commit 01fd6fe1b19365532df697fc40ed8977980d5890 Author: gokayfem Date: Mon Mar 11 02:40:37 2024 +0300 depthviewer diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..c34d28b --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +__pycache__ +.DS_Store \ No newline at end of file diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..94a9ed0 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..12dd14b --- /dev/null +++ b/README.md @@ -0,0 +1,5 @@ +## Works with any Depth Map and visualizes the applied version it inside ComfyUI +![image](https://github.com/gokayfem/ComfyUI-Depth-Visualization/assets/88277926/d13accd1-8df8-409a-b933-48b7bf56b3ea) + +## Acknowledgements +[flowtyone](https://github.com/flowtyone/ComfyUI-Flowty-TripoSR) diff --git a/__init__.py b/__init__.py new file mode 100644 index 0000000..d56ed1f --- /dev/null +++ b/__init__.py @@ -0,0 +1,72 @@ +import sys +from os import path + +sys.path.insert(0, path.dirname(__file__)) +from folder_paths import get_save_image_path, get_output_directory +from PIL import Image +import numpy as np + +class DepthViewer: + @classmethod + def INPUT_TYPES(cls): + return { + "required": { + "reference_image": ("IMAGE",), + "depth_map": ("IMAGE",), + } + } + + + def __init__(self): + self.saved_reference = [] + self.saved_depth = [] + self.full_output_folder, self.filename, self.counter, self.subfolder, self.filename_prefix = get_save_image_path("imagesave", get_output_directory()) + + RETURN_TYPES = () + OUTPUT_NODE = True + FUNCTION = "process_images" + CATEGORY = "DepthViewer" + def process_images(self, reference_image, depth_map): + image = reference_image[0].detach().cpu().numpy() + depth = depth_map[0].detach().cpu().numpy() + + image = Image.fromarray(np.clip(255. * image, 0, 255).astype(np.uint8)).convert('RGB') + depth = Image.fromarray(np.clip(255. * depth, 0, 255).astype(np.uint8)) + + return self.display([image], [depth]) + + def display(self, reference_image, depth_map): + for (batch_number, (single_image, single_depth)) in enumerate(zip(reference_image, depth_map)): + filename_with_batch_num = self.filename.replace("%batch_num%", str(batch_number)) + + image_file = f"{filename_with_batch_num}_{self.counter:05}_reference.png" + single_image.save(path.join(self.full_output_folder, image_file)) + + depth_file = f"{filename_with_batch_num}_{self.counter:05}_depth.png" + single_depth.save(path.join(self.full_output_folder, depth_file)) + + self.saved_reference.append({ + "filename": image_file, + "subfolder": self.subfolder, + "type": "output" + }) + + self.saved_depth.append({ + "filename": depth_file, + "subfolder": self.subfolder, + "type": "output" + }) + + return {"ui": {"reference_image": self.saved_reference, "depth_map": self.saved_depth}} + +NODE_CLASS_MAPPINGS = { + "DepthViewer": DepthViewer, +} + +NODE_DISPLAY_NAME_MAPPINGS = { + "DepthViewer": "DepthViewer", +} + +WEB_DIRECTORY = "./web" + +__all__ = ['NODE_CLASS_MAPPINGS', 'NODE_DISPLAY_NAME_MAPPINGS', 'WEB_DIRECTORY'] diff --git a/requirements.txt b/requirements.txt new file mode 100644 index 0000000..7182b41 --- /dev/null +++ b/requirements.txt @@ -0,0 +1 @@ +Pillow>=10.1.0 diff --git a/web/html/threeVisualizer.html b/web/html/threeVisualizer.html new file mode 100644 index 0000000..5de6546 --- /dev/null +++ b/web/html/threeVisualizer.html @@ -0,0 +1,32 @@ + + + + + + + + + + +
+ +

+ +

+ +
+
+ +
+ + + + + diff --git a/web/js/threeVisualizer.js b/web/js/threeVisualizer.js new file mode 100644 index 0000000..0652b08 --- /dev/null +++ b/web/js/threeVisualizer.js @@ -0,0 +1,177 @@ +import * as THREE from 'three'; +import { api } from '../../../scripts/api.js'; + +import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; +import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js'; + +const visualizer = document.getElementById("visualizer"); +const container = document.getElementById("container"); +const progressDialog = document.getElementById("progress-dialog"); +const progressIndicator = document.getElementById("progress-indicator"); + +const renderer = new THREE.WebGLRenderer({ antialias: true, extensions: { + derivatives: true +}}); +renderer.setPixelRatio(window.devicePixelRatio); +renderer.setSize(window.innerWidth, window.innerHeight); +container.appendChild(renderer.domElement); + +const pmremGenerator = new THREE.PMREMGenerator(renderer); + +// scene +const scene = new THREE.Scene(); +scene.background = new THREE.Color(0x000000); +scene.environment = pmremGenerator.fromScene(new RoomEnvironment(renderer), 0.04).texture; + +const ambientLight = new THREE.AmbientLight(0xffffff); + +const camera = new THREE.PerspectiveCamera(40, window.innerWidth / window.innerHeight, 0.1, 1000); +camera.position.set(0, 0, 10); +const pointLight = new THREE.PointLight(0xffffff, 15); +camera.add(pointLight); + +const controls = new OrbitControls(camera, renderer.domElement); +controls.target.set(0, 0, 0); +controls.update(); +controls.enablePan = true; +controls.enableDamping = true; + +// Handle window resize event +window.onresize = function () { + camera.aspect = window.innerWidth / window.innerHeight; + camera.updateProjectionMatrix(); + + renderer.setSize(window.innerWidth, window.innerHeight); +}; + +var lastReferenceImage = ""; +var lastDepthMap = ""; +var needUpdate = false; + +function frameUpdate() { + var referenceImage = visualizer.getAttribute("reference_image"); + var depthMap = visualizer.getAttribute("depth_map"); + if (referenceImage == lastReferenceImage && depthMap == lastDepthMap) { + if (needUpdate) { + controls.update(); + renderer.render(scene, camera); + } + requestAnimationFrame(frameUpdate); + } else { + needUpdate = false; + scene.clear(); + progressDialog.open = true; + lastReferenceImage = referenceImage; + lastDepthMap = depthMap; + main(JSON.parse(lastReferenceImage), JSON.parse(lastDepthMap)); + } +} + +const onProgress = function (xhr) { + if (xhr.lengthComputable) { + progressIndicator.value = xhr.loaded / xhr.total * 100; + } +}; + +const onError = function (e) { + console.error(e); +}; + +async function main(referenceImageParams, depthMapParams) { + let referenceTexture, depthTexture; + + if (referenceImageParams?.filename) { + const referenceImageUrl = api.apiURL('/view?' + new URLSearchParams(referenceImageParams)).replace(/extensions.*\//, ""); + const referenceImageExt = referenceImageParams.filename.slice(referenceImageParams.filename.lastIndexOf(".") + 1); + + if (referenceImageExt === "png" || referenceImageExt === "jpg" || referenceImageExt === "jpeg") { + const referenceImageLoader = new THREE.TextureLoader(); + referenceTexture = await referenceImageLoader.loadAsync(referenceImageUrl); + } + } + + if (depthMapParams?.filename) { + const depthMapUrl = api.apiURL('/view?' + new URLSearchParams(depthMapParams)).replace(/extensions.*\//, ""); + const depthMapExt = depthMapParams.filename.slice(depthMapParams.filename.lastIndexOf(".") + 1); + + + if (depthMapExt === "png" || depthMapExt === "jpg" || depthMapExt === "jpeg") { + const depthMapLoader = new THREE.TextureLoader(); + depthTexture = await depthMapLoader.loadAsync(depthMapUrl); + } +} + +if (referenceTexture && depthTexture) { + const depthMaterial = new THREE.ShaderMaterial({ + uniforms: { + referenceTexture: { value: referenceTexture }, + depthTexture: { value: depthTexture }, + depthScale: { value: 5.0 }, + ambientLightColor: { value: new THREE.Color(0.2, 0.2, 0.2) }, + lightPosition: { value: new THREE.Vector3(2, 2, 2) }, + lightColor: { value: new THREE.Color(1, 1, 1) }, + lightIntensity: { value: 1.0 }, + shininess: { value: 30 }, + }, + vertexShader: ` + uniform sampler2D depthTexture; + uniform float depthScale; + + varying vec2 vUv; + varying float vDepth; + varying vec3 vNormal; + varying vec3 vViewPosition; + + void main() { + vUv = uv; + + float depth = texture2D(depthTexture, uv).r; + vec3 displacement = normal * depth * depthScale; + vec3 displacedPosition = position + displacement; + + vec4 worldPosition = modelMatrix * vec4(displacedPosition, 1.0); + vNormal = normalize(normalMatrix * normal); + vViewPosition = (viewMatrix * worldPosition).xyz; + + gl_Position = projectionMatrix * viewMatrix * worldPosition; + + vDepth = depth; + } + `, + fragmentShader: ` + uniform sampler2D referenceTexture; + + varying vec2 vUv; + varying float vDepth; + + void main() { + vec4 referenceColor = texture2D(referenceTexture, vUv); + + // Directly use reference color without fog + gl_FragColor = referenceColor; + } + ` + }); + + + const aspect = window.innerWidth / window.innerHeight; + const planeWidth = 10; + const planeHeight = planeWidth / aspect; + + const planeGeometry = new THREE.PlaneGeometry(planeWidth, planeHeight, 200, 200); + //add double side three js plane geometry + const depthMesh = new THREE.Mesh(planeGeometry, depthMaterial); + scene.add(depthMesh); + } + + needUpdate = true; + + scene.add(ambientLight); + scene.add(camera); + + progressDialog.close(); + + frameUpdate(); +} + +main(); \ No newline at end of file diff --git a/web/style/progressStyle.css b/web/style/progressStyle.css new file mode 100644 index 0000000..91fc468 --- /dev/null +++ b/web/style/progressStyle.css @@ -0,0 +1,36 @@ +dialog { + width: 100%; + text-align: center; + max-width: 20em; + color: white; + background-color: #000; + border: none; + position: relative; + transform: translate(-50%, -50%); +} + +#progress-container { + position: absolute; + top: 50%; + left: 50%; +} + +progress { + width: 100%; + height: 1em; + border: none; + background-color: #fff; + color: #eee; +} + +progress::-webkit-progress-bar { + background-color: #333; +} + +progress::-webkit-progress-value { + background-color: #eee; +} + +progress::-moz-progress-bar { + background-color: #eee; +} \ No newline at end of file diff --git a/web/style/threeStyle.css b/web/style/threeStyle.css new file mode 100644 index 0000000..dab2f09 --- /dev/null +++ b/web/style/threeStyle.css @@ -0,0 +1,91 @@ +body { + margin: 0; + background-color: #000; + color: #fff; + font-family: Monospace; + font-size: 13px; + line-height: 24px; + overscroll-behavior: none; +} + +a { + color: #ff0; + text-decoration: none; +} + +a:hover { + text-decoration: underline; +} + +button { + cursor: pointer; + text-transform: uppercase; +} + +#info { + position: absolute; + top: 0px; + width: 100%; + padding: 10px; + box-sizing: border-box; + text-align: center; + -moz-user-select: none; + -webkit-user-select: none; + -ms-user-select: none; + user-select: none; + pointer-events: none; + z-index: 1; /* TODO Solve this in HTML */ +} + +a, button, input, select { + pointer-events: auto; +} + +.lil-gui { + z-index: 2 !important; /* TODO Solve this in HTML */ +} + +@media all and ( max-width: 640px ) { + .lil-gui.root { + right: auto; + top: auto; + max-height: 50%; + max-width: 80%; + bottom: 0; + left: 0; + } +} + +#overlay { + position: absolute; + font-size: 16px; + z-index: 2; + top: 0; + left: 0; + width: 100%; + height: 100%; + display: flex; + align-items: center; + justify-content: center; + flex-direction: column; + background: rgba(0,0,0,0.7); +} + + #overlay button { + background: transparent; + border: 0; + border: 1px solid rgb(255, 255, 255); + border-radius: 4px; + color: #ffffff; + padding: 12px 18px; + text-transform: uppercase; + cursor: pointer; + } + +#notSupported { + width: 50%; + margin: auto; + background-color: #f00; + margin-top: 20px; + padding: 10px; +} \ No newline at end of file diff --git a/web/visualization.js b/web/visualization.js new file mode 100644 index 0000000..1ddac3f --- /dev/null +++ b/web/visualization.js @@ -0,0 +1,171 @@ +import { app } from "../../scripts/app.js" + +class Visualizer { + constructor(node, container, visualSrc) { + this.node = node + + this.iframe = document.createElement('iframe') + Object.assign(this.iframe, { + scrolling: "no", + overflow: "hidden", + }) + this.iframe.src = "/extensions/ComfyUI-Depth-Visualization/html/" + visualSrc + ".html" + container.appendChild(this.iframe) + } + + updateVisual(params) { + const iframeDocument = this.iframe.contentWindow.document; + const previewScript = iframeDocument.getElementById('visualizer'); + previewScript.setAttribute("reference_image", JSON.stringify(params.reference_image)); + previewScript.setAttribute("depth_map", JSON.stringify(params.depth_map)); + // Update the reference image and depth map + } + + remove() { + this.container.remove() + } +} + +function createVisualizer(node, inputName, typeName, inputData, app) { + node.name = inputName + + const widget = { + type: typeName, + name: "preview3d", + callback: () => {}, + draw : function(ctx, node, widgetWidth, widgetY, widgetHeight) { + const margin = 10 + const top_offset = 5 + const visible = app.canvas.ds.scale > 0.5 && this.type === typeName + const w = widgetWidth - margin * 4 + const clientRectBound = ctx.canvas.getBoundingClientRect() + const transform = new DOMMatrix() + .scaleSelf( + clientRectBound.width / ctx.canvas.width, + clientRectBound.height / ctx.canvas.height + ) + .multiplySelf(ctx.getTransform()) + .translateSelf(margin, margin + widgetY) + + Object.assign(this.visualizer.style, { + left: `${transform.a * margin + transform.e}px`, + top: `${transform.d + transform.f + top_offset}px`, + width: `${(w * transform.a)}px`, + height: `${(w * transform.d - widgetHeight - (margin * 15) * transform.d)}px`, + position: "absolute", + overflow: "hidden", + zIndex: app.graph._nodes.indexOf(node), + }) + + Object.assign(this.visualizer.children[0].style, { + transformOrigin: "50% 50%", + width: '100%', + height: '100%', + border: '0 none', + }) + + this.visualizer.hidden = !visible + }, + } + + const container = document.createElement('div') + container.id = `Comfy3D_${inputName}` + + node.visualizer = new Visualizer(node, container, typeName) + widget.visualizer = container + widget.parent = node + + document.body.appendChild(widget.visualizer) + + node.addCustomWidget(widget) + + node.updateParameters = (params) => { + node.visualizer.updateVisual(params); + } + + + // Events for drawing backgound + node.onDrawBackground = function (ctx) { + if (!this.flags.collapsed) { + node.visualizer.iframe.hidden = false + } else { + node.visualizer.iframe.hidden = true + } + } + + // Make sure visualization iframe is always inside the node when resize the node + node.onResize = function () { + let [w, h] = this.size + if (w <= 600) w = 600 + if (h <= 500) h = 500 + + if (w > 600) { + h = w - 100 + } + + this.size = [w, h] + } + + // Events for remove nodes + node.onRemoved = () => { + for (let w in node.widgets) { + if (node.widgets[w].visualizer) { + node.widgets[w].visualizer.remove() + } + } + } + + return { + widget: widget, + } +} + +function registerVisualizer(nodeType, nodeData, nodeClassName, typeName) { + if (nodeData.name == nodeClassName) { + console.log("[3D Visualizer] Registering node: " + nodeData.name) + + const onNodeCreated = nodeType.prototype.onNodeCreated + + nodeType.prototype.onNodeCreated = async function() { + const r = onNodeCreated + ? onNodeCreated.apply(this, arguments) + : undefined + + let Preview3DNode = app.graph._nodes.filter( + (wi) => wi.type == nodeClassName + ) + let nodeName = `Preview3DNode_${Preview3DNode.length}` + + console.log(`[Comfy3D] Create: ${nodeName}`) + + const result = await createVisualizer.apply(this, [this, nodeName, typeName, {}, app]) + + this.setSize([600, 500]) + + return r + } + + nodeType.prototype.onExecuted = async function(message) { + // Check if reference image and depth map are available + if (message.reference_image && message.depth_map) { + const params = {} + params.reference_image = message.reference_image[0]; + params.depth_map = message.depth_map[0]; + this.updateParameters(params); + } + + } + } +} + +app.registerExtension({ + name: "Mr.ForExample.Visualizer.GS", + + async init (app) { + + }, + + async beforeRegisterNodeDef(nodeType, nodeData, app) { + registerVisualizer(nodeType, nodeData, "DepthViewer", "threeVisualizer") + }, +}) \ No newline at end of file