationNode": CYHARRHalationNode,
"CYHGlobalColorGradingNode": CYHGlobalColorGradingNode,
"CYHChromaticAberrationNode": CYHChromaticAberrationNode,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"CYHFilmGrainNode": "🎬 CYH Post Process | Film Grain",
"CYHARRHalationNode": "🎬 CYH Post Process | ARRI Halation",
"CYHGlobalColorGradingNode": "🎨 CYH Post Process | Global Color Grading",
"CYHChromaticAberrationNode": "🌈 CYH Post Process | Chromatic Aberration",
}