Files
ecalot-ComfyUI-GameDev/constants.py
T

36 lines
882 B
Python

"""Shared constants for ComfyUI-GameDev nodes."""
def _build_vga_256_palette():
"""Build VGA-256 palette using the same method as GlitchNodes Pixel8Bit.
Palette recipe:
- 6x6x6 RGB cube with levels {0, 51, 102, 153, 204, 255}
- 40-step grayscale ramp across 0..255
- Remove exact duplicates while preserving first occurrence order
"""
levels = [0, 51, 102, 153, 204, 255]
palette = []
for r in levels:
for g in levels:
for b in levels:
palette.append((r, g, b))
for i in range(40):
value = int(round((255.0 * i) / 39.0))
palette.append((value, value, value))
deduped = []
seen = set()
for color in palette:
if color in seen:
continue
seen.add(color)
deduped.append(color)
return deduped
VGA_256_COLORS = _build_vga_256_palette()