Files

102 lines
3.6 KiB
Python

import triton
import triton.language as tl
CONFIG_LIST = [
triton.Config({"BLOCK_M": 256, "BLOCK_N": 32}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 128, "BLOCK_N": 64}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 128, "BLOCK_N": 32}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 64, "BLOCK_N": 128}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 64, "BLOCK_N": 64}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 64, "BLOCK_N": 32}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 32, "BLOCK_N": 64}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 32, "BLOCK_N": 128}, num_stages=2, num_warps=4),
triton.Config({"BLOCK_M": 32, "BLOCK_N": 256}, num_stages=2, num_warps=4),
]
@triton.autotune(
configs=CONFIG_LIST,
key=["M", "N"],
)
@triton.jit
def _modulate_fwd(
x_ptr, # *Pointer* to first input vector.
output_ptr, # *Pointer* to output vector.
scale_ptr,
shift_ptr,
m_stride,
s_stride,
M,
N,
seq_len,
BLOCK_M: tl.constexpr, # Number of elements each program should process.
BLOCK_N: tl.constexpr,
# NOTE: `constexpr` so it can be used as a shape value.
):
row_id = tl.program_id(axis=0) # We use a 1D launch grid so axis is 0.
rows = row_id * BLOCK_M + tl.arange(0, BLOCK_M)
s_rows = (row_id // seq_len) * BLOCK_M
col_id = tl.program_id(axis=1)
cols = col_id * BLOCK_N + tl.arange(0, BLOCK_N)
x_ptrs = x_ptr + rows[:, None] * m_stride + cols[None, :]
scale_ptrs = scale_ptr + s_rows * s_stride + cols[None, :]
shift_ptrs = shift_ptr + s_rows * s_stride + cols[None, :]
col_mask = cols[None, :] < N
block_mask = (rows[:, None] < M) & col_mask
s_block_mask = col_mask
x = tl.load(x_ptrs, mask=block_mask, other=0.0)
scale = tl.load(scale_ptrs, mask=s_block_mask, other=0.0)
shift = tl.load(shift_ptrs, mask=s_block_mask, other=0.0)
output = x * (1 + scale) + shift
# Write x + y back to DRAM.
tl.store(output_ptr + rows[:, None] * m_stride + cols[None, :], output, mask=block_mask)
@triton.autotune(
configs=CONFIG_LIST,
key=["M", "N"],
)
@triton.jit
def _modulate_bwd(
dx_ptr, # *Pointer* to first input vector.
x_ptr,
dy_ptr, # *Pointer* to output vector.
scale_ptr,
dscale_ptr,
m_stride,
s_stride,
M,
N,
seq_len,
BLOCK_M: tl.constexpr, # Number of elements each program should process.
BLOCK_N: tl.constexpr,
# NOTE: `constexpr` so it can be used as a shape value.
):
row_id = tl.program_id(axis=0) # We use a 1D launch grid so axis is 0.
rows = row_id * BLOCK_M + tl.arange(0, BLOCK_M)
s_rows = (row_id // seq_len) * BLOCK_M
col_id = tl.program_id(axis=1)
cols = col_id * BLOCK_N + tl.arange(0, BLOCK_N)
x_ptrs = x_ptr + rows[:, None] * m_stride + cols[None, :]
dy_ptrs = dy_ptr + rows[:, None] * m_stride + cols[None, :]
dx_ptrs = dx_ptr + rows[:, None] * m_stride + cols[None, :]
dscale_ptrs = dscale_ptr + rows[:, None] * m_stride + cols[None, :]
scale_ptrs = scale_ptr + s_rows * s_stride + cols[None, :]
col_mask = cols[None, :] < N
block_mask = (rows[:, None] < M) & col_mask
s_block_mask = col_mask
x = tl.load(x_ptrs, mask=block_mask, other=0.0)
dy = tl.load(dy_ptrs, mask=block_mask, other=0.0)
scale = tl.load(scale_ptrs, mask=s_block_mask, other=0.0)
dx = dy * (1 + scale)
dscale = dy * x
# Write x + y back to DRAM.
tl.store(dx_ptrs, dx, mask=block_mask)
tl.store(dscale_ptrs, dscale, mask=block_mask)