[refactor]: migrate examples/scripts to typed VideoGenerator API; rename api/compat.py to api/translation.py

Move all examples/inference and scripts off the legacy
VideoGenerator.from_pretrained(model, **kwargs) +
generate_video(prompt, **kwargs) surface onto the typed
from_config(GeneratorConfig(...)) + generate(GenerationRequest(...))
convention, including the Kandinsky-5 and DreamX-World examples added
on main after the original migration. git-mv api/compat.py to
api/translation.py ('compat' implied a temporary shim; the forward
translation is its honest permanent role) and repoint all importers,
tests, and doc links.
This commit is contained in:
SolitaryThinker
2026-07-11 03:26:24 -07:00
parent 19a51a1fe6
commit bbbb7ab021
87 changed files with 2493 additions and 1461 deletions
@@ -1,5 +1,6 @@
from fastvideo.entrypoints.streaming_generator import StreamingVideoGenerator
from fastvideo.models.dits.matrixgame2.utils import get_current_action_async, expand_action_to_frames
from fastvideo.api import EngineConfig, GeneratorConfig, OffloadConfig
import torch
import asyncio
@@ -42,17 +43,23 @@ async def main():
# attempt to identify the optimal arguments.
config = VARIANT_CONFIG[MODEL_VARIANT]
generator = StreamingVideoGenerator.from_pretrained(
config["model_path"],
# FastVideo will automatically handle distributed setup
num_gpus=1,
use_fsdp_inference=False, # set to True if GPU is out of memory
dit_cpu_offload=True, # DiT need to be offloaded for MoE
vae_cpu_offload=False,
text_encoder_cpu_offload=True,
# Set pin_cpu_memory to false if CPU RAM is limited and there're no frequent CPU-GPU transfer
pin_cpu_memory=True,
# image_encoder_cpu_offload=False,
generator = StreamingVideoGenerator.from_config(
GeneratorConfig(
model_path=config["model_path"],
# FastVideo will automatically handle distributed setup
engine=EngineConfig(
num_gpus=1,
use_fsdp_inference=False, # set to True if GPU is out of memory
offload=OffloadConfig(
dit=True, # DiT need to be offloaded for MoE
vae=False,
text_encoder=True,
# Set pin_cpu_memory to false if CPU RAM is limited and there're no frequent CPU-GPU transfer
pin_cpu_memory=True,
# image_encoder=False,
),
),
)
)
max_blocks = 50