# Compatibility Matrix The table below shows every supported model and optimizations supported for them. The symbols used have the following meanings: - ✅ = Full compatibility - ❌ = No compatibility - ⭕ = Does not apply to this model ## Models x Optimization The `HuggingFace Model ID` can be directly pass to `from_pretrained()` methods and FastVideo will use the optimal default parameters when initializing and generating videos. | Model Name | HuggingFace Model ID | Resolutions | TeaCache | Sliding Tile Attn | Sage Attn | VSA | BSA | |------------|---------------------|-------------|----------|-------------------|-----------|-----|-----| | FastWan2.1 T2V 1.3B | `FastVideo/FastWan2.1-T2V-1.3B-Diffusers` | 480P | ⭕ | ⭕ | ⭕ | ✅ | ⭕ | | FastWan2.2 TI2V 5B Full Attn* | `FastVideo/FastWan2.2-TI2V-5B-FullAttn-Diffusers` | 720P | ⭕ | ⭕ | ⭕ | ✅ | ⭕ | | Wan2.2 TI2V 5B | `Wan-AI/Wan2.2-TI2V-5B-Diffusers` | 720P | ⭕ | ⭕ | ✅ | ⭕ | ⭕ | | Wan2.2 T2V A14B | `Wan-AI/Wan2.2-T2V-A14B-Diffusers` | 480P
720P | ❌ | ❌ | ✅ | ⭕ | ⭕ | | Wan2.2 I2V A14B | `Wan-AI/Wan2.2-I2V-A14B-Diffusers` | 480P
720P | ❌ | ❌ | ✅ | ⭕ | ⭕ | | HunyuanVideo | `hunyuanvideo-community/HunyuanVideo` | 720px1280p
544px960p | ❌ | ✅ | ✅ | ⭕ | ⭕ | | FastHunyuan | `FastVideo/FastHunyuan-diffusers` | 720px1280p
544px960p | ❌ | ✅ | ✅ | ⭕ | ⭕ | | Wan2.1 T2V 1.3B | `Wan-AI/Wan2.1-T2V-1.3B-Diffusers` | 480P | ✅ | ✅* | ✅ | ⭕ | ⭕ | | Wan2.1 T2V 14B | `Wan-AI/Wan2.1-T2V-14B-Diffusers` | 480P, 720P | ✅ | ✅* | ✅ | ⭕ | ⭕ | | Wan2.1 I2V 480P | `Wan-AI/Wan2.1-I2V-14B-480P-Diffusers` | 480P | ✅ | ✅* | ✅ | ⭕ | ⭕ | | Wan2.1 I2V 720P | `Wan-AI/Wan2.1-I2V-14B-720P-Diffusers` | 720P | ✅ | ✅ | ✅ | ⭕ | ⭕ | | StepVideo T2V | `FastVideo/stepvideo-t2v-diffusers` | 768px768px204f
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544px992px136f | ❌ | ❌ | ✅ | ⭕ | ⭕ | | TurboWan2.1 T2V 1.3B | `loayrashid/TurboWan2.1-T2V-1.3B-Diffusers` | 480P | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ | | TurboWan2.1 T2V 14B | `loayrashid/TurboWan2.1-T2V-14B-Diffusers` | 480P, 720P | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ | | LongCat T2V 13.6B | See note** | 480P
720P | ❌ | ❌ | ❌ | ⭕ | ✅ | | Matrix Game 2.0 Base | `FastVideo/Matrix-Game-2.0-Base-Diffusers` | 352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ | | Matrix Game 2.0 GTA | `FastVideo/Matrix-Game-2.0-GTA-Diffusers` | 352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ | | Matrix Game 2.0 TempleRun | `FastVideo/Matrix-Game-2.0-TempleRun-Diffusers` | 352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ | **Note**: Wan2.2 TI2V 5B has some quality issues when performing I2V generation. We are working on fixing this issue. ## Special requirements ### StepVideo T2V - The self-attention in text-encoder (step_llm) only supports CUDA capabilities sm_80 sm_86 and sm_90 ### Sliding Tile Attention - Currently only Hopper GPUs (H100s) are supported. ### TurboWan2.1 (TurboDiffusion) - Uses TurboDiffusionPipeline with RCM scheduler for 1-4 step generation - Requires SLA attention backend: `export FASTVIDEO_ATTENTION_BACKEND=SLA_ATTN` - Uses `guidance_scale=1.0` (no classifier-free guidance) ### Matrix Game 2.0 - Image-to-video game world models with keyboard/mouse control input - Three variants available: Base (universal), GTA, and TempleRun - Each variant has different keyboard dimensions for control inputs