"""Shared constants for ComfyUI-GameDev nodes.""" def _build_vga_256_palette(): """Build VGA-256 palette using the same method as GlitchNodes Pixel8Bit. Palette recipe: - 6x6x6 RGB cube with levels {0, 51, 102, 153, 204, 255} - 40-step grayscale ramp across 0..255 - Remove exact duplicates while preserving first occurrence order """ levels = [0, 51, 102, 153, 204, 255] palette = [] for r in levels: for g in levels: for b in levels: palette.append((r, g, b)) for i in range(40): value = int(round((255.0 * i) / 39.0)) palette.append((value, value, value)) deduped = [] seen = set() for color in palette: if color in seen: continue seen.add(color) deduped.append(color) return deduped VGA_256_COLORS = _build_vga_256_palette()