The torch adapter boundary marshalled the latent host<->device on EVERY denoise
step: _t uploaded the latent (and re-uploaded the text embeds) and _n downloaded
the velocity with a forced CUDA sync — 2*N PCIe copies + N syncs per generation,
buying nothing, since the latent could stay resident on the GPU the whole loop.
Root cause was a numpy loop surface. But the loop MATH is already array-agnostic
(CFG combine + flow-match Euler are pure arithmetic; the solver kernel already
passes torch through). So introduce a per-platform array namespace (v2/platform/
array_ns): numpy on CPU (torch-free — the parity mini is unchanged), torch-on-
device on cuda. The latent is seeded with numpy and uploaded ONCE; it then stays
resident through forward -> CFG combine -> solver -> next step; a single host
marshal happens at the request/output boundary (engine._to_artifact).
Opt-in per recipe via ModelCard.device_io (set on the Wan cards). When set on a
GPU box, build_component flips the components' TorchComponent.device_io so _out
keeps tensors on-device (in fp32, matching the old _to_numpy cast so the combine
dtype is unchanged). Un-migrated families and the CPU toy keep numpy in/out.
Also: PrecisionPolicy.cast is array-preserving; _t accepts resident tensors.
Verified BIT-IDENTICAL on real Wan2.1-1.3B / H100: the on-device latent equals
the pre-change numpy-path latent exactly (max_abs_diff 0.0, np.array_equal True).
CPU mini holds 237 passed / 5 pre-existing; pre-commit clean.
Other WanDenoiseLoop families can flip device_io next (per-family GPU re-verify);
non-Wan loops migrate to the xp namespace later.
platform/backends/ had become a flat dump of 15 per-model torch_<model>.py
adapters next to the genuinely-shared infra. Each adapter is referenced from
its card by a plain 'module:Class' string loaded via importlib, so there was
no real coupling forcing it into platform/ — the Cosmos/Flux/etc adapter
belongs WITH its recipe (card/loop/program).
Move each torch_<model>.py -> v2/recipes/<model>/adapter.py and flip the card
strings to v2.recipes.<model>.adapter:<Class>. backends/ now holds only the
shared substrate (torch_backend base, torch_cuda registration, torch_kernels,
toy/cpu/accel). Each recipe is now a self-contained package.
Cross-refs updated: gen3c/adapter imports CosmosT5Encoder from cosmos2/adapter;
sd35/program + stable_audio/card import from their own package. Recipes still
import torch-free (adapters pulled only via the string on a GPU box) — CPU mini
holds 237 passed / 5 pre-existing (bucket_c torch-absent). pre-commit clean.
Sweep all of v2/ through pre-commit (was previously only run on changed
files). Fixes surfaced across untouched modules:
- ruff: isinstance-tuple -> X | Y (UP038), try/except/pass ->
contextlib.suppress (SIM105), negated-return (SIM103), %-format ->
f-string (UP031).
- mypy: add annotations for no-untyped-call + var-annotated across recipes,
training methods, torch/toy backends, and serving.
- yapf reflow of the SF-Wan KV-cache call sites (semantics unchanged).
yapf/ruff/codespell/mypy all pass; v2 tests 237 passed / 5 pre-existing
(bucket_c torch-absent on CPU venv).
The causal adapter never passed a kv_cache, so CausalWanTransformer3DModel.forward routed to
_forward_train (no cross-chunk KV) on every chunk instead of _forward_inference (the CausVid
Alg-2 KV-cache path). Each chunk denoised blind to the previous ones; the loop's cross-chunk
"context" was a toy mean(prior_latents) the adapter ignored. Result: hard discontinuities at
every chunk boundary (frame-to-frame absdiff spikes 43-55 every ~12 frames).
Fix (cuda path only; toy/CPU path and the 237-test suite untouched):
- WanDiT.alloc_causal_caches(): allocate the persistent per-block KV + cross-attn caches sized
from the model config (mirrors CausalDenoisingStage._initialize_kv_cache).
- WanDiT.__call__: thread kv_cache/crossattn_cache/current_start/cache_start/start_frame/
frame_seqlen so the model runs _forward_inference.
- wan_causal/loop.py: own the caches in LoopState (per-request -> interleave-safe); pass
current_start = chunk_idx*chunk_size*frame_seqlen per chunk; do the clean-KV write
(timestep ~0) after each chunk so the next attends to it.
Verified on H100: frame-to-frame absdiff mean 12.8->4.4, max 55.4->8.3; chunk-boundary spikes
eliminated; coherent across all 7 chunks. CPU causal toy tests unchanged (24 passed).
Sweep all 296 v2 modules: simplify verbose docstrings/comments and remove 376 dangling
"(design_vN §X)" citations to the now-deleted design docs (v2/README.md is the source of
truth). Comment/docstring-only — AST-verified code-identical; the CPU suite holds at 237
passed / 5 pre-existing. Also applies yapf + ruff --fix auto-fixes (import ordering,
forward-ref annotation de-quoting under `from __future__ import annotations`; behavior-
neutral, suite-confirmed) and adds the legitimate domain terms mot/clen/te to the codespell
ignore-list. Remaining ruff (24) + mypy (68 no-untyped-call) findings are pre-existing v2
debt, untouched here.
Two distilled few-step video models rendered incorrectly on GPU; root-caused via
dense frame sampling (contact sheets) and fixed in the recipe cards.
SF-Wan2.1 (self-forcing causal, wan_causal card): was oversaturated/overcooked.
The distilled student is CFG-FREE (guidance 1.0, single forward/step) and denoises
with the 4-step DMD schedule [1000,750,500,250] (warped by FlowShiftPolicy(5.0)),
at a native causal block of 3 latent frames. Defaults were ClassicCFG@6.0 + 2 steps
+ block 2 -> overcooked AND under-denoised. Fixed: num_chunks=7, chunk_size=3,
steps_per_chunk=4; SamplingDefaults num_steps=4, guidance_scale=1.0 (7x3=21 latent
-> 81 frames). Renders a clean raccoon-in-sunflowers across all 81 frames.
LTX2-Distilled 2-stage SR (ltx2 card + LTX2VAE): was temporally blocky. Root cause
was an OOM-forced 57-frame reduction (only 8 latent temporal frames); the model is
designed for 121 (16 latent frames). Enable VAE tiling in LTX2VAE so the 121-frame
full-res decode fits the 80 GiB GPU; keep base cfg_scale=3.0 (drives brightness;
cfg=1 washed out) with stg_scale=0.0 (v2's drop-text perturbation is not real
skip-layer STG). Renders the on-prompt backyard shot, bright + temporally coherent.
torch_backend.py: enable LTX2VAE tiling; clear pre-existing mypy no-untyped-call /
yapf debt on the file (surfaced once per-file linting bypassed the duplicate-module
flakiness) by annotating the helper/constructor/maker signatures.
Tests: update the 3 affected CPU defaults/chunk-count tests. v2 mini: 240 passed.
Second GPU pass (distilled + huge dense, 2-wide). 5 verified end-to-end with real
weights; CPU toy path kept green (240 passed, 2 skipped).
VERIFIED:
* matrixgame3 — mp4 (9,256,256,3), zero fixes. 6.47B, standard Wan attn (NOT
sparse-attn-blocked, like its mg2 sibling); degenerate single-clip.
* fastwan — FastWan2.2-TI2V-5B-FullAttn DMD 3-step, mp4 (17,256,256,3), zero
fixes. The FULL-ATTENTION variant has no VSA params -> the generic
Wan loader maps it cleanly (reuses WanDiT via load_id, no adapter).
* longcat — LongCat-Video-T2V 13.58B, mp4 (17,256,256,3), zero fixes, CPU
offload (~40GB peak).
* sfwan22 — Self-Forcing Wan2.2-A14B causal+MoE (2x14B), mp4 (29,288,288,3),
CPU expert offload (~80GB peak).
* lingbotworld — Wan2.2-class 2x14B camera world model, mp4 (9,256,256,3), offload
(~98GB peak transient).
BLOCKED: turbowan-i2v-a14b — SLA sparse-attn params (attn1.attn_impl.proj_l on all
40 layers of both experts) cannot load into the dense Wan build + needs the
fastvideo-kernel SLA Triton kernels (no nvcc here). Confirmed via the safetensors
header (no 60GB download). Same SLA family as turbowan-1.3b.
Fixes (own-port only): sfwan22/loop.py, lingbotworld/{card,program}.py +
torch_lingbotworld.py. pre-commit clean per-package.
Ran each dense public port through the real VideoGenerator on H100 (2-wide across
both GPUs). 8 produce real finite output end-to-end; per-model adapter/loop fixes
landed in each port's OWN files (no shared/fastvideo edits). CPU toy path kept
green (240 passed, 2 skipped) — GPU-only conditioning gated to the cuda backend.
VERIFIED (real GPU output):
* stable_audio — stereo audio (2, 441000) @44.1kHz. Fixes: dedicated
'conditioner' component kind (SA owns its T5, empty
text_encoder_configs) + ConditionerLoader from conditioner/
+ VDenoiser c_noise = atan(sigma)/(pi/2).
* matrixgame2 — mp4 (9,256,256,3). Loads CLEAN (not sparse-attn-blocked).
Fixes: 20ch cond_concat (4ch mask + 16ch img), mandatory i2v
(synth blank first frame), pre-sized kv_cache/crossattn_cache
(SDPA inference path, avoids flex_attention compile), bf16
autocast, per-request reset_caches.
* gen3c — video (9,256,256,3), zero fixes (worked first try).
* wan_fun_control — video (9,256,256,3).
* lucy_edit — video (17,256,256,3).
* hunyuangamecraft— video (9,256,256,3).
* hunyuan_video — video (3,9,256,256), dual LLaMA+CLIP + Hunyuan VAE.
* hunyuan_video15 — video (9,256,256,3), dual Qwen+ByT5 (gated to cuda; CPU passes
single embed).
BLOCKED (not v2 recipe bugs — load/run reached, then a fastvideo/env wall):
* cosmos25 — DiT + VAE ran finite on GPU; the Qwen2.5-VL Reason1 encoder hits a
transformers 5.12.1 incompat in fastvideo shared code
(Qwen2_5_VLConfig.pad_token_id).
* kandinsky5 — fastvideo registry.py registers it with a bare PipelineConfig (no
Kandinsky5 config) -> load fails fastvideo-side. (latent z=16 +
visual_cond adapter corrected; toy decoupled to its own channels.)
* hyworld — fastvideo's hyworld DiT hardcodes flash_attn (no SDPA fallback);
flash_attn kernel not built here.
CPU-safety fixes (mine): kandinsky5 toy ToyDiT/ToyVAE use the toy LATENT_CHANNELS
(not the real z=16); hunyuan_video15 dual-encoder packing gated to cuda.
Sparse-attn distilled (turbowan/SLA, fastwan/VSA) + gated (cosmos2/flux2/sd35) +
huge (>80GB) handled separately. pre-commit clean per-package.
First net-new architecture ported via the self-contained recipe-package pattern
(card-declared adapter + new loop, no shared-dispatch edit):
* CosmosDenoiseLoop (v2/recipes/cosmos2/loop.py): EDM preconditioning folded into
a flow-match Euler integrator. Faithful port of CosmosDenoisingStage — Karras
sigma schedule (rho=7, sigma_max=80 -> sigma_min=0.002, terminal clamp), latent
init randn*sigma_max, per-step c_in/c_skip/c_out (sigma_data=1) -> x0, CFG in x0
space, x0 -> velocity (x-x0)/sigma, FLOW_MATCH_STEP. video2world frame-replace
conditioning threaded but inert for the t2v preset.
* build_karras_sigmas helper added to v2/loop/sampler.py.
* CosmosDiT + CosmosT5Encoder adapters (v2/platform/backends/torch_cosmos.py),
declared on the card via ComponentSpec.adapter (the ac29750b enabler) — DiT
returns raw EDM output + builds the mandatory zero condition/padding masks + fps;
T5 uses the raw last_hidden_state (no Wan zero-pad). Reuses the WanVAE adapter.
* card/program/registry (HF id nvidia/Cosmos-Predict2-2B-Video2World + arch
fallback on CosmosTransformer3DModel) + COSMOS_NEG prompt + SamplingDefaults
(35 steps, gs 7, 704x1280, 93f, 16fps).
CPU-verified: Karras schedule, card/program build, registry resolve (id + arch),
EDM loop runs end-to-end on the CPU toy backend. GPU load/run is BRINGUP.
v2 mini green (211 passed, 2 skipped); pre-commit clean.
A new architecture can declare its own torch adapter on the card
(ComponentSpec.adapter="module:Class") instead of editing the shared _make_dit/
_make_vae/_make_text_encoder dispatch. _explicit_adapter() constructs it as
cls(module, *extra, device=, dtype=) and short-circuits the built-in Wan/LTX2
class-name dispatch when set. This makes each bucket-C port a self-contained
recipe package (card + adapter module + loop + program) with no shared-file edit
-> conflict-free parallel porting. Unset -> unchanged built-in dispatch.
CPU mini green (211 passed, 2 skipped).
Real image-to-video, unlocking the i2v cluster. v2/recipes/wan21/i2v.py: CLIP image-encode -> the DiT's
encoder_hidden_states_image; first-frame VAE conditioning + a 4-channel mask -> the 20ch [mask|cond] that
the Wan adapter concatenates with the 16ch noise -> the 36ch i2v DiT input (mirrors fastvideo's
ImageEncodingStage + ImageVAEEncodingStage; v2's WanVAE.encode already applies the matching (z-mean)/std).
Reuses the shared WanDenoiseLoop (its None-default i2v hooks) + the Wan torch adapter unchanged. Adds
ToyImageEncoder + the image_encoder checkpoint subfolder stamp. Registered Wan2.1-Fun-1.3B-InP.
GPU-verified: loads via the generic Wan loader (1.56B, no param-mapping issue), runs the full i2v
conditioning, produces real video (3,9,256,384, std 0.44, finite, motion 0.041). CPU mini 211/2 (T2V
unregressed). BRINGUP: visual confirmation that the output follows the conditioning image is
human-in-the-loop.
Threads i2v conditioning through the SHARED WanDenoiseLoop with zero T2V risk: init() reads optional
slots i2v_cond (the [mask|cond] latent) + i2v_img_embeds (CLIP) into scratch; _velocity passes them to
the dit (context=, cond=); WanDiT concats cond (16->36ch) and uses the embeds as
encoder_hidden_states_image; capture is disabled only when i2v conditioning is present. For T2V both are
None -> the dit call, CFG, and cudagraph capture are byte-identical (CPU mini 211 pass, 2 skip — no
regression). ToyDiT accepts+ignores cond (image-conditioning is a GPU-path concern). Completes the i2v
backend seam; the program's mask+cond construction + the Wan i2v card/registry + GPU verify follow.
Adds CLIPImageEncoder (encode_image -> the DiT's encoder_hidden_states_image) + the generic builder's
image_encoder maker (ImageEncoderLoader + ImageProcessorLoader), registered as the cuda 'image_encoder'
kind. Mirrors fastvideo's ImageEncodingStage. CPU-verified (component-kinds + lazy invariant, 211/2);
GPU path marked BRINGUP/written-not-run (processor subfolder + dtype to confirm on a real i2v checkpoint),
matching how the rest of the torch backend was originally landed. Reusable by the Wan i2v cluster + many
bucket-C models (Hunyuan/Cosmos i2v). Next i2v increments: the mask+cond latent construction + the
concat-into-DiT-input loop, then the card + registry + GPU-verify with Wan2.1-Fun-1.3B-InP.
Addresses the adapter-setup pains: collapses the torch_cuda(trampolines)/torch_adapters/torch_ltx2 split
+ 11 near-identical adapter classes + 6 build_torch_* builders into:
- v2/platform/backends/torch_backend.py: a TorchComponent base centralizing .to/.eval, the numpy<->torch
marshalling (ONE place), the set_forward_context wrap, and the weight surface; thin per-model subclasses
(WanDiT/LTX2DiT/WanVAE/LTX2VAE/T5Encoder/Gemma/LTX2Upsampler/LTX2AudioVAE/LTX2Vocoder) carrying only
forward semantics; and ONE build_component(spec) dispatching by spec.kind via _MAKERS.
- torch_cuda.py: registers that single generic builder for all 6 cuda kinds (no per-kind trampolines).
- v2 owns its namespace via re-export STUBS (facade, marked '# STUB'): v2/forward_context, v2/fastvideo_args,
v2/distributed, v2/loader (the load_component seam), v2/api, v2/models/{dits,audio,upsamplers}/*. All v2
code imports v2.*; 'from fastvideo' now lives ONLY in those 8 stub files -> a future per-module vendored
cutover swaps a stub body, no caller changes. No divergence (stubs run fastvideo's live code).
- Deleted torch_adapters.py + torch_ltx2.py.
Verified: CPU mini 210 pass/2 skip; lazy invariant (platform load imports no torch); GPU bit-parity LTX-2.3
T2VS (audio std 0.04304, identical to pre-redesign) + Wan2.1 (video std 31.94, motion 5.997).
Frees v2/models/ to become the vendored-architecture namespace that mirrors fastvideo/models
(part of making v2 self-contained / able to replace fastvideo). The v2 recipe layer (per-family
card.py/loop.py/program.py + common.py + the build_*_engine re-exports) is the recipe, not the
architectures, so it moves to v2/recipes/. The pure-numpy toy/parity implementations (ToyDiT etc.)
move from v2/models/backend.py to v2/platform/backends/toy.py (alongside cpu.py/accel.py/torch_*).
Mechanical: all imports are absolute, so v2.models.<x> -> v2.recipes.<x> and v2.models.backend ->
v2.platform.backends.toy across v2/ + examples/ (89 files, 178 refs). No behavior change.
CPU mini green (202 passed, 2 skipped); all v2 files compile.
Mechanical conversion of every relative import under v2/ to an absolute v2.* path
(from .x / ..x / ...x -> from v2.<pkg>.x) so imports are unambiguous, grep-able, and
stable when code is copied/moved between entrypoints (VideoGenerator, CLI, server).
Surgical prefix-only rewrite: only the 'from <dots><module>' prefix changed — import
names, parentheses, multi-line formatting, comments, and ordering are byte-for-byte
preserved (no collapsing, no reorder, no unrelated reformatting).
- 471 imports across 125 files; v2/tests/ was already absolute (untouched).
- Validated: all 125 files compile, every 'from v2.* import' target resolves to a real
module/package, zero relative imports remain (full sweep), CPU mini suite green
(202 passed, 2 skipped).
Makes the 'Full A/V' LTX-2.3 deliverable reachable from the user-facing entrypoint, not just the
engine. A model advertising TEXT_TO_VIDEO_SOUND (LTX-2.3) now auto-issues a T2VS request, so generate()
/ generate_video() return BOTH modalities in one joint pass:
- VideoGenerator stores the resident instance + a supports_av flag (from card.capabilities); generate()
gains want_audio (None=auto-by-capability, True/False to force) and routes T2V vs T2VS+{video,audio}.
- _result saves the stereo waveform as a sibling .wav at the vocoder's REAL rate (24000) — read off the
built audio_vae adapter (TorchLTX2AudioVAE.sample_rate = Vocoder.output_sample_rate), since the
AudioArtifact default rate is a placeholder. Populates GenerationResult.audio/.audio_sample_rate and
extra['audio_path']. scipy IEEE-float WAV; [channels,samples] auto-transposed.
- Rewrote v2_basic_ltx2_3_distilled.py: registry routes to build_ltx2_3_card (its own joint T2VS A/V
card, not the LTX-2 base/2-stage card); the example prints both the mp4 and the wav.
- GPU-verified via the convenience API: ev.mp4 + ev.wav (24000 Hz, stereo 61920x2, nonzero, std 0.043).
CPU mini green (202 passed, 2 skipped); engine/program/toy paths untouched (test_ltx2_av pins 44100).
The full joint text->video+audio LTX-2.3 path now generates on the real 18.99B model:
- GPU audio components: build_torch_audio_vae (AudioDecoderLoader -> LTX2AudioDecoder, chains the
vocoder) + build_torch_vocoder (VocoderLoader -> LTX2Vocoder); registered the 'audio_vae'/'vocoder'
cuda component kinds; stamped their checkpoint subfolders (_WAN21_SUBFOLDERS).
- Fix: TorchGemma.encode_av must pass output_hidden_states=True — the 2.3 connector's SEPARATE audio
projection lives in hidden_states[0] only then (gemma.py:703); without it the audio text fell back to
the video embedding (4096 vs 2048 -> audio cross-attn shape mismatch).
- GPU-verified T2VS: video (3,33,256,384, std 0.68) + audio (stereo 2x61920 @24kHz, nonzero, std 0.059).
- test_torch_backend: cuda component kinds now include audio_vae + vocoder. CPU suite green (202+2).
Makes LTX-2.3 a first-class, faithful card (was wrongly merged into the single-stage base):
- LTX23DenoiseLoop (loop.py): single-pass joint A/V denoise — one DiT forward per step cross-attends
video<->audio via the adapter's (v_vel,a_vel) return; full-res video latent + a [8,T,16] audio latent;
distilled few-step schedule (BASE_SIGMAS). Video-only when no audio requested.
- build_ltx2_3_card (model_id 'ltx2.3-distilled' — the name now correctly names the REAL 2.3): 5
components incl. audio_vae (AudioDecoder) + vocoder (required_for t2vs, optional_for t2v); caps
T2V + T2VS. build_ltx2_3_program: dual-connector text-encode -> joint denoise -> video + audio decode.
- registry.py routes FastVideo/LTX-2.3-Distilled-Diffusers -> this card (split from the base entry).
- Toy support: ToyTextEncoder.encode_av (separate video/audio text), ToyDiT joint A/V (audio now a
keyword-only arg so positional callers like the talker are unaffected), channel-agnostic
ToyAudioVAE (np.resize identity for the existing 2-stage T2VS).
- CPU-verified: toy T2VS -> video+audio (8 steps), T2V -> video-only; CPU suite green (202+2).
GPU audio-VAE/vocoder loaders + the real-T2VS GPU verify are the next step.
Foundation for the LTX-2.3 T2VS port (card/loop/program wiring + GPU verify to follow):
- TorchLTX2DiT.__call__ gains an optional joint audio path: pass audio_latent[8,T,16] + audio_text and it
feeds audio_hidden_states/audio_encoder_hidden_states/audio_timestep/audio_sigma in ONE forward
(LTX-2.3 cross-attends video<->audio) and returns (video_velocity, audio_velocity). Video-only call is
byte-for-byte unchanged (audio_latent=None).
- TorchGemma.encode_av returns the SEPARATE (video_text, audio_text) projections from the 2.3 connector
(video=last_hidden_state, audio=hidden_states[0]); 2.0 returns them equal.
- TorchLTX2AudioVAE (AudioDecoder -> Vocoder -> waveform@24kHz) + TorchLTX2Vocoder wrapper.
Additive + backward-compatible; CPU suite unaffected (adapters are GPU-lazy).
Within the bounded Wan+LTX-2 scope:
- Wan2.2-A14B MoE now GENERATES on a single 80GB GPU via CPU offload (TorchWanDiT offload_group):
the two 14B experts live on CPU and only the active one is swapped onto the GPU at the boundary-
timestep transition (a single swap, not per-step). GPU-verified: 60GB peak (vs 79GB OOM), produced
wan22_a14b_lion.mp4 (17x480x832, std 54.7, motion 8.36). Single-expert Wan stays resident.
- LTX-2 base (single-stage) port: build_ltx2_base_card + build_ltx2_base_program reuse the LTX-2
adapters at FULL latent res with a request-driven many-step flow-match (LTX2DenoiseLoop full_res/
request_steps/base_flow_sigmas; distilled base/refine path preserved via False defaults). The SAME
single-stage card serves LTX-2.3-Distilled (also single-stage: no spatial_upsampler) — dispatched by
the new has_spatial_upsampler discriminator in _select_builders. v2_basic_ltx2.py added; VideoGenerator
gains shutdown() for API parity.
- Fixes: from_config 'os' scoping (shadowed module import); LTX-2 upsampler per_channel_statistics
source (the AE's .decoder, not the top-level module).
Verification status: A14B offload, the upsampler, and the arch-dispatch refactor were GPU-verified
earlier this session. LTX-2 base/2.3 are CPU-verified (cards/programs build, dispatch routes, schedule
correct); their GPU smoke tests were pending when the box was rescheduled aarch64->x86 mid-session,
which broke the aarch64 venv (numpy/torch unrunnable on x86) — GPU re-verify blocked on the env.
Two reviewer asks + the next Wan port, all within the bounded Wan+LTX-2 scope:
1. Architecture-driven dispatch (replaces the HF-id table + substring fallback): from_config reads the
checkpoint's pipeline/transformer/VAE class names (+ z_dim, transformer_2) and picks the v2 card via
_select_builders — mirroring fastvideo's get_pipeline_config_cls_from_name. Resolves local paths /
renamed repos / new distilled variants of a known arch with no table edits, and cleanly REJECTS
FastWan (detected by WanDMDPipeline) with a precise message instead of a confusing load crash.
2. Real LTX-2 spatial upsampler (was a nearest-neighbor np.repeat stand-in): new 'upsampler' component
kind -> TorchLTX2Upsampler wraps the real LTX2LatentUpsampler and applies the repo's upsample_video
(un_normalize via the VAE decoder's per_channel_statistics -> learned 2x upsample -> normalize). CPU
keeps ToyUpsampler (np.repeat) via the factory terminal, so the program calls
component('spatial_upsampler').upsample(...) on both backends with no device branch. GPU-verified:
9x512x768, std 70.5, motion 6.51.
3. Wan2.2-T2V-A14B MoE card (build_wan22_a14b_card): two WanTransformer3DModel experts +
BoundaryTimestepRouting @0.875. GPU-verified that both experts denoise; OOMs in VAE decode on one
80GB GPU (~70GB resident) — upstream offloads the DiT for MoE; documented as offload-blocked.
CPU suite green (202 passed, 2 skipped). FastWan root-caused (non-strict load of VSA gate_compress +
VSA not built); roadmap (V2_PORTING_STATUS.md) updated with the bounded scope + per-model status.
Official FastVideo/LTX2-Distilled-Diffusers. New torch_ltx2.py adapters (build_torch_* dispatch on
class):
- TorchLTX2DiT: patchify-internal; per-token timestep ones(B,tok,1)*sigma (sigma direct) + per-sample
video_sigma; DiT predicts x0 so the adapter returns velocity=(x_t-x0)/sigma for the v2 flow-match step.
- TorchLTX2VAE: CausalVideoAutoencoder decode (internal per-channel un_normalize).
- TorchGemma: LTX2GemmaTextEncoderModel (Gemma + feature-extractor + connectors) -> last_hidden_state.
- ltx2 loop: real 128-ch latent geometry on cuda (32x spatial / 8x temporal; half-res base, 2x upsample).
e2e two-stage (8+3 steps) -> coherent, high-quality video (surfers at sunset), (3,9,512,768). NOTE:
still uses the v2 program's np.repeat upsampler between stages (the refine regenerates from noise so
output is faithful-quality); real LTX2LatentUpsampler swap-in is a follow-up.
Official SF checkpoint wlsaidhi/SFWan2.1-T2V-1.3B-Diffusers (reuses TorchWanVAE + TorchT5Encoder).
- TorchWanDiT detects the causal transformer: ignores the chunk_rollout loop's latent `context` (the
real model conditions across chunks via an internal kv_cache, not a forward arg) -> dispatches to
full-attention _forward_train, and passes a per-latent-frame timestep [B, num_frames] (the causal
block asserts a per-frame temb), uniform per chunk.
- chunk_rollout real geometry on cuda (16ch; chunk_size latent frames; 8x spatial).
e2e: chunk_rollout over the SF student -> coherent video (cat in a garden), (3,21,480,832). Fidelity
gap (artifacts): the v2 loop's per-chunk few-step sampling != the official kv-cache streaming + SF
schedule (a follow-up).
Take the written-not-run torch adapters to runs-and-generates on 1x H100 (aarch64):
- A: FastVideoArgs.from_kwargs(model_path=root) builds the real pipeline_config; single-GPU dist
init; load each component from its subfolder; tokenizer from the sibling <root>/tokenizer.
- B/C: DiT forward wrapped in set_forward_context(attn_metadata=None) (SDPA dense path);
timestep=sigma*1000 + bare-velocity output confirmed.
- D: VAE decode denormalizes z*std+mean; removed the double-mean (it re-added
shift_factor==latents_mean) that washed out the video.
- E: UMT5 from config; text embeds zero-padded to text_len (Wan t5_postprocess_text) - the fix
that took output from a dark blur to a coherent prompt-matching scene.
- Components run at native precision (DiT bf16, VAE/text fp32); checkpoint check before dist init.
Adversarial cross-check of the written-not-run torch adapters against the real
fastvideo source confirmed the interface contracts (DiT returns bare velocity
tensor; timestep=sigma*1000; encode().mode() + bare decode; .last_hidden_state;
no fused solver kernel) but caught a wrong construction layer. Fixed in code:
- Construction: WanTransformer3DModel / AutoencoderKLWan have NO from_pretrained.
Replace it with the real FastVideo loaders (TransformerLoader / VAELoader /
TextEncoderLoader + TokenizerLoader, each load(model_path, fastvideo_args)).
The loader resolves the class from the checkpoint config — so UMT5-vs-T5 is
chosen correctly instead of hardcoded (was BLOCKER #1/#4/#5).
- Text encoder: wrap the forward in set_forward_context(...) — the (U)MT5
attention reads global state via get_forward_context(); a bare call mis-encodes
(was BLOCKER #2). Drop the wrong padding="max_length".
- VAE: apply latent normalization the DiT expects — (z-mean)*inv_std on encode,
inverse on decode, with latents_std stored as its reciprocal; shift_factor
before decode (was BLOCKER #3). Skipping it yields washed-out video, not error.
The remaining unknowns are genuinely box-dependent (FastVideoArgs fields,
shift_factor placement, exact tokenizer kwargs, FSDP) — GPU_BRINGUP.md reconciled
to mark what's now fixed-in-code vs what still needs the box. 204 CPU tests pass.
Implement the GPU backend the substrate was built for: Platform.detect() ->
cuda resolves real torch adapters + torch solver ops instead of the numpy
rungs, with the existing loops/policies/scheduler/training unchanged.
WRITTEN-NOT-RUN: this environment has no GPU/torch, so the torch code is
grounded in the verbatim real fastvideo APIs (DiT forward signature confirmed
from source) but cannot be executed/verified here. It is gated available=False
(CPU mini stays green; importing the backends never imports torch), with every
on-box confirm point marked `# BRINGUP` and an ordered checklist in
platform/backends/GPU_BRINGUP.md.
- torch_adapters.py: TorchWanDiT / TorchWanVAE / TorchT5Encoder wrap the real
module named by each card's load_id and bridge it to the mini's duck-typed
surface (numpy<->torch at the boundary; loop math stays numpy fp32). DiT
weight-surface (copy_from/blend_from/clone) for serving sync; mse_grad_step
raises (GPU training is a separate workstream).
- torch_kernels.py: flow_match_step / flow_sde_step as plain torch elementwise.
Grounded conclusion from the kernel audit: fastvideo-kernel ships NO fused
solver kernel (only attention/norm/quant primitives), so the cuda solver is
torch, registered at arch generic with an honest source string.
- torch_cuda.py: rewritten as lazy trampolines (torch imported only inside
builder/kernel bodies). Adds the missing vae + text_encoder cuda components
(they'd otherwise silently fall back to the toy) and corrects the dishonest
"fastvideo-kernel:flow_*" labels.
- ComponentSpec.checkpoint: the weights source for the torch adapter (risk A;
the one field the cards didn't carry). Empty on the CPU toys.
- 7 CPU-verifiable wiring tests: honest registration/sources, torch-free import,
cuda-resolves-real-cells-not-toy, build-fails-loudly-without-torch.
204 tests pass (CPU). The torch path needs a GPU box to verify (GPU_BRINGUP.md).
Wire the capture/replay lifecycle into the driven-loop step boundary — the
other half of Path A (hand-fused kernels behind the registry + piecewise
cudagraphs, no compiler). Models and tests the correctness-critical control
logic; replay re-runs the current step thunk (CPU models the lifecycle, not the
GPU speedup).
- GraphCapturer on the instance (cross-request cache), wired into
RuntimeLoopContext.execute and gated by LoopSpec.graph_capture ==
"breakable_cudagraph". Capture key = (device, arch, loop, shape_sig,
resident-weight-versions, graph_key). Eager-break for non-capturable (SDE) and
interceptor-overridden steps. Never executes a stored thunk, so interleaved
requests can't smear state.
- WorkPlan.capturable / graph_key. wan21 sets capturable=not sde and folds
compute dtype (shape_sig.dtype) + CFG branch set + expert + scheduler-precision
into the key — closing a cross-precision key-collision corruption path a
non-fp32 build would otherwise hit on a real GPU (audit finding).
- Version-in-key auto-invalidation + real eviction: set_weights_version evicts
the synced component's graphs (duck-typed, so card/ imports no runtime),
preventing a GPU graph leak across FlowGRPO's per-iteration syncs.
- register_kernel gains the workspace_bytes capture-safety contract (declared in
the matrix; cuda cells declare real scratch, numpy reference is 0).
- 11 tests: capture-once/replay-many, eager-break (SDE + override), capture ≡
pure-eager bit-identical, recapture on shape + weight-version change with
eviction, eager-loop gating, accel-backend capture, and capturer unit tests
(key discrimination, eager-break, workspace-collision safety net, eviction).
Honestly deferred (bite a real GPU, not the CPU tests): the static-buffer
refactor of the step body, admission budgeting of capture cost (GRAPH_CAPTURE),
and per-card opt-in beyond wan21 — all documented in cudagraph.py + README.
195 tests pass.
Finish the kernel seam across the board so the platform's KernelTable is the
universal solver-dispatch path, not just wan21.
- Loops: ltx2, wan_causal, adapters, adaptive now resolve the flow-match solver
via model.platform.kernels.get(FLOW_MATCH_STEP) instead of importing the numpy
sampler directly (wan21 already did). On CPU this is bit-identical (the cpu
kernel IS the old function); a GPU/accel backend now overrides every loop.
- RL: the FlowGRPO log-prob recompute in unified_rl / joint_multi_rl /
workflow_rl dispatches FLOW_SDE_STEP through the platform, pinned to the SAME
kernel the rollout used (C2 kernel-pinning — otherwise the PPO ratio biases on
a real GPU where rollout and recompute kernels could differ).
- accel backend: add a kind-generic AccelComponent wrapper and override the vae
component too (text_encoder left unregistered to keep the device->cpu fallback
demonstrated), closing the "only dit is overridden" gap.
- tests: vae override assertion; a second-loop (wan-causal chunk rollout) parity
oracle proving accel == cpu bit-identical beyond wan21. README scope updated.
184 tests pass.
Add v2/platform/: the (recipe, runtime) backend membrane that lets CPU, GPU,
and other devices coexist behind one dispatch substrate.
- Two tuple-keyed registries: COMPONENTS(kind, device, variant) for
weight-bearing components and KERNELS(op, device, arch, variant) for
stateless primitives, each with an availability predicate and an enumerable
manifest (declared-but-unavailable cells listed without importing torch).
- Platform: detected (device, arch) owning the device + arch fallback chains
and a per-platform cached KernelTable; detect() is honest (CPU/numpy unless
torch+CUDA are actually present). Arch fallback is monotonic — only degrades
to older/portable archs, never a newer binary-incompatible one.
- Seams wired: ModelInstance.component() -> platform.build_component(spec,self)
with spec.factory as the numpy terminal rung (existing cards untouched); the
wan21 denoise thunk dispatches solver ops through model.platform.kernels.
- Three backends: cpu (numpy terminal + parity oracle), accel (pure-python
stand-in proving cross-device resolution, arch fallback, and the oracle),
torch_cuda (declared-but-unavailable; no faked GPU).
- test_platform.py: 16 tests — detection, terminal rung, arch-fallback walk +
monotonicity, device precedence, variant fallback, component override +
per-kind device fallback, the parity oracle (accel == cpu, bit_identical via
the C1 ladder), and matrix enumeration without importing torch.
Scope is honestly bounded in the README/docstrings: only wan21-denoise routes
through the kernel table and only the dit kind is overridden today (each a
one-line adoption); the torch/CUDA path and a cudagraph workspace-safety
contract are declared/deferred, not implemented. 183 tests pass.