Perturbation Texture, Text Bridge, Switch (two way & three way), Integer Setting Advanced, HiDream Resolution Nodes Added
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class IntegerSettingsAdvanced:
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@classmethod
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def INPUT_TYPES(cls):
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return {
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"required": {
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"setting_1": ("BOOLEAN", {"default": True, "label_on": "Enable", "label_off": "Disable"}),
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"setting_2": ("BOOLEAN", {"default": False, "label_on": "Enable", "label_off": "Disable"}),
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"setting_3": ("BOOLEAN", {"default": False, "label_on": "Enable", "label_off": "Disable"}),
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},
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}
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RETURN_TYPES = ("INT",)
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RETURN_NAMES = ("setting_value",)
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FUNCTION = "integer_settings_advanced"
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CATEGORY = "ControlAltAI Nodes/Logic"
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def integer_settings_advanced(self, setting_1, setting_2, setting_3):
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"""
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Returns integer based on which setting is enabled.
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Due to mutual exclusion (handled by JS), only one should be True.
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Priority order: setting_3 > setting_2 > setting_1
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"""
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if setting_3:
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return (3,)
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elif setting_2:
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return (2,)
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else:
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# Default to 1 (setting_1 or fallback)
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return (1,)
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NODE_CLASS_MAPPINGS = {
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"IntegerSettingsAdvanced": IntegerSettingsAdvanced,
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}
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NODE_DISPLAY_NAME_MAPPINGS = {
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"IntegerSettingsAdvanced": "Integer Settings Advanced",
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}
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