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# Dragos-SceneBuilder
ComfyUI node for structured scene building
-Will update this later today
+With these nodes you can easaly build a scene by selecting what you want from a list using the "Dragos Structured Builder".
+The list have these pre build for you
+camera
+character (female and male)
+enviroment
+style
+
+If you want to add your own you can do that by building a .json file and put it in the Dragos-SceneBuilder\web\schema folder
+You can also modify the existing files.
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+If you want to build the json from the ground up you can do that with the Custom scene nodes "Dragos Variable" and "Dragos Object"
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+to make the json string and see it beeing built use the "Dragos Scene Compiler" node as this will compile and convert it to a string you can use with outher nodes.
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+To get a proper Image prompt you can use to generate a image you need a way to convert the json string to a proper Image prompt for your type of model.
+To do that the easiest way is to use a LLM with a prompt to convert the json string.
+
+I have a node that lets you select a prompt to use with the LLM to convert it to the right format.
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+You can connect this node to a node that talks to your LLM backend. I Reccomend [Comfyui-Z-Image-Utilities](https://github.com/Koko-boya/Comfyui-Z-Image-Utilities) as the prompts are build for it.
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+The LLM model i use to convert the json to an Image prompt is [Llama-Joycaption-Beta-One-Hf-Llava-Q4_K](https://huggingface.co/concedo/llama-joycaption-beta-one-hf-llava-mmproj-gguf/blob/main/Llama-Joycaption-Beta-One-Hf-Llava-Q4_K.gguf). Small enugh to fit on the CPU freeing up the GPU for your Image Models. Or if you use smaller Image models and have a GUP with more Vram you can fith both on the GPU for more speed.