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cvlases-creative-code-comfyui/documentation/methods.md
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Method Examples

Methods are the mathematical techniques used to ask "what pixels mattered to this model's decision?" Each produces a fundamentally different visual character.

model: vgg16 · composition: pure_white · colormap: magma · intensity: 0.75 · contrast: 1.5 · threshold: 0.25 · class_index: -1 · input_size: 224 · use_smoothgrad: true · smoothgrad_samples: 25 · method: varies

Method Approach Character
Vanilla Gradients Derivative of output w.r.t. each pixel Raw, noisy, chaotic — every pixel with any influence at all, including spurious ones
SmoothGrad Vanilla Gradients averaged over many noise-perturbed runs Smoother and more stable than vanilla, but still texture-rich
Integrated Gradients Accumulates gradients along a path from black image → input Clean, theoretically grounded, highlights semantically meaningful regions. Usually the best starting method.
Blur IG Like IG, but interpolates from a blurred image → sharp input Focused on edges and structural transitions rather than color/texture. More architectural.
Guided IG IG with an adaptive path that concentrates steps where gradients are largest Sharpest, highest-contrast results. Most visually striking for portraits.
XRAI Segments image into regions, attributes importance per region rather than per pixel Patchwork/stained glass aesthetic — very different from gradient methods. Slower.

Vanilla Gradients vanilla_grad

SmoothGrad smooth_grad

Integrated Gradients integrated_grad

Blur IG blur_ig

Guided IG guided_ig

XRAI XRAI