Introduce a new ComfyUI plugin to integrate SGLang Diffusion. Adds core integration pieces (generator, model patcher, server API client), executor implementations for multiple model types (flux, qwen_image, zimage, native, anima), node mappings, utilities, example workflows, and tests. Includes README with installation/usage instructions and example workflow JSON files. This commit implements both server (HTTP) and integrated modes, model loading/patching logic, and basic LoRA/video/image API support.
177 lines
4.9 KiB
Python
177 lines
4.9 KiB
Python
import base64
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import io
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import os
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import shutil
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import time
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import uuid
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import folder_paths
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import numpy as np
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import torch
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from comfy_api.input import VideoInput
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from PIL import Image
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def _ensure_dir(path: str) -> None:
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os.makedirs(path, exist_ok=True)
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def _to_numpy_image(image: torch.Tensor) -> np.ndarray:
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"""Convert ComfyUI image tensor to uint8 numpy array (H, W, C)."""
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if image.dim() == 4:
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image = image[0]
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if image.dim() == 3 and image.shape[0] in (1, 3, 4):
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image = image.permute(1, 2, 0)
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elif image.dim() == 2:
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image = image.unsqueeze(-1)
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np_img = image.detach().cpu().numpy()
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np_img = np.clip(np_img, 0.0, 1.0)
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np_img = (np_img * 255).astype(np.uint8)
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if np_img.shape[-1] == 1:
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np_img = np.repeat(np_img, 3, axis=-1)
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return np_img
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def _to_hwc_tensor(image: torch.Tensor) -> torch.Tensor:
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"""Convert ComfyUI image tensor to HWC format (normalized [0, 1])."""
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img = image.clone()
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if img.dim() == 4:
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img = img[0]
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if img.dim() == 3 and img.shape[0] in (1, 3, 4):
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img = img.permute(1, 2, 0)
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elif img.dim() == 2:
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img = img.unsqueeze(-1)
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img = torch.clamp(img, 0.0, 1.0)
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if img.shape[-1] == 1:
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img = img.repeat(1, 1, 3)
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return img
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def is_empty_image(image: torch.Tensor, tolerance: float = 1e-6) -> bool:
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"""
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Check if the input image is an empty/solid color image (like ComfyUI's empty image).
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Args:
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image: Input tensor image in ComfyUI format (BCHW, CHW, HWC, etc.)
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tolerance: Tolerance for floating point comparison (default: 1e-6)
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Returns:
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True if the image is empty (all pixels have same color), False otherwise
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"""
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if image is None:
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return True
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# Convert to HWC format
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img_hwc = _to_hwc_tensor(image)
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# Get the first pixel's RGB values
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first_pixel = img_hwc[0, 0, :]
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h, w, c = img_hwc.shape
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pixels = img_hwc.reshape(-1, c)
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diff = torch.abs(pixels - first_pixel)
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max_diff = torch.max(diff)
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return max_diff.item() <= tolerance
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def get_image_path(image: torch.Tensor) -> str:
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"""
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Save tensor image to ComfyUI temp directory as PNG and return the path.
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"""
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temp_dir = folder_paths.get_temp_directory()
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# Build file name
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ts = time.strftime("%Y%m%d-%H%M%S")
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unique = uuid.uuid4().hex[:8]
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file_name = f"sgl_output_{ts}_{unique}.png"
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file_path = os.path.join(temp_dir, file_name)
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# Save image
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np_img = _to_numpy_image(image)
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img = Image.fromarray(np_img)
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img.save(file_path, format="PNG")
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return file_path
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def convert_b64_to_tensor_image(b64_image: str) -> torch.Tensor:
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"""
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Convert base64 encoded image to ComfyUI IMAGE format (torch.Tensor).
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Args:
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b64_image: Base64 encoded image string
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Returns:
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torch.Tensor with shape [batch_size, height, width, channels] (BHWC format),
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values normalized to [0, 1] range, RGB format (3 channels)
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"""
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# Decode base64
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image_bytes = base64.b64decode(b64_image)
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# Open image and convert to RGB
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pil_image = Image.open(io.BytesIO(image_bytes))
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if pil_image.mode != "RGB":
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pil_image = pil_image.convert("RGB")
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# Convert to numpy array and normalize to [0, 1]
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image_array = np.array(pil_image).astype(np.float32) / 255.0
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# Add batch dimension: [height, width, channels] -> [1, height, width, channels]
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image_array = image_array[np.newaxis, ...]
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# Convert to torch.Tensor
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tensor_image = torch.from_numpy(image_array)
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return tensor_image
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class SGLDVideoInput(VideoInput):
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def __init__(self, video_path: str, height: int, width: int):
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super().__init__()
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self.video_path = video_path
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self.height = height
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self.width = width
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def get_dimensions(self) -> tuple[int, int]:
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"""
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Returns the dimensions of the video input.
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Returns:
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Tuple of (width, height)
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"""
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return self.width, self.height
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def get_components(self):
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"""
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Returns the components of the video input.
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This is required by the VideoInput abstract base class.
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"""
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return [self.video_path]
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def save_to(self, path: str, format=None, codec=None, metadata=None):
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"""
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Abstract method to save the video input to a file.
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"""
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save_path = path
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# Copy video file from video_path to save_path
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if os.path.exists(self.video_path):
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# Ensure destination directory exists
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save_dir = os.path.dirname(save_path)
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if save_dir:
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os.makedirs(save_dir, exist_ok=True)
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shutil.copy2(self.video_path, save_path)
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def convert_video_to_comfy_video(
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video_path: str, height: int, width: int
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) -> VideoInput:
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"""
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Convert video to ComfyUI VIDEO format (VideoInput).
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"""
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video_input = SGLDVideoInput(video_path, height, width)
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return video_input
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