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chyer-Chye-ComfyUI-Toolset/categories/post_process.py
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Python

"""
Post process tools for Chye ComfyUI Toolset
"""
import sys
import os
import torch
import numpy as np
from scipy.ndimage import gaussian_filter
# Add parent directory to Python path for ComfyUI compatibility
current_dir = os.path.dirname(os.path.abspath(__file__))
parent_dir = os.path.dirname(current_dir)
if parent_dir not in sys.path:
sys.path.append(parent_dir)
try:
from shared.constants import POST_PROCESS_CATEGORY
except ImportError:
# Fallback import for ComfyUI environments
import importlib.util
# Import constants
constants_path = os.path.join(parent_dir, "shared", "constants.py")
spec = importlib.util.spec_from_file_location("constants", constants_path)
constants = importlib.util.module_from_spec(spec)
spec.loader.exec_module(constants)
# Define POST_PROCESS_CATEGORY if not in constants
if hasattr(constants, 'POST_PROCESS_CATEGORY'):
POST_PROCESS_CATEGORY = constants.POST_PROCESS_CATEGORY
else:
POST_PROCESS_CATEGORY = "post_process"
def generate_correlated_noise(shape, grain_size):
"""Generate spatially correlated noise to simulate realistic film grain"""
# Generate random noise
noise = np.random.normal(0, 1, shape)
# Apply Gaussian filter to create spatial correlation
# The grain_size parameter controls the correlation radius
sigma = max(0.5, grain_size / 10.0) # Scale grain_size to appropriate sigma
correlated_noise = gaussian_filter(noise, sigma=sigma)
# Normalize to maintain consistent noise power
correlated_noise = correlated_noise / np.std(correlated_noise)
return correlated_noise
def apply_realistic_grain(image_tensor, strength, iso, grain_size, colored=False):
"""
Apply realistic film grain to an image tensor
Args:
image_tensor: Input image tensor (B, H, W, C)
strength: Overall grain strength (0.0 to 1.0)
iso: ISO value to simulate (100 to 6400)
grain_size: Size of grain particles (1.0 to 10.0)
colored: Whether to apply colored grain (True/False)
Returns:
Tensor with applied film grain
"""
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Generate grain mask based on luminance (shadows get more apparent grain)
luminance = 0.299 * image_np[0,:,:,0] + 0.587 * image_np[0,:,:,1] + 0.114 * image_np[0,:,:,2]
shadow_boost = 1.0 + (1.0 - luminance) * 0.5 # Boost grain in shadows
# Generate spatially correlated noise
grain_pattern = generate_correlated_noise(image_np.shape[1:3], grain_size)
# Apply ISO-based scaling
iso_factor = np.log10(iso / 100)
final_grain = grain_pattern * iso_factor * strength * shadow_boost
# Apply to image
if colored:
# Generate separate grain patterns for each color channel
grain_r = generate_correlated_noise(image_np.shape[1:3], grain_size)
grain_g = generate_correlated_noise(image_np.shape[1:3], grain_size)
grain_b = generate_correlated_noise(image_np.shape[1:3], grain_size)
# Apply ISO-based scaling for each channel
grain_r = grain_r * iso_factor * strength * shadow_boost
grain_g = grain_g * iso_factor * strength * shadow_boost
grain_b = grain_b * iso_factor * strength * shadow_boost
# Apply colored grain to each channel
result = image_np.copy()
result[0,:,:,0] = image_np[0,:,:,0] + grain_r
result[0,:,:,1] = image_np[0,:,:,1] + grain_g
result[0,:,:,2] = image_np[0,:,:,2] + grain_b
else:
# Apply monochrome grain to all channels
result = image_np.copy()
for c in range(image_np.shape[3]):
result[0,:,:,c] = image_np[0,:,:,c] + final_grain
# Clip values to valid range
result = np.clip(result, 0.0, 1.0)
# Convert back to tensor
return torch.from_numpy(result).to(image_tensor.device)
class CYHFilmGrainNode:
"""
A post-processing node that applies realistic film grain to images.
Simulates the look of photographic film with customizable grain characteristics.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"strength": ("FLOAT", {"default": 0.5, "min": 0.0, "max": 1.0, "step": 0.01}),
"iso": ("INT", {"default": 400, "min": 100, "max": 6400, "step": 100}),
"grain_size": ("FLOAT", {"default": 2.0, "min": 1.0, "max": 10.0, "step": 0.1}),
"colored": ("BOOLEAN", {"default": False}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_grain"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_grain(self, image, strength, iso, grain_size, colored):
# Apply realistic film grain to the image
result = apply_realistic_grain(image, strength, iso, grain_size, colored)
return (result,)
def arri_halation_effect(image_tensor, threshold=220, blur_size=25, intensity=0.6):
"""
Apply ARRI-style halation effect to simulate film bloom around highlights
Args:
image_tensor: Input image tensor (B, H, W, C)
threshold: Highlight threshold (0-255)
blur_size: Gaussian blur kernel size (odd number)
intensity: Halation effect strength (0.0 to 1.0)
Returns:
Tensor with applied halation effect
"""
import cv2
import numpy as np
# Convert to numpy
image_np = image_tensor.cpu().numpy()
# Convert from (B, H, W, C) to (H, W, C) for single image processing
if len(image_np.shape) == 4:
image_np = image_np[0] # Take first image in batch
# Convert from float [0,1] to uint8 [0,255]
image_uint8 = (image_np * 255).astype(np.uint8)
# Convert BGR to RGB (OpenCV uses BGR, ComfyUI uses RGB)
image_bgr = cv2.cvtColor(image_uint8, cv2.COLOR_RGB2BGR)
# Convert to float32 for precision
img_float = image_bgr.astype(np.float32) / 255.0
# Step 1: Extract Highlights (luminance)
lum = cv2.cvtColor(image_bgr, cv2.COLOR_BGR2GRAY)
_, highlights = cv2.threshold(lum, threshold, 255, cv2.THRESH_BINARY)
highlights = highlights.astype(np.float32) / 255.0
# Step 2: Create halation color mask (red-orange tint)
# Start with zero image, add shifted values in R and G channels
halation_mask = np.zeros_like(img_float)
halation_mask[:, :, 2] = highlights * 1.0 # enhance red channel (BGR order: B=0, G=1, R=2)
halation_mask[:, :, 1] = highlights * 0.5 # add some green for orange tint
# Step 3: Blur the mask to create glow
# Ensure blur_size is odd
blur_size = max(1, blur_size)
if blur_size % 2 == 0:
blur_size += 1
glow = cv2.GaussianBlur(halation_mask, (blur_size, blur_size), 0)
# Step 4: Additive blend glow onto original
result = np.clip(img_float + glow * intensity, 0, 1)
# Convert back to RGB and uint8
result_uint8 = (result * 255).astype(np.uint8)
result_rgb = cv2.cvtColor(result_uint8, cv2.COLOR_BGR2RGB)
# Convert back to float [0,1] and restore batch dimension
result_float = result_rgb.astype(np.float32) / 255.0
result_float = np.expand_dims(result_float, axis=0) # Add batch dimension
# Convert back to tensor
return torch.from_numpy(result_float).to(image_tensor.device)
class CYHARRHalationNode:
"""
A post-processing node that applies ARRI-style halation effect to images.
Simulates the film bloom around highlights with customizable parameters.
"""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"image": ("IMAGE",),
"threshold": ("INT", {"default": 220, "min": 0, "max": 255, "step": 1}),
"blur_size": ("INT", {"default": 25, "min": 1, "max": 101, "step": 2}),
"intensity": ("FLOAT", {"default": 0.6, "min": 0.0, "max": 1.0, "step": 0.01}),
},
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "apply_halation"
CATEGORY = POST_PROCESS_CATEGORY
@classmethod
def IS_CHANGED(cls, **kwargs):
return ""
@classmethod
def VALIDATE_INPUTS(cls, **kwargs):
return True
def apply_halation(self, image, threshold, blur_size, intensity):
# Apply ARRI halation effect to the image
result = arri_halation_effect(image, threshold, blur_size, intensity)
return (result,)
# Node registration for this category
NODE_CLASS_MAPPINGS = {
"CYHFilmGrainNode": CYHFilmGrainNode,
"CYHARRHalationNode": CYHARRHalationNode,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"CYHFilmGrainNode": "🎬 CYH Post Process | Film Grain",
"CYHARRHalationNode": "🎬 CYH Post Process | ARRI Halation",
}