"""Bilateral filter in LCS space for smooth color anchoring.""" import math import torch import torch.nn.functional as F def estimate_bilateral_params(c, h_len, w_len): """Estimate bilateral filter parameters from local color statistics. Computes per-channel spatial std of c across the grid, takes the median to derive sigma_color. sigma_spatial is fixed at 1.5 (5x5 kernel is small). c: [B, L, 3] LCS coordinates Returns: (sigma_spatial, sigma_color) floats """ B = c.shape[0] grid = c.reshape(B, h_len, w_len, 3) # [B, H, W, 3] # Per-channel std across spatial dims → [B, 3] channel_std = grid.reshape(B, -1, 3).std(dim=1) # [B, 3] # Median across batch and channels median_std = float(channel_std.median()) sigma_color = max(0.05, min(3.0, 0.75 * median_std)) sigma_spatial = 1.5 return sigma_spatial, sigma_color def bilateral_filter_lcs(c, h_len, w_len, sigma_spatial, sigma_color, kernel_radius=2): """Bilateral filter on [B, L, 3] LCS coordinates arranged on h_len x w_len grid. Uses spatial distance + LCS color distance as joint weights. kernel_radius=2 -> 5x5 neighborhood (25 lookups per patch). Returns [B, L, 3] filtered coordinates. """ B = c.shape[0] # Reshape to spatial grid grid = c.reshape(B, h_len, w_len, 3) # [B, H, W, 3] # Pad by kernel_radius (replicate) — pad last two spatial dims # F.pad on [B, H, W, 3]: need to pad dims -3 and -2 (H and W) # Permute to [B, 3, H, W] for F.pad, then back grid_chw = grid.permute(0, 3, 1, 2) # [B, 3, H, W] r = kernel_radius padded = F.pad(grid_chw, (r, r, r, r), mode="replicate") # [B, 3, H+2r, W+2r] # Precompute spatial Gaussian weights for each offset in kernel inv_2ss = -0.5 / (sigma_spatial * sigma_spatial) inv_2sc = -0.5 / (sigma_color * sigma_color) # Accumulate weighted sum weight_sum = torch.zeros(B, 1, h_len, w_len, device=c.device, dtype=c.dtype) value_sum = torch.zeros(B, 3, h_len, w_len, device=c.device, dtype=c.dtype) for dy in range(-r, r + 1): for dx in range(-r, r + 1): # Spatial weight (constant per offset) spatial_dist_sq = float(dy * dy + dx * dx) w_spatial = math.exp(spatial_dist_sq * inv_2ss) # Extract neighbor values from padded grid y_start = r + dy x_start = r + dx neighbor = padded[:, :, y_start:y_start + h_len, x_start:x_start + w_len] # [B, 3, H, W] # Color distance weight (per-pixel) diff = neighbor - grid_chw # [B, 3, H, W] color_dist_sq = (diff * diff).sum(dim=1, keepdim=True) # [B, 1, H, W] w_color = torch.exp(color_dist_sq * inv_2sc) # [B, 1, H, W] w = w_spatial * w_color weight_sum.add_(w) value_sum.add_(w * neighbor) # Normalize result = value_sum / weight_sum.clamp(min=1e-8) # [B, 3, H, W] # Back to [B, L, 3] return result.permute(0, 2, 3, 1).reshape(B, -1, 3)