Commit Graph
37 Commits
Author SHA1 Message Date
Will LinandClaude Fable 5 0a861031c7 [docs] H3 parallel VAE: document the compiled-decoder cross-process determinism caveat
With enable_torch_compile_vae (#1734, opt-in) inductor autotunes kernels per
process, so chunk decodes on other ranks differ from the serial rank's decode
the way two serial processes differ (GB200 @124f: max 63/255 on <0.5% of
pixels, mean ~1e-2/255; audio and chunk 0 bit-identical). Eager decoder (the
default) stays bitwise-equal to serial decode_to_pixels - measured, both
strategies, x3, 124f+345f.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-21 18:17:28 +00:00
Will LinandClaude Fable 5 f08c5ee8af [perf] H3 parallel VAE: overlap first decodes with the meta rendezvous; assembly on a side stream
Two schedule fixes sized from the first GB200 tray measurements (job 2659,
serial 7.7s/21.2s at 124f/345f):

1. Every rank now decodes its round-0 chunk BEFORE the metadata broadcast.
   Non-leader ranks previously blocked on the broadcast until the leader
   finished chunk 0, serializing a full extra chunk-decode into round 0
   (visible as 1.9x instead of ~2.6x at 7 chunks / 4 ranks). Same reorder
   on the encode path.

2. The leader's per-chunk joining work (blend, denormalize, clamp, output
   copies) moves to a dedicated CUDA side stream. It depends only on
   already-gathered segments, but on the main stream it delayed the
   leader's next-round decode and therefore every rank's next collective
   (~0.1s/chunk on the critical path). Gathered storage is pinned to the
   assembly stream via record_stream; the driver drains the stream in a
   finally so an exception cannot leave an in-flight DMA into the output
   buffer. Stream placement does not change op order or values, so the
   bitwise-parity contract is untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-21 17:59:18 +00:00
Will LinandClaude Fable 5 d543a67b10 [perf] MiniMax-H3 VAE: SP-rank-parallel chunk decode + reference-clip encode (opt-in)
Under SP>1 the H3 video VAE decoded all temporal chunks serially on the
output rank while the other ranks idled (#1703's gate), and every rank
encoded the full reference video redundantly. Chunk decodes and clip
encodes have no cross-chunk data dependency - only the joining (overlap
blend, trim, denormalize, moment concat) is sequential - so both are
round-robined across the sequence-parallel ranks:

- fastvideo/models/vaes/minimax_h3_parallel.py: decode_to_pixels_parallel
  gathers each round's decoded segments (body+halo tail, one contiguous
  slice per chunk) to the SP group's first rank via NCCL gather (or
  all_gather, FASTVIDEO_VAE_PARALLEL_DECODE_STRATEGY), which replays the
  serial blend/trim/denormalize/copy semantics with the same VAE methods -
  bitwise-equal to serial decode_to_pixels by construction. Placeholder
  rounds keep collective participation uniform; the leader decodes chunk 0
  first and broadcasts dtype/shape metadata so placeholders never guess the
  autocast dtype. encode_pixels_parallel all-gathers per-clip moments
  (latent-sized) so every rank keeps the identical full posterior,
  preserving the all-ranks-hold-latents contract.
- decoding stage: output gate moves from world rank 0 to the SP group's
  first rank (identical in the single-group e2e case; correct for the
  trainer validation callback, which consumes each group leader's batch);
  with vae_parallel_decode every rank enters the decode body so no
  rank-dependent branch guards the collectives.
- latent preparation: opt-in clip-parallel reference encode on the same
  seam (vae_parallel_encode).
- knobs: FastVideoArgs.vae_parallel_decode/encode (+ --vae-parallel-decode,
  --vae-parallel-encode, FASTVIDEO_VAE_PARALLEL_DECODE/ENCODE env
  parse-once adapters), default OFF.
- _copy_chunk_pixels factored out of _decode_to_pixels so serial and
  parallel share one output-copy path (behavior unchanged).

Tests: threaded fake-group CPU suite drives the real SPMD functions
end-to-end (world sizes 2-5, both strategies, pad/blend/trim geometries,
token_drop=0, batched slicing, placeholder rounds) bit-exact vs the serial
APIs; GPU regression (torchrun world>1 gated) asserts bitwise parity under
fp16 autocast with real NCCL plus repeat-determinism x3.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-21 17:38:38 +00:00
Will LinandClaude Fable 5 68e6ffca9e [bugfix] H3 VAE: clone the reduce-overhead stitched canvas at the tile-driver returns (#1734 review F1)
Carried blocker fix for PR #1734 on this integration stack, per pr1734.md
finding F1 (reproduced on GB200/torch 2.12): with
@torch.compile(mode="reduce-overhead") on _stitch_tiles, the stitched canvas
is a CUDA-graph static buffer, and the collect-then-torch.cat consumers -
_decode (via _decode_chunks), _encode, _encode_pixels, encode_keyframe - hold
each chunk/clip result across the next _stitch_tiles replay, which overwrites
the pooled storage. First tiled decode() with >=2 temporal chunks (any real
video) and tiled encode() of >17 frames raised:

  RuntimeError: Error: accessing tensor output of CUDAGraphs that has been
  overwritten by a subsequent run. ... line ..., in _stitch_tiles:
  return torch.cat(result_rows, dim=-2)

Fix: .clone() the stitch output at the two eager call sites (_encode_clip
tiled return, _decode_clip tiled return) so no cudagraph-owned storage
escapes the tile driver; the clone is read before the next replay, so it is
race-free by construction. The streaming _decode_to_pixels path was already
safe (full copy-out per chunk before the next decode) and stays correct at
one extra D2D copy per chunk (~tens of microseconds vs the decode compute).
This follows the option (a) recommendation in the review; reduce-overhead is
retained on _stitch_tiles/_project_decoder_tile.

Tests:
- test_decode_clip_emits_tiled_stage_ranges updated: the tile driver now
  returns a caller-owned copy (is-not + equal), pinning the ownership
  contract at the mock level.
- New CUDA regression gate (the review's must-add test):
  test_tiled_decode_and_encode_survive_cudagraph_buffer_reuse_on_cuda - real
  tiled decode() (2 temporal chunks, 2x2 spatial tiles) and encode()/
  encode_pixels() (2 clips) with _stitch_tiles unmocked, asserting bitwise
  repeat-consistency plus value parity against the fully eager tile helpers
  (via _torchdynamo_orig_callable). Red on the unfixed merge (cudagraph
  overwrite RuntimeError on the first decode), green with this fix.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-21 10:33:06 +00:00
Davids048 dca423fd31 Enable H3 VAE attention backend selection. 2026-08-21 08:33:09 +00:00
Davids048 1b43af8e8e Custom compile H3 vae decoding. 2026-08-21 08:33:09 +00:00
Davids048 0980ca563f Add nvtx profiling support. 2026-08-21 08:33:09 +00:00
Kaiqin Kong e0a3db5651 [perf] Reduce MiniMax-H3 VAE peak memory (#1703) 2026-08-20 23:13:23 -05:00
William Lin 9028953625 [misc] yapf pass under CI's interpreter (3.12) + pin hook language_version (#1702) 2026-08-08 22:24:17 -07:00
Kaiqin Kong e8b0e4c61e [feat] Add MiniMax H3 (#1674) 2026-08-04 13:54:39 -07:00
Junda Su d4bdd3621a [new-model] Port LingBot-World-v2 (#1579) 2026-07-16 19:51:53 -07:00
William Lin c4e108de78 [docs]: modernize documentation build (#1503) 2026-06-28 02:02:09 -07:00
KyleNeverGivesUpandClaude Opus 4.8 3ccdec9798 [bugfix] Make enable_torch_compile_vae actually compile the Wan VAE (#1498)
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 12:30:59 -07:00
d922ab2cbc [model] Flux2 Klein Port (#1349)
Co-authored-by: Gnav3852 <63612880+Gnav3852@users.noreply.github.com>
Co-authored-by: Mac Lee <macthecadillac@gmail.com>
2026-06-09 14:55:55 -07:00
alexzmsandmergify[bot] c2d7143c72 [feat] LTX-2.3 transformer support (config-gated extension of LTX-2) (#1397)
Co-authored-by: mergify[bot] <37929162+mergify[bot]@users.noreply.github.com>
2026-05-29 16:42:37 -07:00
Kaiqin KongandSolitaryThinker afdb6fbfa5 [feat] Add MatrixGame3.0 (#1201)
Co-authored-by: SolitaryThinker <wlsaidhi@gmail.com>
2026-05-27 21:07:01 +00:00
d2ffec5cce [perf] Dreamverse 14/14: Add LTX2 profile speedups (#1337)
Co-authored-by: SolitaryThinker <wlsaidhi@gmail.com>
Co-authored-by: Matthew Noto <99706358+RandNMR73@users.noreply.github.com>
Co-authored-by: XOR-op <17672363+XOR-op@users.noreply.github.com>
Co-authored-by: Zhang Peiyuan <42993249+jzhang38@users.noreply.github.com>
2026-05-15 18:10:47 -07:00
William Lin c77a76c6af [feat] Stable Audio Open 1.0: T2A + A2A + RePaint inpainting (native) (#1260) 2026-05-01 00:07:11 -07:00
vishruthb 5789955bbe [feat] add gen3c (cosmos-7b) model and pipeline support (#1059) 2026-04-01 11:42:02 +00:00
alexzms 2085a4fc4a [bugfix]: fix VAE temporal tiling blend corruption in tiled_encode (#1181) 2026-03-29 23:12:42 +00:00
alexzms 14261bc98c [feat] pre-commit support 120 col num (#1167) 2026-03-11 20:19:30 -07:00
Zhang Peiyuan 03d9ce2edb [Misc] Remove StepVideo (#1118) 2026-02-21 17:15:42 -08:00
Mihir Jagtap 7a83e0e6fc [feature] Add Hunyuan-GameCraft model support (#1071) 2026-02-14 08:07:44 +08:00
IshanandJinzhe Pan 0aff68f51d [Feat] Add Stable Diffusion 3.5 (#1075)
Co-authored-by: Jinzhe Pan <eigensystem1318@gmail.com>
2026-02-10 14:31:36 +08:00
William Lin 75e193a2c9 [core] Refactor and centralize our registry for models, pipelines, and sampling params (#1066) 2026-02-05 14:40:30 -08:00
Mingjia Huo aae48a7e90 [feat] HYworld VAE with cache (#1057) 2026-02-05 04:18:17 -08:00
KyleShao 10875e0d7b [bugfix] Fix NCCL all_gather contiguity + correct ParallelTiledVAE decode tiling threshold (#1037) 2026-01-24 15:37:35 -08:00
Mingjia Huo 59e00f6164 [feat] Add HY-World1.5-Bidirectional-480P-I2V (#1027)
VAE requires further improvement, will raise PR in near future.
2026-01-23 14:18:04 -08:00
Shao DuanandWill Lin 029216029f Added LTX-2 Distilled T2V Generation (#1016)
Co-authored-by: Will Lin <wlsaidhi@gmail.com>
2026-01-21 14:11:39 -08:00
KyleShao dbddfab6d2 [feat] Introduce Cosmos 2.5 Text2World pipeline (#974) 2026-01-15 15:09:05 -08:00
Will Lin 4d7bf35fa3 Revert "dit"
This reverts commit a6a9c9ca07.
2026-01-07 03:22:48 -08:00
Will Lin a6a9c9ca07 dit 2026-01-07 03:18:48 -08:00
Kaiqin Kong 581e8115fe [feat] support Matrix-Game 2.0 streaming generation (#957) 2026-01-02 19:14:38 -06:00
Wei Zhou 1f70032af5 [New Model] Hunyuan1.5 (#943) 2025-12-21 00:57:52 -06:00
Jinzhe PanandXingyu Long f4c58894d9 [Feat] add ray support (#838)
Co-authored-by: Xingyu Long <xingyulong97@gmail.com>
2025-10-16 23:17:54 -07:00
William LinandJerryZhou54 6375223b16 [Feature] Add wan2.2 5B T2V (#658)
Co-authored-by: JerryZhou54 <zhouw.jerry2017@outlook.com>
2025-07-29 17:16:03 -07:00
William Lin f572319bd9 [Feature] Remove V1 folder (#642) 2025-07-24 22:43:12 -07:00